Player Matchup

Mercury
Mercury
KeithyB-123
Mercury
Level 155
God Stats
2W - 0L
1,740 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
UrNanDoesSmack
Jing Wei
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 78L
1,261 Elo+
Party 1
Shiva
Shiva
Yahru-566
Shiva
Level 107
God Stats
34W - 26L
1,528 SR
Queue Stats
219W - 275L
1,482 Elo+
Solo
Merlin
Merlin
bloodomen155
Merlin
Level 74
God Stats
4W - 4L
1,725 SR
Queue Stats
240W - 259L
1,385 Elo+
Solo
Chang'e
Chang'e
g_andes
Chang'e
Level 72
God Stats
17W - 12L
1,523 SR
Queue Stats
78W - 83L
1,349 Elo+
Solo
Team Averages
Level 105
1,603 SR
1,396 Elo+

VS

Team Averages
Level 87
1,605 SR
1,448 Elo+
Ares
Ares
CuttyRankss
Ares
Level 108
God Stats
28W - 22L
1,890 SR
Queue Stats
481W - 487L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Futurc
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,367 Elo+
Solo
Neith
Neith
Karosta1992
Neith
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 85L
1,523 Elo+
Solo
Thor
Thor
MAKAVELLI_-94
Thor
Level 68
God Stats
11W - 12L
1,439 SR
Queue Stats
70W - 73L
1,376 Elo+
Solo
Bellona
Bellona
Quailepwq
Bellona
Level 68
God Stats
1W - 1L
1,695 SR
Queue Stats
25W - 15L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KeithyB-123
Mercury
15
5 / 1 / 2
8,377
644
6,220
6,998
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
13
3 / 1 / 4
7,402
569
4,718
6,663
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Yahru-566
Shiva
12
2 / 3 / 6
6,730
518
7,298
10,461
7,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
1 / 1 / 1
6,865
528
1,148
4,186
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
g_andes
Chang'e
12
0 / 1 / 0
6,797
523
3,911
8,906
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,472
498
3,274
11,252
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Futurc
Aphrodite
13
0 / 0 / 0
7,354
566
5,357
8,121
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 2
6,768
521
7,191
8,261
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 3 / 0
7,041
542
3,830
9,159
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Quailepwq
Bellona
9
1 / 1 / 0
5,703
439
4,181
4,379
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Aphrodite
Futurc
Aphrodite
0
0
0
0
L
1
5
2
0.4
W
Mercury
KeithyB-123
Mercury
5
1
2
6
L
4
3
0
1.33
L
Bellona
Quailepwq
Bellona
1
1
0
1
W
Jing Wei
3
1
4
5
W
Shiva
Yahru-566
Shiva
2
3
6
1.67
W
Merlin
1
1
1
1.5
W
Chang'e
g_andes
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
23,833
37,214
Taken
41,172
15,503
Mitigated
18,612
13,981
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
81
0
3,400
11,252
6,186
0
204
11,048
18,999
0
L
Aphrodite
Futurc
Aphrodite
5,357
289
0
6,542
8,121
3,010
0
3,442
4,387
56,046
0
L
7,191
4,042
0
2,279
8,261
2,415
0
0
8,261
0
43,750
W
Mercury
KeithyB-123
Mercury
6,220
3,548
0
448
6,998
2,175
0
263
6,683
0
66,281
L
3,830
405
63
3,717
9,159
3,391
0
254
8,865
0
37,293
L
Bellona
Quailepwq
Bellona
4,181
505
0
1,010
4,379
3,610
0
827
3,552
0
20,732
W
Jing Wei
4,718
3,379
0
2,977
6,663
1,605
1,287
1,327
5,336
0
37,561
W
Shiva
Yahru-566
Shiva
7,298
1,700
485
3,425
10,461
7,353
823
1,842
8,555
0
33,795
W
Merlin
1,148
183
0
930
4,186
1,072
1,242
57
3,882
33,217
0
W
Chang'e
g_andes
Chang'e
3,911
450
81
5,635
8,906
3,298
0
5,142
3,764
36,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
33,338
421
Minions Killed
328
0
Camps Cleared
0
1,330,076
Distance Traveled
1,076,951
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,472
498
21
2
0
213,674
1
L
Aphrodite
7,354
566
108
8
0
222,779
1
L
Neith
6,768
521
85
7
0
202,802
0
W
Mercury
8,377
644
115
9
0
346,737
1
L
Thor
7,041
542
71
5
0
270,769
1
L
Bellona
5,703
439
43
3
0
166,927
2
W
Jing Wei
7,402
569
75
6
0
248,530
4
W
Shiva
6,730
518
52
4
0
269,981
3
W
Merlin
6,865
528
80
6
0
245,735
5
W
Chang'e
6,797
523
99
8
0
219,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role