Player Matchup

Nox
Nox
LastKill97
Nox
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 12L
1,557 Elo+
Party 1
Horus
Horus
MichealFord
Horus
Level 96
God Stats
3W - 2L
1,481 SR
Queue Stats
40W - 52L
1,493 Elo+
Party 1
Geb
Geb
OchenZloyVazelin
Geb
Level 124
God Stats
3W - 2L
1,755 SR
Queue Stats
9W - 8L
1,347 Elo+
Party 1
Anubis
Anubis
hophop2
Anubis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Neith
Neith
Райсен
Neith
Level 147
God Stats
2W - 0L
1,797 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1
Team Averages
Level 101
1,649 SR
1,488 Elo+

VS

Team Averages
Level 84
1,595 SR
1,442 Elo+
Chronos
Chronos
Nozka95
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,504 Elo+
Solo
Ra
Ra
TL_KaiZeR
Ra
Level 48
God Stats
6W - 4L
1,593 SR
Queue Stats
131W - 162L
1,471 Elo+
Solo
Skadi
Skadi
Verrronika
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 249L
1,430 Elo+
Party 2
Hera
Hera
laser_drucker
Hera
Level 75
God Stats
8W - 6L
1,929 SR
Queue Stats
72W - 104L
1,374 Elo+
Solo
Hades
Hades
ulpeace
Hades
Level 44
God Stats
1W - 4L
1,454 SR
Queue Stats
76W - 100L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 11
11,456
764
14,051
9,840
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 16
11,063
738
13,577
16,833
15,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 15
11,637
776
10,094
24,120
25,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
hophop2
Anubis
18
4 / 6 / 12
11,117
741
15,198
12,901
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 0 / 9
11,589
773
19,358
15,892
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nozka95
Chronos
16
0 / 6 / 5
9,306
620
10,731
16,650
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 3
10,215
681
11,896
14,302
4,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
18
4 / 5 / 5
10,766
718
11,734
16,972
5,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 3
10,126
675
11,618
9,334
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
ulpeace
Hades
17
4 / 5 / 3
10,269
685
9,795
19,695
13,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
31
Kills
14
14
Deaths
31
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
W
5
3
16
4.33
L
Chronos
Nozka95
Chronos
0
6
5
0.42
W
5
1
15
12.5
L
3
6
3
0.75
L
Skadi
4
5
5
1.3
W
Anubis
hophop2
Anubis
4
6
12
1.67
L
3
9
3
0.5
L
Hades
ulpeace
Hades
4
5
3
1.1
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,278
Damage
55,774
79,586
Taken
76,953
58,009
Mitigated
31,218
30,926
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,051
485
0
167
9,840
3,710
1,209
5,787
4,053
45,434
0
W
13,577
6,970
4,695
5,053
16,833
15,878
39
8,754
8,079
0
26,569
L
Chronos
Nozka95
Chronos
10,731
748
284
1,549
16,650
5,175
0
6,654
9,996
24,513
0
W
10,094
920
361
9,258
24,120
25,696
0
13,373
10,747
24,756
0
L
11,896
897
1,214
1,605
14,302
4,605
0
7,010
7,292
38,952
0
L
Skadi
11,734
5,352
0
343
16,972
5,053
1,432
10,685
6,287
491
34,470
W
Anubis
hophop2
Anubis
15,198
543
0
2,699
12,901
6,122
998
5,389
7,512
56,860
0
L
11,618
4,117
0
78
9,334
2,923
0
4,436
4,898
25,062
0
L
Hades
ulpeace
Hades
9,795
1,068
537
2,638
19,695
13,462
0
10,558
9,137
15,304
0
W
19,358
9,071
0
8,693
15,892
6,603
1,633
10,979
4,913
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
50,682
256
Minions Killed
169
0
Camps Cleared
0
1,371,229
Distance Traveled
1,348,831
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,456
764
56
4
0
276,030
2
W
Horus
11,063
738
30
2
0
294,191
2
L
Chronos
9,306
620
26
2
0
282,099
2
W
Geb
11,637
776
27
2
0
303,528
1
L
Ra
10,215
681
59
4
0
295,896
1
L
Skadi
10,766
718
43
3
0
270,159
8
W
Anubis
11,117
741
82
5
0
231,391
1
L
Hera
10,126
675
24
2
0
220,861
0
L
Hades
10,269
685
17
1
0
279,816
1
W
Neith
11,589
773
61
4
0
266,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role