Player Matchup

Scylla
Scylla
Andalooth
Scylla
Level 104
God Stats
2W - 3L
1,352 SR
Queue Stats
239W - 242L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Obabakoak
The Morrigan
Level 87
God Stats
1W - 2L
1,722 SR
Queue Stats
60W - 54L
1,549 Elo+
Party 2
Nemesis
Nemesis
Whiteneel
Nemesis
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
i worship chips
Kukulkan
Level 128
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 20L
1,566 Elo+
Solo
Ne Zha
Ne Zha
pedroribeiro2
Ne Zha
Level 128
God Stats
3W - 6L
1,311 SR
Queue Stats
433W - 467L
1,529 Elo+
Solo
Team Averages
Level 105
1,419 SR
1,537 Elo+

VS

Team Averages
Level 118
1,490 SR
1,486 Elo+
Ares
Ares
Duwe-9-
Ares
Level 160
God Stats
2W - 4L
1,434 SR
Queue Stats
80W - 66L
1,385 Elo+
Solo
Jing Wei
Jing Wei
Knarksell
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,490 Elo+
Party 1
Hachiman
Hachiman
Yrtemiel
Hachiman
Level 58
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Chronos
Chronos
iKillYouNoobs
Chronos
Level 128
God Stats
4W - 5L
1,270 SR
Queue Stats
308W - 320L
1,520 Elo+
Solo
Sobek
Sobek
lLaStl lHeRo
Sobek
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
218W - 207L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andalooth
Scylla
18
4 / 5 / 15
11,305
754
20,188
11,550
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Obabakoak
The Morrigan
18
6 / 7 / 14
11,408
761
9,896
14,701
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Whiteneel
Nemesis
18
6 / 6 / 16
11,147
743
13,120
26,882
12,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
18
2 / 4 / 18
10,938
729
15,045
9,223
4,345
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 16
12,516
834
22,524
16,471
9,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Duwe-9-
Ares
19
2 / 4 / 16
11,897
793
8,787
18,744
26,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Knarksell
Jing Wei
20
7 / 5 / 9
12,383
826
15,254
16,392
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Yrtemiel
Hachiman
17
1 / 8 / 14
10,616
708
11,997
15,654
8,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
20
13 / 4 / 6
13,510
901
18,869
19,644
10,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 7 / 17
11,764
784
10,045
25,973
42,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
88
26
Kills
26
27
Deaths
28
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
Andalooth
Scylla
4
5
15
2.3
W
Ares
Duwe-9-
Ares
2
4
16
2.5
W
Jing Wei
Knarksell
Jing Wei
7
5
9
2.3
L
The Morrigan
Obabakoak
The Morrigan
6
7
14
1.86
L
Nemesis
Whiteneel
Nemesis
6
6
16
2.33
W
Hachiman
Yrtemiel
Hachiman
1
8
14
1
L
Kukulkan
2
4
18
2.75
W
Chronos
13
4
6
4
W
3
7
17
1.64
L
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,773
Damage
64,952
78,827
Taken
96,407
37,978
Mitigated
94,974
28,335
Healing
26,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Andalooth
Scylla
20,188
1,725
3,655
2,225
11,550
4,998
1,362
5,371
6,179
36,883
0
W
Ares
Duwe-9-
Ares
8,787
421
957
2,995
18,744
26,113
196
7,929
10,554
15,170
0
W
Jing Wei
Knarksell
Jing Wei
15,254
10,096
1,527
4,176
16,392
7,925
2,910
7,981
8,085
0
37,316
L
The Morrigan
Obabakoak
The Morrigan
9,896
1,740
1,524
2,316
14,701
6,463
766
7,644
7,057
19,941
0
L
Nemesis
Whiteneel
Nemesis
13,120
3,920
1,210
9,258
26,882
12,683
646
12,526
14,356
0
17,299
W
Hachiman
Yrtemiel
Hachiman
11,997
7,502
374
2,285
15,654
8,072
493
5,536
9,964
0
27,434
L
Kukulkan
15,045
747
1,757
784
9,223
4,345
624
4,916
4,307
39,881
0
W
Chronos
18,869
3,680
2,443
7,016
19,644
10,811
2,326
10,244
9,106
48,818
0
W
10,045
980
729
3,927
25,973
42,053
575
13,439
12,248
18,840
0
L
22,524
4,945
678
4,928
16,471
9,489
255
7,244
9,227
0
34,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
60,170
142
Minions Killed
164
0
Camps Cleared
0
1,346,177
Distance Traveled
1,421,952
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,305
754
37
2
0
285,820
3
W
Ares
11,897
793
12
1
0
301,618
1
W
Jing Wei
12,383
826
29
2
0
270,240
0
L
The Morrigan
11,408
761
23
2
0
249,550
0
L
Nemesis
11,147
743
10
1
0
274,601
0
W
Hachiman
10,616
708
29
2
0
242,141
0
L
Kukulkan
10,938
729
57
4
0
259,821
0
W
Chronos
13,510
901
76
5
0
324,406
0
W
Sobek
11,764
784
18
1
0
283,547
0
L
Ne Zha
12,516
834
15
1
0
276,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role