Player Matchup

Bellona
Bellona
AvrgAl
Bellona
Level 1
God Stats
0W - 3L
1,290 SR
Queue Stats
88W - 190L
1,500 Elo+
Party 2
Medusa
Medusa
Trizooi
Medusa
Level 17
God Stats
0W - 7L
1,500 SR
Queue Stats
30W - 95L
1,466 Elo+
Party 2
Hel
Hel
XxdarkjesterxX2
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 152L
1,405 Elo+
Party 2
Team Averages
Level 27
1,430 SR
1,457 Elo+

VS

Team Averages
Level 42
1,626 SR
1,440 Elo+
Kukulkan
Kukulkan
Shr00mNinja
Kukulkan
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Simply Zygote
Kumbhakarna
Level 64
God Stats
8W - 10L
1,668 SR
Queue Stats
119W - 138L
1,424 Elo+
Party 1
Neith
Neith
V-bootMe-_-
Neith
Level 47
God Stats
3W - 0L
1,710 SR
Queue Stats
65W - 62L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvrgAl
Bellona
12
1 / 11 / 4
9,328
583
6,965
18,895
13,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Trizooi
Medusa
15
6 / 5 / 1
10,636
665
11,182
20,232
6,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 6 / 5
9,519
595
4,921
16,847
4,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shr00mNinja
Kukulkan
15
3 / 4 / 11
11,206
700
8,709
8,800
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Simply Zygote
Kumbhakarna
14
5 / 3 / 11
11,497
719
6,106
18,185
13,493
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 0 / 7
13,464
842
27,090
9,822
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
20
22
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvrgAl
Bellona
1
11
4
0.27
W
Kukulkan
Shr00mNinja
Kukulkan
3
4
11
2.13
W
Kumbhakarna
Simply Zygote
Kumbhakarna
5
3
11
3.5
L
Medusa
Trizooi
Medusa
6
5
1
1.3
W
12
0
7
15.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
41,905
55,974
Taken
36,807
24,611
Mitigated
21,055
11,873
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvrgAl
Bellona
6,965
1,071
0
538
18,895
13,345
12
4,462
14,433
0
29,599
W
Kukulkan
Shr00mNinja
Kukulkan
8,709
545
0
673
8,800
3,048
169
236
8,564
29,998
0
W
Kumbhakarna
Simply Zygote
Kumbhakarna
6,106
599
0
810
18,185
13,493
0
2,248
15,937
19,043
0
L
Medusa
Trizooi
Medusa
11,182
5,541
0
1,586
20,232
6,957
1,834
5,373
14,859
0
37,741
W
27,090
8,810
62
4,173
9,822
4,514
2,315
3,037
6,785
0
73,861
L
4,921
1,021
4,573
5,176
16,847
4,309
54
6,183
10,664
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
36,167
126
Minions Killed
168
4
Camps Cleared
3
808,140
Distance Traveled
798,383
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,328
583
32
2
3
253,725
1
W
Kukulkan
11,206
700
42
3
2
250,623
1
W
Kumbhakarna
11,497
719
20
1
0
289,438
0
L
Medusa
10,636
665
51
3
0
282,837
0
W
Neith
13,464
842
106
7
1
258,322
2
L
Hel
9,519
595
43
3
1
271,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role