Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kitkatnip
Merlin
Level 141
God Stats
3W - 5L
1,457 SR
Queue Stats
219W - 211L
1,666 Elo+
Solo
Poseidon
Poseidon
NeverSpeed
Poseidon
Level 57
God Stats
1W - 1L
1,731 SR
Queue Stats
134W - 107L
1,677 Elo+
Solo
Loki
Loki
irockguy1
Loki
Level 158
God Stats
15W - 11L
1,686 SR
Queue Stats
150W - 145L
1,591 Elo+
Solo
Team Averages
Level 128
1,575 SR
1,587 Elo+

VS

Team Averages
Level 140
1,536 SR
1,613 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KKsIider
Cerberus
Level 157
God Stats
1W - 0L
1,877 SR
Queue Stats
33W - 24L
1,756 Elo+
Solo
Ra
Ra
TheVariantHuman
Ra
Level 121
God Stats
2W - 2L
1,183 SR
Queue Stats
152W - 140L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iSquirtle00
Ah Muzen Cab
Level 157
God Stats
12W - 15L
1,621 SR
Queue Stats
615W - 507L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 6 / 2
7,974
570
6,993
13,345
10,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
9
0 / 3 / 5
6,214
444
4,066
11,133
6,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Kitkatnip
Merlin
14
4 / 2 / 0
8,262
590
8,236
4,217
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
NeverSpeed
Poseidon
11
1 / 8 / 2
6,968
498
5,694
11,169
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
5 / 3 / 2
8,030
574
8,647
9,650
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 0 / 0
9,364
669
8,968
10,047
7,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
 
Ne Zha
14
5 / 3 / 6
8,748
625
5,266
12,029
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
KKsIider
Cerberus
13
6 / 2 / 10
9,032
645
6,678
11,095
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 3
8,511
608
2,995
8,957
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
iSquirtle00
Ah Muzen Cab
15
5 / 4 / 8
9,371
669
12,707
10,568
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
22
22
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
2
0.33
L
Cthulhu
 
Cthulhu
0
3
5
0.83
W
Tyr
 
Tyr
6
0
0
6
W
Ne Zha
 
Ne Zha
5
3
6
2.67
W
Cerberus
KKsIider
Cerberus
6
2
10
5.5
L
Merlin
Kitkatnip
Merlin
4
2
0
2
L
Poseidon
NeverSpeed
Poseidon
1
8
2
0.25
W
0
2
3
0.75
W
Ah Muzen Cab
iSquirtle00
Ah Muzen Cab
5
4
8
2.25
L
Loki
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
36,614
49,514
Taken
52,696
23,471
Mitigated
31,192
10,388
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,993
2,502
0
2,136
13,345
10,439
0
1,275
12,070
0
49,299
L
Cthulhu
 
Cthulhu
4,066
343
1,285
1,561
11,133
6,983
0
2,460
8,673
12,455
0
W
Tyr
 
Tyr
8,968
1,572
0
4,122
10,047
7,750
0
879
9,168
0
63,213
W
Ne Zha
 
Ne Zha
5,266
1,106
0
4,106
12,029
4,365
0
2,944
9,085
0
48,511
W
Cerberus
KKsIider
Cerberus
6,678
485
0
2,226
11,095
12,034
0
5,079
6,016
25,050
0
L
Merlin
Kitkatnip
Merlin
8,236
61
0
322
4,217
1,391
0
2,102
2,115
62,409
0
L
Poseidon
NeverSpeed
Poseidon
5,694
1,427
0
2,477
11,169
2,013
0
2,929
8,240
49,478
0
W
2,995
441
572
2,933
8,957
3,295
0
5,070
3,887
67,506
0
W
Ah Muzen Cab
iSquirtle00
Ah Muzen Cab
12,707
3,423
0
3,779
10,568
3,748
288
4,024
6,544
0
67,646
L
Loki
8,647
2,824
0
2,607
9,650
2,645
0
907
8,743
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
45,026
420
Minions Killed
518
0
Camps Cleared
0
1,348,073
Distance Traveled
1,546,194
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,974
570
103
7
0
240,790
8
L
Cthulhu
6,214
444
18
1
0
255,024
6
W
Tyr
9,364
669
120
9
0
312,676
8
W
Ne Zha
8,748
625
97
7
0
319,286
6
W
Cerberus
9,032
645
43
3
0
310,081
2
L
Merlin
8,262
590
119
9
0
285,231
5
L
Poseidon
6,968
498
96
7
0
255,469
4
W
Ra
8,511
608
140
10
0
336,126
3
W
Ah Muzen Cab
9,371
669
118
8
0
268,025
4
L
Loki
8,030
574
84
6
0
311,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role