Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GetBodied
Ah Muzen Cab
Level 160
God Stats
2W - 3L
1,405 SR
Queue Stats
477W - 393L
1,590 Elo+
Party 1
Janus
Janus
Morgosa
Janus
Level 87
God Stats
4W - 8L
1,565 SR
Queue Stats
371W - 411L
1,579 Elo+
Party 1
Khepri
Khepri
RandalphtheGrey
Khepri
Level 117
God Stats
8W - 11L
1,421 SR
Queue Stats
54W - 68L
1,515 Elo+
Party 1
Nemesis
Nemesis
TwoBillionSheep
Nemesis
Level 147
God Stats
6W - 3L
1,902 SR
Queue Stats
49W - 51L
1,644 Elo+
Party 1
Artemis
Artemis
senthemia
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,949 Elo+
Party 1
Team Averages
Level 103
1,559 SR
1,655 Elo+

VS

Team Averages
Level 51
1,536 SR
1,591 Elo+
Ah Puch
Ah Puch
CthulhuMid
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,569 Elo+
Party 2
Khepri
Khepri
Leslord
Khepri
Level 144
God Stats
13W - 3L
1,702 SR
Queue Stats
276W - 220L
1,661 Elo+
Party 2
Pele
Pele
RaunchySpatula
Pele
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 59L
1,540 Elo+
Solo
Agni
Agni
TheVCRgamer
Agni
Level 36
God Stats
7W - 1L
1,386 SR
Queue Stats
81W - 90L
1,461 Elo+
Solo
Apollo
Apollo
isiahfatnutz69
Apollo
Level 25
God Stats
4W - 4L
1,593 SR
Queue Stats
102W - 51L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GetBodied
Ah Muzen Cab
11
0 / 1 / 0
6,175
618
3,064
7,133
2,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Morgosa
Janus
9
2 / 4 / 0
5,532
553
4,799
5,963
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,490
449
1,560
7,829
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 1
5,624
562
4,411
7,488
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
senthemia
Artemis
7
0 / 5 / 0
4,440
444
2,698
6,138
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CthulhuMid
Ah Puch
12
2 / 0 / 3
6,046
605
7,081
5,083
3,277
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Leslord
Khepri
9
2 / 1 / 9
6,213
621
1,815
4,667
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 2 / 2
6,250
625
2,746
6,685
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 6
5,838
584
6,156
4,230
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 5
7,266
727
8,028
5,636
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
16
16
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CthulhuMid
Ah Puch
2
0
3
3.5
L
Ah Muzen Cab
GetBodied
Ah Muzen Cab
0
1
0
0
W
Khepri
Leslord
Khepri
2
1
9
6.5
L
Janus
Morgosa
Janus
2
4
0
0.5
L
0
4
1
0.13
W
5
2
2
3
W
1
1
6
4
L
2
2
1
1.25
W
6
0
5
8.5
L
Artemis
senthemia
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
25,826
34,551
Taken
26,301
9,595
Mitigated
11,175
8,639
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CthulhuMid
Ah Puch
7,081
732
0
3,161
5,083
3,277
0
0
5,083
35,137
0
L
Ah Muzen Cab
GetBodied
Ah Muzen Cab
3,064
712
0
3,124
7,133
2,444
0
5,096
1,923
0
41,847
W
Khepri
Leslord
Khepri
1,815
218
0
928
4,667
3,086
0
1,171
3,219
9,129
5,448
L
Janus
Morgosa
Janus
4,799
130
0
560
5,963
1,589
203
3,351
2,441
31,779
0
L
1,560
364
98
616
7,829
2,672
0
1,577
6,226
9,791
0
W
2,746
564
0
702
6,685
1,767
0
1,509
5,176
0
33,763
W
6,156
586
0
70
4,230
1,056
0
2,173
2,057
33,342
0
L
4,411
1,846
0
2,738
7,488
1,955
0
2,881
4,314
0
25,826
W
8,028
6,027
0
3,269
5,636
1,989
214
1,506
4,130
0
55,603
L
Artemis
senthemia
Artemis
2,698
1,377
0
1,503
6,138
935
0
1,168
4,902
0
16,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
31,613
278
Minions Killed
342
0
Camps Cleared
0
996,397
Distance Traveled
1,044,504
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,046
605
76
8
0
196,515
4
L
Ah Muzen Cab
6,175
618
112
11
0
210,290
0
W
Khepri
6,213
621
15
2
0
219,559
5
L
Janus
5,532
553
58
6
0
199,233
3
L
Khepri
4,490
449
19
2
0
201,489
3
W
Pele
6,250
625
70
7
0
222,719
3
W
Agni
5,838
584
68
7
0
206,006
2
L
Nemesis
5,624
562
55
6
0
234,139
1
W
Apollo
7,266
727
113
11
0
199,705
1
L
Artemis
4,440
444
34
3
0
151,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role