Player Matchup

Ullr
Ullr
Albosse
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,566 Elo+
Solo
Chang'e
Chang'e
Ancalagona
Chang'e
Level 142
God Stats
0W - 2L
1,775 SR
Queue Stats
98W - 111L
1,399 Elo+
Solo
Mercury
Mercury
Enixos
Mercury
Level 153
God Stats
3W - 3L
1,267 SR
Queue Stats
132W - 156L
1,517 Elo+
Party 1
Nox
Nox
LaktoseLarry
Nox
Level 129
God Stats
9W - 14L
1,595 SR
Queue Stats
283W - 261L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Seif42
Baron Samedi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 104L
1,544 Elo+
Party 1
Team Averages
Level 131
1,527 SR
1,522 Elo+

VS

Team Averages
Level 109
1,512 SR
1,495 Elo+
Bakasura
Bakasura
Andrewemme
Bakasura
Level 97
God Stats
2W - 1L
1,729 SR
Queue Stats
91W - 96L
1,495 Elo+
Party 2
Bacchus
Bacchus
Destructify
Bacchus
Level 102
God Stats
12W - 18L
1,358 SR
Queue Stats
82W - 116L
1,376 Elo+
Solo
Ullr
Ullr
DowngradeZer0
Ullr
Level 88
God Stats
11W - 14L
1,473 SR
Queue Stats
176W - 160L
1,526 Elo+
Solo
Discordia
Discordia
Giochere
Discordia
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
X3oN23
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 161L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Albosse
Ullr
16
2 / 6 / 3
10,093
459
9,583
17,103
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Ancalagona
Chang'e
14
2 / 6 / 5
9,454
430
8,543
13,550
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Enixos
Mercury
17
4 / 7 / 4
10,929
497
12,756
18,158
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 2
10,157
462
15,100
10,278
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Seif42
Baron Samedi
18
3 / 4 / 2
10,937
497
12,024
17,537
16,404
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andrewemme
Bakasura
20
6 / 4 / 9
12,346
561
9,102
18,759
12,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Destructify
Bacchus
19
2 / 3 / 5
11,650
530
9,210
15,543
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 2 / 4
15,256
693
16,146
18,661
9,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Giochere
Discordia
18
4 / 1 / 13
11,344
516
10,732
8,446
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
X3oN23
Sylvanus
17
2 / 2 / 17
12,032
547
10,062
26,530
29,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
12
Kills
28
28
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ullr
Albosse
Ullr
2
6
3
0.58
L
Chang'e
Ancalagona
Chang'e
2
6
5
0.75
W
Bakasura
Andrewemme
Bakasura
6
4
9
2.63
W
Bacchus
Destructify
Bacchus
2
3
5
1.5
W
14
2
4
8
L
Mercury
Enixos
Mercury
4
7
4
0.86
W
Discordia
Giochere
Discordia
4
1
13
10.5
L
1
5
2
0.4
L
Baron Samedi
Seif42
Baron Samedi
3
4
2
1
W
Sylvanus
X3oN23
Sylvanus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
55,252
76,626
Taken
87,939
34,975
Mitigated
70,640
16,140
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Albosse
Ullr
9,583
2,395
0
2,590
17,103
3,454
186
3,024
14,079
0
68,767
L
Chang'e
Ancalagona
Chang'e
8,543
678
1,563
3,694
13,550
7,455
155
4,497
8,983
36,802
0
W
Bakasura
Andrewemme
Bakasura
9,102
6,165
0
2,793
18,759
12,827
727
7,473
11,172
0
90,716
W
Bacchus
Destructify
Bacchus
9,210
586
0
3,264
15,543
14,883
145
8,481
6,994
55,985
0
W
16,146
6,892
0
5,772
18,661
9,675
3,897
4,057
14,516
0
137,983
L
Mercury
Enixos
Mercury
12,756
4,479
0
1,117
18,158
5,408
98
5,085
12,523
0
95,842
W
Discordia
Giochere
Discordia
10,732
1,106
0
500
8,446
3,434
357
4,066
4,176
69,792
0
L
15,100
1,111
0
868
10,278
2,254
0
5,401
4,720
68,772
0
L
Baron Samedi
Seif42
Baron Samedi
12,024
1,469
472
5,836
17,537
16,404
282
10,912
5,326
71,672
0
W
Sylvanus
X3oN23
Sylvanus
10,062
1,987
10,395
10,230
26,530
29,821
229
10,931
15,251
35,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
62,628
601
Minions Killed
627
0
Camps Cleared
0
2,109,211
Distance Traveled
2,252,120
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,093
459
112
5
0
398,113
6
L
Chang'e
9,454
430
52
2
0
435,658
4
W
Bakasura
12,346
561
130
6
0
486,364
4
W
Bacchus
11,650
530
113
5
0
431,226
3
W
Ullr
15,256
693
222
10
0
440,682
5
L
Mercury
10,929
497
155
7
0
496,470
7
W
Discordia
11,344
516
118
5
0
456,116
7
L
Nox
10,157
462
144
7
0
434,948
7
L
Baron Samedi
10,937
497
138
6
0
344,022
2
W
Sylvanus
12,032
547
44
2
0
437,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role