Player Matchup

Bacchus
Bacchus
EBKOFFICIAL
Bacchus
Level 47
God Stats
5W - 10L
1,411 SR
Queue Stats
374W - 462L
1,458 Elo+
Solo
Raijin
Raijin
KnightmareM00n
Raijin
Level 43
God Stats
2W - 4L
1,422 SR
Queue Stats
122W - 109L
1,536 Elo+
Party 2
Cerberus
Cerberus
Squaremet
Cerberus
Level 88
God Stats
31W - 21L
1,582 SR
Queue Stats
257W - 227L
1,593 Elo+
Party 2
Izanami
Izanami
ThatNerfHerder9
Izanami
Level 129
God Stats
15W - 11L
1,390 SR
Queue Stats
108W - 114L
1,547 Elo+
Party 2
Ravana
Ravana
TheKurtlocker
Ravana
Level 120
God Stats
9W - 6L
1,481 SR
Queue Stats
352W - 315L
1,590 Elo+
Party 2
Team Averages
Level 85
1,457 SR
1,545 Elo+

VS

Team Averages
Level 34
1,586 SR
1,475 Elo+
Charybdis
Charybdis
Asterllaric
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,499 Elo+
Party 3
King Arthur
King Arthur
DeathlessShinobi
King Arthur
Level 79
God Stats
8W - 9L
1,500 SR
Queue Stats
316W - 352L
1,492 Elo+
Party 1
Merlin
Merlin
KludgyNeptune6
Merlin
Level 28
God Stats
14W - 11L
1,842 SR
Queue Stats
175W - 204L
1,495 Elo+
Party 1
Skadi
Skadi
jewboy3499
Skadi
Level 17
God Stats
9W - 9L
1,587 SR
Queue Stats
16W - 27L
1,387 Elo+
Party 1
Ymir
Ymir
xiaoIun
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EBKOFFICIAL
Bacchus
15
2 / 5 / 3
10,664
561
6,966
16,041
14,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 2
10,381
546
3,949
9,527
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Squaremet
Cerberus
15
3 / 1 / 3
10,424
549
5,066
16,055
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 1 / 4
12,682
667
14,680
11,837
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 2 / 4
12,582
662
10,835
11,884
5,106
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asterllaric
Charybdis
13
0 / 7 / 1
8,080
425
7,157
15,819
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DeathlessShinobi
King Arthur
16
4 / 5 / 3
10,487
552
11,589
18,139
8,886
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 0
10,905
574
10,827
8,795
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
14
2 / 4 / 3
8,862
466
6,756
9,267
1,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
xiaoIun
Ymir
12
0 / 6 / 1
7,608
400
1,940
13,558
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
24
Kills
12
12
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Asterllaric
Charybdis
0
7
1
0.07
L
King Arthur
DeathlessShinobi
King Arthur
4
5
3
1.1
W
Bacchus
EBKOFFICIAL
Bacchus
2
5
3
0.7
L
6
2
0
3
W
2
3
2
1
W
Cerberus
Squaremet
Cerberus
3
1
3
4.5
W
9
1
4
11
W
8
2
4
5
L
Skadi
2
4
3
0.88
L
Ymir
xiaoIun
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,496
Damage
38,269
65,344
Taken
65,578
46,088
Mitigated
24,331
19,593
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Asterllaric
Charybdis
7,157
3,837
0
3,719
15,819
3,314
0
3,229
12,590
0
55,415
L
King Arthur
DeathlessShinobi
King Arthur
11,589
2,044
0
1,685
18,139
8,886
750
7,249
10,890
0
66,798
W
Bacchus
EBKOFFICIAL
Bacchus
6,966
1,363
0
2,165
16,041
14,129
147
2,444
13,597
43,790
0
L
10,827
903
0
1,815
8,795
2,165
1,274
2,648
6,147
68,840
0
W
3,949
547
0
2,126
9,527
3,483
1,963
3,507
6,020
69,399
0
W
Cerberus
Squaremet
Cerberus
5,066
163
0
4,712
16,055
19,021
900
3,080
12,975
34,472
9,745
W
14,680
9,191
0
4,975
11,837
4,349
4,882
2,161
9,412
0
101,123
W
10,835
2,824
0
5,615
11,884
5,106
0
4,242
7,642
0
100,615
L
Skadi
6,756
3,161
0
1,609
9,267
1,770
2,217
2,414
6,853
0
49,804
L
Ymir
xiaoIun
Ymir
1,940
660
0
507
13,558
8,196
0
204
13,354
27,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,733
Gold Earned
45,942
600
Minions Killed
479
0
Camps Cleared
0
1,833,679
Distance Traveled
1,699,148
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,080
425
79
4
0
329,916
3
L
King Arthur
10,487
552
139
7
0
355,704
3
W
Bacchus
10,664
561
95
5
0
304,779
6
L
Merlin
10,905
574
136
7
0
345,070
8
W
Raijin
10,381
546
121
6
0
324,801
0
W
Cerberus
10,424
549
67
4
0
418,209
3
W
Izanami
12,682
667
162
9
0
369,198
4
W
Ravana
12,582
662
155
8
0
416,692
6
L
Skadi
8,862
466
82
4
0
351,195
3
L
Ymir
7,608
400
43
2
0
317,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role