Player Matchup

Medusa
Medusa
Fachala_13
Medusa
Level 88
God Stats
2W - 2L
1,387 SR
Queue Stats
245W - 223L
1,553 Elo+
Party 1
Shiva
Shiva
Its__Quick
Shiva
Level 101
God Stats
30W - 21L
1,633 SR
Queue Stats
245W - 253L
1,507 Elo+
Party 1
Awilix
Awilix
X_x_Dief_x_X
Awilix
Level 109
God Stats
63W - 44L
1,620 SR
Queue Stats
198W - 153L
1,578 Elo+
Party 1
Arachne
Arachne
eljosu20
Arachne
Level 115
God Stats
2W - 1L
1,685 SR
Queue Stats
174W - 155L
1,507 Elo+
Party 1
Ra
Ra
frana5240-frana
Ra
Level 37
God Stats
12W - 6L
1,592 SR
Queue Stats
15W - 9L
1,606 Elo+
Party 1
Team Averages
Level 90
1,583 SR
1,550 Elo+

VS

Team Averages
Level 74
1,451 SR
1,461 Elo+
Odin
Odin
Cptn Hindsiight
Odin
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
618W - 585L
1,516 Elo+
Party 3
Shiva
Shiva
Morder_ADAM
Shiva
Level 28
God Stats
5W - 7L
1,513 SR
Queue Stats
62W - 65L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
Split121
Gilgamesh
Level 41
God Stats
8W - 4L
1,548 SR
Queue Stats
173W - 175L
1,408 Elo+
Party 3
Chronos
Chronos
Wolfbridge
Chronos
Level 61
God Stats
0W - 4L
1,192 SR
Queue Stats
91W - 112L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
taleb_kh_99
Ah Puch
Level 119
God Stats
28W - 18L
1,500 SR
Queue Stats
318W - 328L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fachala_13
Medusa
14
4 / 2 / 1
8,081
622
7,223
6,737
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
15
5 / 0 / 2
8,510
655
12,011
11,914
8,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
13
7 / 2 / 5
8,084
622
10,382
7,679
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
eljosu20
Arachne
13
3 / 2 / 4
7,489
576
4,479
11,070
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
4 / 3 / 5
7,927
610
5,546
8,003
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,438
495
4,719
11,490
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 0
6,383
491
5,489
11,983
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Split121
Gilgamesh
10
2 / 2 / 1
6,346
488
3,998
11,065
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Wolfbridge
Chronos
10
0 / 3 / 1
5,888
453
3,177
6,989
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
taleb_kh_99
Ah Puch
11
4 / 7 / 1
6,932
533
9,350
11,128
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
8
9
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Medusa
Fachala_13
Medusa
4
2
1
2.25
W
Shiva
5
0
2
6
L
0
5
0
0
L
Gilgamesh
Split121
Gilgamesh
2
2
1
1.25
L
Chronos
Wolfbridge
Chronos
0
3
1
0.17
W
Awilix
7
2
5
4.75
W
Arachne
eljosu20
Arachne
3
2
4
2.5
W
4
3
5
2.17
L
Ah Puch
taleb_kh_99
Ah Puch
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
26,733
45,403
Taken
52,655
19,843
Mitigated
21,575
17,775
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,719
1,272
0
332
11,490
3,969
0
762
10,728
0
29,991
W
Medusa
Fachala_13
Medusa
7,223
2,916
0
2,335
6,737
2,216
862
1,216
5,521
0
54,164
W
Shiva
12,011
3,069
0
5,761
11,914
8,943
0
1,495
10,335
0
58,006
L
5,489
1,695
47
1,859
11,983
8,798
0
86
11,897
0
37,689
L
Gilgamesh
Split121
Gilgamesh
3,998
754
0
3,584
11,065
4,810
0
1,297
9,768
0
12,951
L
Chronos
Wolfbridge
Chronos
3,177
1,218
0
2,254
6,989
1,252
0
460
6,529
33,354
0
W
Awilix
10,382
3,994
77
1,500
7,679
2,685
0
2,651
4,905
0
44,150
W
Arachne
eljosu20
Arachne
4,479
3,390
0
4,899
11,070
3,386
0
2,921
8,007
0
41,625
W
5,546
1,022
554
2,649
8,003
2,613
0
3,652
4,108
43,579
0
L
Ah Puch
taleb_kh_99
Ah Puch
9,350
291
0
2,481
11,128
2,746
0
2,941
8,187
35,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
31,987
443
Minions Killed
293
0
Camps Cleared
0
1,409,107
Distance Traveled
1,269,655
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,438
495
51
4
0
265,650
0
W
Medusa
8,081
622
97
7
0
248,105
3
W
Shiva
8,510
655
117
9
0
276,543
4
L
Shiva
6,383
491
79
6
0
251,368
0
L
Gilgamesh
6,346
488
7
1
0
283,337
3
L
Chronos
5,888
453
73
6
0
238,422
6
W
Awilix
8,084
622
64
5
0
307,910
0
W
Arachne
7,489
576
72
6
0
310,501
4
W
Ra
7,927
610
93
7
0
266,048
1
L
Ah Puch
6,932
533
83
6
0
230,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role