Player Matchup

Morgan Le Fay
Morgan Le Fay
KaitenWindrunner
Morgan Le Fay
Level 146
God Stats
3W - 8L
1,321 SR
Queue Stats
292W - 336L
1,355 Elo+
Party 1
Fenrir
Fenrir
SaXoFrenzy
Fenrir
Level 123
God Stats
35W - 30L
1,542 SR
Queue Stats
280W - 296L
1,400 Elo+
Party 3
Discordia
Discordia
TheLittleOne2711
Discordia
Level 121
God Stats
6W - 4L
1,164 SR
Queue Stats
301W - 353L
1,354 Elo+
Party 1
Geb
Geb
Torque0007
Geb
Level 83
God Stats
19W - 16L
1,557 SR
Queue Stats
263W - 291L
1,447 Elo+
Party 3
Medusa
Medusa
steviewievie
Medusa
Level 66
God Stats
171W - 190L
1,573 SR
Queue Stats
176W - 199L
1,486 Elo+
Party 3
Team Averages
Level 108
1,432 SR
1,408 Elo+

VS

Team Averages
Level 109
1,451 SR
1,448 Elo+
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JagodicaBombica
Anubis
Level 155
God Stats
4W - 7L
1,285 SR
Queue Stats
9W - 12L
1,343 Elo+
Solo
Loki
Loki
KUTARBA
Loki
Level 108
God Stats
4W - 8L
1,500 SR
Queue Stats
146W - 136L
1,564 Elo+
Solo
Fenrir
Fenrir
auuro_95
Fenrir
Level 58
God Stats
16W - 20L
1,470 SR
Queue Stats
324W - 399L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KaitenWindrunner
Morgan Le Fay
15
3 / 1 / 1
9,105
607
11,163
6,994
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
SaXoFrenzy
Fenrir
13
5 / 5 / 3
8,094
540
5,341
13,112
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
13
2 / 0 / 1
7,980
532
2,862
3,664
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 8
7,204
480
5,648
11,307
8,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
4 / 3 / 2
7,483
499
6,876
8,337
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 2 / 2
7,949
530
6,342
13,629
8,455
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
 
Cernunnos
12
3 / 3 / 2
7,238
483
8,824
8,588
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 3
6,940
463
3,039
5,819
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
KUTARBA
Loki
12
3 / 3 / 0
7,620
508
4,097
10,136
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
auuro_95
Fenrir
11
0 / 3 / 5
6,919
461
4,371
10,013
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
10
11
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
2
1.5
L
Cernunnos
 
Cernunnos
3
3
2
1.33
L
2
4
3
0.88
L
Loki
KUTARBA
Loki
3
3
0
1
W
Morgan Le Fay
KaitenWindrunner
Morgan Le Fay
3
1
1
3.5
W
Fenrir
SaXoFrenzy
Fenrir
5
5
3
1.3
W
Discordia
2
0
1
2.5
W
1
2
8
2.5
L
Fenrir
auuro_95
Fenrir
0
3
5
0.83
W
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
26,673
43,414
Taken
48,185
25,215
Mitigated
24,404
10,459
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,342
2,491
0
4,105
13,629
8,455
500
8,200
4,268
0
49,335
L
Cernunnos
 
Cernunnos
8,824
4,049
242
2,497
8,588
2,898
686
2,640
5,948
0
46,407
L
3,039
0
0
1,502
5,819
2,409
60
1,581
4,080
32,021
0
L
Loki
KUTARBA
Loki
4,097
1,258
0
3,444
10,136
2,903
0
3,451
6,615
0
43,819
W
Morgan Le Fay
KaitenWindrunner
Morgan Le Fay
11,163
2,201
0
2,897
6,994
8,888
0
198
6,796
61,892
0
W
Fenrir
SaXoFrenzy
Fenrir
5,341
1,883
0
2,084
13,112
4,418
0
988
12,124
0
45,674
W
Discordia
2,862
451
0
178
3,664
1,117
0
249
3,415
49,705
0
W
5,648
970
336
1,280
11,307
8,958
516
222
11,085
24,202
0
L
Fenrir
auuro_95
Fenrir
4,371
689
123
1,662
10,013
7,739
126
2,412
7,601
0
19,215
W
Medusa
6,876
2,901
613
3,071
8,337
1,834
420
1,382
6,955
0
40,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
36,666
393
Minions Killed
360
0
Camps Cleared
0
1,513,354
Distance Traveled
1,378,776
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,949
530
92
6
0
306,264
1
L
Cernunnos
7,238
483
83
6
0
285,025
2
L
Anubis
6,940
463
64
4
0
193,942
3
L
Loki
7,620
508
79
5
0
298,285
2
W
Morgan Le Fay
9,105
607
130
9
0
276,884
6
W
Fenrir
8,094
540
71
5
0
335,306
7
W
Discordia
7,980
532
100
7
0
303,666
6
W
Geb
7,204
480
24
2
0
321,803
2
L
Fenrir
6,919
461
42
3
0
295,260
4
W
Medusa
7,483
499
68
5
0
275,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role