Player Matchup

Cthulhu
Cthulhu
AlaskaAscendance
Cthulhu
Level 102
God Stats
2W - 1L
1,830 SR
Queue Stats
28W - 41L
1,372 Elo+
Party 2
Camazotz
Camazotz
CPTALAN1
Camazotz
Level 69
God Stats
4W - 4L
1,423 SR
Queue Stats
12W - 31L
1,275 Elo+
Party 2
Anubis
Anubis
Dragon91952
Anubis
Level 29
God Stats
17W - 35L
1,407 SR
Queue Stats
29W - 53L
1,299 Elo+
Party 2
Ra
Ra
MrtheJMANperson
Ra
Level 111
God Stats
8W - 6L
1,546 SR
Queue Stats
28W - 48L
1,334 Elo+
Party 2
Nike
Nike
NaturallyYeah
Nike
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
29W - 49L
1,335 Elo+
Party 2
Team Averages
Level 86
1,584 SR
1,323 Elo+

VS

Team Averages
Level 53
1,569 SR
1,586 Elo+
Kuzenbo
Kuzenbo
Jetbag
Kuzenbo
Level 83
God Stats
2W - 1L
1,801 SR
Queue Stats
113W - 66L
1,586 Elo+
Party 1
Achilles
Achilles
Nooblis
Achilles
Level 81
God Stats
11W - 16L
1,313 SR
Queue Stats
112W - 77L
1,691 Elo+
Party 1
Zeus
Zeus
SaintlyHalo
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Izanami
Izanami
brettmc
Izanami
Level 29
God Stats
16W - 9L
1,728 SR
Queue Stats
109W - 72L
1,600 Elo+
Party 1
Mercury
Mercury
elf22dan
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 6
8,364
929
10,200
15,351
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
CPTALAN1
Camazotz
9
3 / 1 / 1
6,192
688
1,424
2,052
746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
0 / 8 / 6
6,508
723
3,166
8,834
3,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 8
7,523
836
8,699
9,801
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 9 / 7
7,094
788
8,330
12,408
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jetbag
Kuzenbo
14
3 / 5 / 9
7,944
883
5,669
10,744
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nooblis
Achilles
16
10 / 2 / 15
9,267
1,030
9,622
10,923
13,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 7
8,516
946
9,671
5,278
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
brettmc
Izanami
15
7 / 2 / 12
8,405
934
11,278
8,122
2,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
elf22dan
Mercury
14
5 / 4 / 16
8,243
916
6,618
7,456
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
15
Kills
30
31
Deaths
15
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Camazotz
CPTALAN1
Camazotz
3
1
1
3.5
L
Anubis
0
8
6
0.38
W
Kuzenbo
Jetbag
Kuzenbo
3
5
9
1.5
L
4
6
8
1.33
L
2
9
7
0.61
W
Achilles
Nooblis
Achilles
10
2
15
8.75
W
5
2
7
4.25
W
Izanami
brettmc
Izanami
7
2
12
6.5
W
Mercury
elf22dan
Mercury
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
42,858
48,446
Taken
42,523
28,035
Mitigated
30,715
9,229
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
667
598
2,062
15,351
10,099
0
5,061
10,102
19,689
0
L
Camazotz
CPTALAN1
Camazotz
1,424
989
0
600
2,052
746
0
468
1,520
0
1,596
L
Anubis
3,166
225
0
307
8,834
3,948
31
2,535
6,167
13,330
0
W
Kuzenbo
Jetbag
Kuzenbo
5,669
2,256
296
658
10,744
10,043
170
4,562
5,707
16,375
0
L
8,699
965
1,959
2,602
9,801
3,921
27
2,312
7,379
22,809
0
L
8,330
1,325
203
898
12,408
9,321
0
4,316
7,938
0
9,719
W
Achilles
Nooblis
Achilles
9,622
2,491
975
1,816
10,923
13,099
380
5,630
4,815
0
17,883
W
9,671
1,173
0
0
5,278
1,915
1,710
1,901
3,200
30,322
0
W
Izanami
brettmc
Izanami
11,278
7,054
57
1,811
8,122
2,755
2,593
4,387
3,511
0
31,928
W
Mercury
elf22dan
Mercury
6,618
2,618
0
159
7,456
2,903
609
4,858
2,388
0
17,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
42,375
91
Minions Killed
180
0
Camps Cleared
0
683,532
Distance Traveled
945,972
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,364
929
24
3
0
170,624
1
L
Camazotz
6,192
688
2
0
0
43,787
0
L
Anubis
6,508
723
28
3
0
137,319
1
W
Kuzenbo
7,944
883
17
2
0
192,967
0
L
Ra
7,523
836
30
3
0
167,474
0
L
Nike
7,094
788
7
1
0
164,328
0
W
Achilles
9,267
1,030
17
2
0
213,424
0
W
Zeus
8,516
946
65
7
0
161,609
3
W
Izanami
8,405
934
52
6
0
167,873
1
W
Mercury
8,243
916
29
3
0
210,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role