Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
SirGuck
Hachiman
Silver III
Level 89
God Stats
2W - 1L
1,574 SR
Queue Stats
35W - 41L
1,352 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
brillz
Kuzenbo
Gold V
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 192L
1,363 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
rjfrench
Ratatoskr
Gold V
Level 110
God Stats
1W - 2L
1,687 SR
Queue Stats
89W - 87L
1,492 MMR
Party 3
Zeus
Zeus
Bronze III
xCaptainCabx
Zeus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 179L
1,393 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,552 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,589 SR
1,410 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Callmedellinger
Agni
Gold V
Level 149
God Stats
7W - 1L
1,857 SR
Queue Stats
85W - 84L
1,403 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
JuliusCronos
Ne Zha
Platinum IV
Level 158
God Stats
1W - 2L
1,253 SR
Queue Stats
229W - 226L
1,526 MMR
Party 1
Sobek
Sobek
Gold IV
Lanimenn
Sobek
Gold IV
Level 157
God Stats
3W - 0L
1,838 SR
Queue Stats
134W - 140L
1,269 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Vygotsky
Sun Wukong
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,352 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 0
6,456
587
6,662
8,874
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SirGuck
Hachiman
11
2 / 2 / 1
6,257
569
3,327
5,923
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
brillz
Kuzenbo
9
1 / 2 / 3
5,851
532
3,245
7,566
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
rjfrench
Ratatoskr
11
3 / 2 / 2
6,439
585
4,034
6,519
1,853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 1
5,200
473
4,102
5,398
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothHou YiGebSol

VS

Bans
IzanamiAchillesCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 0
6,084
553
3,325
4,754
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 2
8,077
734
7,310
5,255
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
2 / 3 / 3
6,735
612
4,232
8,043
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Lanimenn
Sobek
9
1 / 0 / 3
5,315
483
1,936
6,812
3,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Vygotsky
Sun Wukong
12
0 / 1 / 3
6,792
617
5,147
11,311
6,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
13
13
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Medusa
 
Medusa
2
2
0
1
W
8
1
2
9
W
Ne Zha
2
3
3
1.17
W
Sobek
Lanimenn
Sobek
1
0
3
2.5
L
Hachiman
SirGuck
Hachiman
2
2
1
1.25
W
Sun Wukong
Vygotsky
Sun Wukong
0
1
3
1.5
L
Kuzenbo
brillz
Kuzenbo
1
2
3
1.25
L
Ratatoskr
rjfrench
Ratatoskr
3
2
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
21,950
34,280
Taken
36,175
19,878
Mitigated
15,797
11,018
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,662
1,465
0
4,828
8,874
9,367
0
823
8,051
0
44,447
W
Medusa
 
Medusa
3,325
1,275
0
1,484
4,754
1,206
0
749
4,005
0
26,593
W
7,310
481
0
672
5,255
1,656
416
2,674
2,581
53,221
0
W
Ne Zha
4,232
776
0
1,003
8,043
2,890
0
1,634
6,381
0
45,360
W
Sobek
Lanimenn
Sobek
1,936
61
45
2,126
6,812
3,967
0
2,127
4,685
10,217
2,423
L
Hachiman
SirGuck
Hachiman
3,327
1,240
0
2,550
5,923
1,386
0
381
5,542
0
42,475
W
Sun Wukong
Vygotsky
Sun Wukong
5,147
1,750
0
4,443
11,311
6,078
0
163
10,530
0
40,158
L
Kuzenbo
brillz
Kuzenbo
3,245
1,221
0
1,185
7,566
6,055
0
2,776
4,790
11,890
0
L
Ratatoskr
rjfrench
Ratatoskr
4,034
1,155
0
2,262
6,519
1,853
0
2,074
4,445
0
27,185
L
4,102
348
0
193
5,398
1,217
0
2,879
2,519
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
33,003
319
Minions Killed
367
0
Camps Cleared
0
1,041,287
Distance Traveled
1,154,188
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,456
587
102
9
0
183,521
1
W
Medusa
6,084
553
60
5
0
213,602
3
W
Agni
8,077
734
111
10
0
225,946
0
W
Ne Zha
6,735
612
82
7
0
250,485
2
W
Sobek
5,315
483
23
2
0
230,016
3
L
Hachiman
6,257
569
79
7
0
203,019
7
W
Sun Wukong
6,792
617
91
8
0
234,139
2
L
Kuzenbo
5,851
532
15
1
0
235,656
1
L
Ratatoskr
6,439
585
62
6
0
263,190
3
L
Zeus
5,200
473
61
6
0
155,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role