Player Matchup

Thanatos
Thanatos
Jadexn SNL
Thanatos
Level 61
God Stats
1W - 1L
1,246 SR
Queue Stats
85W - 84L
1,495 Elo+
Solo
Horus
Horus
NelTw0o
Horus
Level 59
God Stats
84W - 95L
1,505 SR
Queue Stats
831W - 1,001L
1,381 Elo+
Solo
Skadi
Skadi
SGG Selkie
Skadi
Level 107
God Stats
2W - 2L
1,484 SR
Queue Stats
271W - 261L
1,394 Elo+
Solo
Neith
Neith
SMG 3k
Neith
Level 96
God Stats
12W - 14L
1,442 SR
Queue Stats
172W - 171L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Tifa_shepard
Nu Wa
Level 62
God Stats
1W - 2L
1,407 SR
Queue Stats
112W - 121L
1,430 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,437 Elo+

VS

Team Averages
Level 68
1,480 SR
1,386 Elo+
Ra
Ra
DrivenByChaos66
Ra
Level 66
God Stats
1W - 1L
1,666 SR
Queue Stats
8W - 11L
1,404 Elo+
Solo
Bakasura
Bakasura
GRRG0912
Bakasura
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 83L
1,360 Elo+
Party 1
Apollo
Apollo
hockey1928
Apollo
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 107L
1,355 Elo+
Solo
Raijin
Raijin
rinaldode
Raijin
Level 71
God Stats
1W - 4L
1,128 SR
Queue Stats
172W - 181L
1,419 Elo+
Party 1
Chaac
Chaac
specific-gust7
Chaac
Level 98
God Stats
6W - 8L
1,607 SR
Queue Stats
336W - 376L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jadexn SNL
Thanatos
20
15 / 3 / 10
15,162
632
18,387
19,734
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
NelTw0o
Horus
17
6 / 2 / 14
13,446
560
5,570
26,730
37,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
20
6 / 1 / 14
14,829
618
20,214
16,193
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
SMG 3k
Neith
20
6 / 1 / 9
14,631
610
20,066
9,900
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 3 / 12
13,985
583
14,680
15,886
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 2
8,295
346
5,539
14,227
4,159
Bakasura
GRRG0912
Bakasura
19
3 / 5 / 2
11,851
494
8,359
21,947
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
hockey1928
Apollo
15
0 / 8 / 0
9,217
384
9,310
18,893
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
rinaldode
Raijin
20
5 / 10 / 2
12,740
531
17,961
20,685
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 7 / 2
10,205
425
3,732
28,856
20,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
42
Kills
9
10
Deaths
42
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Bakasura
GRRG0912
Bakasura
3
5
2
0.8
W
Thanatos
Jadexn SNL
Thanatos
15
3
10
6.67
W
Horus
NelTw0o
Horus
6
2
14
6.5
W
Skadi
6
1
14
13
W
Neith
SMG 3k
Neith
6
1
9
10.5
W
9
3
12
5
L
Apollo
hockey1928
Apollo
0
8
0
0
L
Raijin
rinaldode
Raijin
5
10
2
0.6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,917
Damage
44,901
88,443
Taken
104,608
64,616
Mitigated
44,565
42,929
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,539
1,001
487
1,290
14,227
4,159
0
3,520
10,707
28,395
0
L
Bakasura
GRRG0912
Bakasura
8,359
5,141
0
8,364
21,947
8,132
0
2,016
19,931
0
70,845
W
Thanatos
Jadexn SNL
Thanatos
18,387
3,746
0
16,996
19,734
10,656
1,169
3,437
15,887
0
97,287
W
Horus
NelTw0o
Horus
5,570
2,565
3,459
10,583
26,730
37,108
1,102
5,389
21,187
0
27,048
W
Skadi
20,214
6,524
0
5,010
16,193
6,113
8,001
7,624
8,569
0
123,062
W
Neith
SMG 3k
Neith
20,066
9,288
0
3,824
9,900
4,075
4,500
3,431
6,329
0
92,576
W
14,680
4,455
0
3,057
15,886
6,664
4,094
4,565
11,196
86,648
14,355
L
Apollo
hockey1928
Apollo
9,310
3,768
0
4,274
18,893
4,885
0
2,410
16,483
0
64,853
L
Raijin
rinaldode
Raijin
17,961
1,500
0
0
20,685
7,250
0
2,781
17,904
110,168
0
L
3,732
1,173
0
11,007
28,856
20,139
0
2,879
25,977
0
60,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,053
Gold Earned
52,308
599
Minions Killed
572
0
Camps Cleared
0
2,220,395
Distance Traveled
1,911,509
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,295
346
49
2
0
325,441
4
L
Bakasura
11,851
494
137
6
0
512,201
0
W
Thanatos
15,162
632
117
5
0
505,215
0
W
Horus
13,446
560
47
2
0
467,261
4
W
Skadi
14,829
618
161
7
0
439,175
5
W
Neith
14,631
610
154
6
0
419,657
8
W
Nu Wa
13,985
583
120
5
0
389,087
0
L
Apollo
9,217
384
106
4
0
394,346
2
L
Raijin
12,740
531
177
7
0
324,551
1
L
Chaac
10,205
425
103
4
0
354,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role