Player Matchup

Agni
Agni
MeltsyldoG
Agni
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 313L
1,654 Elo+
Party 1
Arachne
Arachne
NeverSpeed
Arachne
Level 57
God Stats
31W - 12L
1,730 SR
Queue Stats
134W - 107L
1,667 Elo+
Solo
Tyr
Tyr
NfiniteStratos
Tyr
Level 99
God Stats
4W - 4L
1,543 SR
Queue Stats
120W - 128L
1,625 Elo+
Solo
Fafnir
Fafnir
RecedingH4ir
Fafnir
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 184L
1,618 Elo+
Party 1
Cernunnos
Cernunnos
WarStorm
Cernunnos
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 220L
1,598 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,633 Elo+

VS

Team Averages
Level 135
1,672 SR
1,639 Elo+
Medusa
Medusa
IINV3RT
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
596W - 569L
1,625 Elo+
Solo
Fenrir
Fenrir
MRPOPOSOS
Fenrir
Level 148
God Stats
11W - 7L
1,812 SR
Queue Stats
443W - 378L
1,673 Elo+
Solo
Thoth
Thoth
McToasten
Thoth
Level 127
God Stats
0W - 8L
1,500 SR
Queue Stats
229W - 213L
1,605 Elo+
Solo
Ullr
Ullr
Skywa1ker195
Ullr
Level 145
God Stats
6W - 6L
1,975 SR
Queue Stats
214W - 169L
1,657 Elo+
Solo
Thanatos
Thanatos
ThePincheDiego
Thanatos
Level 128
God Stats
30W - 30L
1,573 SR
Queue Stats
126W - 109L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,661
577
7,369
6,290
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NeverSpeed
Arachne
17
8 / 1 / 4
9,164
611
10,453
14,877
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 3
8,501
567
4,734
9,675
9,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
12
0 / 1 / 11
7,592
506
4,942
9,553
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
WarStorm
Cernunnos
14
4 / 3 / 2
8,613
574
9,328
11,465
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IINV3RT
Medusa
14
1 / 3 / 1
7,513
501
6,006
11,333
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MRPOPOSOS
Fenrir
11
1 / 5 / 5
7,020
468
5,194
14,336
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
McToasten
Thoth
11
1 / 3 / 1
6,783
452
4,064
6,073
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 2
8,062
537
7,836
10,001
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
15
2 / 2 / 0
8,568
571
4,162
9,709
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
7
7
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
IINV3RT
Medusa
1
3
1
0.5
L
Fenrir
MRPOPOSOS
Fenrir
1
5
5
0.7
L
Thoth
McToasten
Thoth
1
3
1
0.5
W
3
0
4
5
W
Arachne
NeverSpeed
Arachne
8
1
4
10
W
2
2
3
1.75
W
Fafnir
0
1
11
5.5
L
2
4
2
0.75
L
Thanatos
2
2
0
1
W
Cernunnos
WarStorm
Cernunnos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,826
Damage
27,262
51,860
Taken
51,452
32,446
Mitigated
22,808
21,263
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IINV3RT
Medusa
6,006
2,091
0
750
11,333
3,794
0
3,148
8,185
0
62,386
L
Fenrir
MRPOPOSOS
Fenrir
5,194
1,952
0
2,326
14,336
9,983
0
5,765
8,571
0
16,084
L
Thoth
McToasten
Thoth
4,064
183
0
190
6,073
1,990
0
2,285
3,788
36,076
0
W
7,369
375
0
1,977
6,290
2,197
213
882
5,408
74,861
0
W
Arachne
NeverSpeed
Arachne
10,453
6,208
0
7,643
14,877
7,686
0
1,412
13,465
0
63,767
W
4,734
350
0
3,356
9,675
9,585
18
501
9,174
0
48,891
W
Fafnir
4,942
1,027
266
3,054
9,553
9,200
35
1,269
8,284
12,831
0
L
7,836
3,061
0
1,338
10,001
2,212
0
936
9,065
0
62,500
L
Thanatos
4,162
551
0
10,251
9,709
4,829
0
177
9,532
0
53,987
W
Cernunnos
WarStorm
Cernunnos
9,328
4,282
0
4,967
11,465
3,778
50
0
11,465
0
66,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
37,946
492
Minions Killed
459
0
Camps Cleared
0
1,476,011
Distance Traveled
1,378,519
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,513
501
124
8
0
289,255
2
L
Fenrir
7,020
468
22
1
0
254,456
8
L
Thoth
6,783
452
79
5
0
278,255
7
W
Agni
8,661
577
140
9
0
289,704
5
W
Arachne
9,164
611
104
7
0
332,387
2
W
Tyr
8,501
567
110
7
0
306,174
3
W
Fafnir
7,592
506
16
1
0
297,440
7
L
Ullr
8,062
537
113
8
0
261,743
2
L
Thanatos
8,568
571
121
8
0
294,810
7
W
Cernunnos
8,613
574
122
8
0
250,306
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role