Player Matchup

Charybdis
Charybdis
Billy-Ocean2019
Charybdis
Level 59
God Stats
5W - 7L
1,502 SR
Queue Stats
71W - 84L
1,428 Elo+
Party 1
Ares
Ares
ChocSwifter
Ares
Level 59
God Stats
18W - 4L
1,758 SR
Queue Stats
112W - 94L
1,392 Elo+
Solo
Da Ji
Da Ji
Hunter4572
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,351 Elo+
Solo
Bellona
Bellona
SalmaN Senpai
Bellona
Level 97
God Stats
8W - 4L
1,569 SR
Queue Stats
8W - 4L
1,441 Elo+
Solo
He Bo
He Bo
seanlufc97
He Bo
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 155L
1,374 Elo+
Party 1
Team Averages
Level 69
1,566 SR
1,397 Elo+

VS

Team Averages
Level 89
1,341 SR
1,343 Elo+
Horus
Horus
EaZy I Night
Horus
Level 103
God Stats
5W - 2L
1,296 SR
Queue Stats
36W - 38L
1,366 Elo+
Party 3
Loki
Loki
Julia_vnsa
Loki
Level 61
God Stats
32W - 41L
1,387 SR
Queue Stats
89W - 105L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
N4T1VE F1GHT3R
Heimdallr
Level 101
God Stats
4W - 2L
1,287 SR
Queue Stats
51W - 65L
1,320 Elo+
Party 3
Neith
Neith
kot-walczacy
Neith
Level 95
God Stats
75W - 105L
1,360 SR
Queue Stats
518W - 564L
1,331 Elo+
Solo
Raijin
Raijin
vChorizo
Raijin
Level 87
God Stats
3W - 4L
1,373 SR
Queue Stats
191W - 189L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Billy-Ocean2019
Charybdis
11
1 / 5 / 3
6,553
437
6,690
10,809
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 3
7,218
481
6,000
13,329
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
12
5 / 4 / 1
7,760
517
5,845
10,049
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
4 / 3 / 1
8,136
542
7,258
12,614
12,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
13
2 / 3 / 1
7,518
501
5,873
7,733
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,033
536
4,189
9,687
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 2
8,168
545
5,129
8,919
2,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
N4T1VE F1GHT3R
Heimdallr
13
6 / 2 / 4
7,902
527
11,701
11,838
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 1
8,639
576
4,873
9,191
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
vChorizo
Raijin
15
4 / 3 / 4
9,046
603
7,555
7,922
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
14
Kills
19
20
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Billy-Ocean2019
Charybdis
1
5
3
0.5
L
2
5
3
0.7
W
3
1
6
6
L
Da Ji
5
4
1
1.38
W
4
3
2
1.67
W
Heimdallr
N4T1VE F1GHT3R
Heimdallr
6
2
4
4
L
Bellona
4
3
1
1.5
W
2
5
1
0.5
L
He Bo
2
3
1
0.83
W
Raijin
vChorizo
Raijin
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
33,447
54,534
Taken
47,557
31,772
Mitigated
20,500
9,650
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Billy-Ocean2019
Charybdis
6,690
3,124
0
2,355
10,809
2,478
580
917
9,892
0
32,119
L
6,000
213
0
954
13,329
10,997
0
1,165
12,153
21,518
0
W
4,189
2,212
2,186
4,789
9,687
7,974
0
1,994
7,683
0
21,565
L
Da Ji
5,845
1,107
0
2,842
10,049
4,153
0
964
9,085
0
41,233
W
5,129
1,364
0
900
8,919
2,626
108
610
8,309
0
40,583
W
Heimdallr
N4T1VE F1GHT3R
Heimdallr
11,701
5,572
0
5,645
11,838
4,064
39
6,436
5,278
0
48,495
L
Bellona
7,258
1,430
0
3,026
12,614
12,421
0
1,119
11,495
8,775
35,547
W
4,873
2,207
0
3,578
9,191
3,308
1,386
797
8,394
0
49,148
L
He Bo
5,873
569
0
473
7,733
1,723
0
3,390
4,343
45,495
0
W
Raijin
vChorizo
Raijin
7,555
413
0
1,149
7,922
2,528
1,165
2,878
4,786
55,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
41,788
317
Minions Killed
387
0
Camps Cleared
0
1,539,270
Distance Traveled
1,422,694
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,553
437
67
4
0
303,534
3
L
Ares
7,218
481
19
1
0
324,988
2
W
Horus
8,033
536
36
2
0
301,270
4
L
Da Ji
7,760
517
61
4
0
337,665
13
W
Loki
8,168
545
65
4
0
292,871
0
W
Heimdallr
7,902
527
69
5
0
271,077
1
L
Bellona
8,136
542
90
6
0
276,050
0
W
Neith
8,639
576
108
7
0
266,289
0
L
He Bo
7,518
501
80
5
0
297,033
2
W
Raijin
9,046
603
109
7
0
291,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role