Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LUC1F33R
Ne Zha
Level 115
God Stats
27W - 29L
1,488 SR
Queue Stats
462W - 534L
1,523 Elo+
Solo
Ares
Ares
StMonte
Ares
Level 89
God Stats
14W - 9L
1,756 SR
Queue Stats
284W - 314L
1,453 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,492 Elo+

VS

Team Averages
Level 50
1,404 SR
1,664 Elo+
Apollo
Apollo
LKZsaldanha
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,754 Elo+
Party 2
Sun Wukong
Sun Wukong
ServulinK10
Sun Wukong
Level 64
God Stats
1W - 5L
1,211 SR
Queue Stats
72W - 100L
1,484 Elo+
Solo
Ra
Ra
ViniRaioGama
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
9 / 0 / 13
9,443
944
10,272
5,151
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
LUC1F33R
Ne Zha
13
7 / 4 / 9
9,218
922
9,313
9,036
4,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
StMonte
Ares
13
6 / 0 / 11
9,213
921
7,885
7,968
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 7 / 2
6,985
699
2,262
11,327
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ServulinK10
Sun Wukong
11
3 / 7 / 0
7,507
751
5,246
12,217
5,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 0
6,095
610
1,852
7,855
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
4
4
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
13
15.5
L
Apollo
1
7
2
0.29
W
Ne Zha
LUC1F33R
Ne Zha
7
4
9
2.88
L
Sun Wukong
ServulinK10
Sun Wukong
3
7
0
0.43
W
Ares
StMonte
Ares
6
0
11
11.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
9,360
22,155
Taken
31,399
13,343
Mitigated
10,079
4,840
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,272
4,263
0
1,116
5,151
2,022
1,385
531
4,620
40,613
0
L
Apollo
2,262
1,019
0
1,435
11,327
2,549
0
6,074
5,083
0
20,363
W
Ne Zha
LUC1F33R
Ne Zha
9,313
2,589
0
1,556
9,036
4,291
1,264
1,099
7,937
0
33,323
L
Sun Wukong
ServulinK10
Sun Wukong
5,246
596
0
1,032
12,217
5,376
0
8,072
3,884
0
18,168
W
Ares
StMonte
Ares
7,885
202
0
2,168
7,968
7,030
287
785
6,833
11,132
0
L
1,852
437
267
280
7,855
2,154
0
3,782
3,977
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
20,587
131
Minions Killed
89
10
Camps Cleared
0
568,005
Distance Traveled
463,016
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,443
944
69
7
3
180,225
4
L
Apollo
6,985
699
33
3
0
166,895
3
W
Ne Zha
9,218
922
48
5
7
177,214
4
L
Sun Wukong
7,507
751
18
2
0
173,588
1
W
Ares
9,213
921
14
1
0
210,566
3
L
Ra
6,095
610
38
4
0
122,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role