Player Matchup

Raijin
Raijin
Alpha6226
Raijin
Level 63
God Stats
3W - 4L
1,382 SR
Queue Stats
343W - 353L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Batyardigan
Ah Muzen Cab
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 277L
1,434 Elo+
Party 2
Athena
Athena
Im Nikis
Athena
Level 42
God Stats
3W - 5L
1,280 SR
Queue Stats
160W - 169L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
MonteXCarlo
Danzaburou
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,260 Elo+
Party 1
Nike
Nike
StoryOfFartz
Nike
Level 69
God Stats
2W - 2L
1,274 SR
Queue Stats
33W - 40L
1,435 Elo+
Party 1
Team Averages
Level 50
1,387 SR
1,378 Elo+

VS

Team Averages
Level 48
1,595 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
INeedsABackPack
Ah Muzen Cab
Level 43
God Stats
7W - 0L
1,709 SR
Queue Stats
64W - 73L
1,355 Elo+
Party 3
Bellona
Bellona
PriorlyReported
Bellona
Level 11
God Stats
9W - 11L
1,518 SR
Queue Stats
76W - 99L
1,381 Elo+
Party 3
Thoth
Thoth
RC_TheFuture_YT
Thoth
Level 63
God Stats
3W - 1L
1,436 SR
Queue Stats
68W - 69L
1,355 Elo+
Solo
Horus
Horus
Trejxy
Horus
Level 55
God Stats
31W - 17L
1,524 SR
Queue Stats
447W - 478L
1,395 Elo+
Solo
Loki
Loki
bulskiii
Loki
Level 68
God Stats
5W - 2L
1,789 SR
Queue Stats
99W - 112L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alpha6226
Raijin
18
6 / 5 / 6
11,822
493
16,848
20,885
8,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Batyardigan
Ah Muzen Cab
17
4 / 7 / 7
10,757
448
16,592
19,209
6,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Im Nikis
Athena
15
3 / 3 / 8
10,800
450
5,521
23,209
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
MonteXCarlo
Danzaburou
11
0 / 12 / 7
8,137
339
6,105
15,651
3,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 6 / 6
10,464
436
13,048
17,678
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
INeedsABackPack
Ah Muzen Cab
18
6 / 5 / 7
12,227
509
26,531
28,774
13,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 10
10,026
418
8,587
22,512
26,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 6
12,374
516
8,878
16,948
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Trejxy
Horus
16
5 / 2 / 9
11,884
495
10,846
14,913
15,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
20
17 / 3 / 7
13,880
578
22,222
15,201
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
18
Kills
32
33
Deaths
18
34
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alpha6226
Raijin
6
5
6
1.8
L
Ah Muzen Cab
Batyardigan
Ah Muzen Cab
4
7
7
1.07
W
Ah Muzen Cab
INeedsABackPack
Ah Muzen Cab
6
5
7
1.9
L
Athena
Im Nikis
Athena
3
3
8
2.33
L
Danzaburou
MonteXCarlo
Danzaburou
0
12
7
0.29
W
1
3
10
2
W
3
5
6
1.2
L
5
6
6
1.33
W
Horus
Trejxy
Horus
5
2
9
4.75
W
Loki
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,114
Damage
77,064
96,632
Taken
98,348
58,302
Mitigated
67,563
21,041
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alpha6226
Raijin
16,848
1,019
924
4,245
20,885
8,042
0
2,715
18,170
80,027
0
L
Ah Muzen Cab
Batyardigan
Ah Muzen Cab
16,592
5,162
1,103
5,308
19,209
6,026
988
2,483
16,726
0
83,947
W
Ah Muzen Cab
INeedsABackPack
Ah Muzen Cab
26,531
12,166
324
14,647
28,774
13,005
6,284
6,095
22,534
0
102,952
L
Athena
Im Nikis
Athena
5,521
1,028
640
4,698
23,209
26,400
60
601
22,608
28,234
0
L
Danzaburou
MonteXCarlo
Danzaburou
6,105
2,766
0
1,227
15,651
3,921
300
1,733
13,918
0
21,484
W
8,587
1,292
0
1,950
22,512
26,876
286
7,183
15,253
0
30,492
W
8,878
251
242
4,590
16,948
5,897
2,184
5,400
11,432
98,066
0
L
13,048
3,120
64
2,832
17,678
13,913
274
1,346
16,332
0
51,452
W
Horus
Trejxy
Horus
10,846
5,148
2,068
5,216
14,913
15,629
1,476
3,862
10,500
0
50,994
W
Loki
22,222
8,087
0
3,638
15,201
6,156
0
4,233
10,892
0
96,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
60,391
434
Minions Killed
567
0
Camps Cleared
0
1,967,954
Distance Traveled
2,166,218
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,822
493
120
5
0
411,759
2
L
Ah Muzen Cab
10,757
448
136
6
0
380,575
1
W
Ah Muzen Cab
12,227
509
183
8
0
405,483
1
L
Athena
10,800
450
57
2
0
448,137
4
L
Danzaburou
8,137
339
37
2
0
360,224
1
W
Bellona
10,026
418
33
1
0
438,476
5
W
Thoth
12,374
516
147
6
0
398,969
3
L
Nike
10,464
436
84
4
0
367,259
0
W
Horus
11,884
495
90
4
0
428,326
4
W
Loki
13,880
578
114
5
0
494,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role