Player Matchup

Kuzenbo
Kuzenbo
Hagen54
Kuzenbo
Level 88
God Stats
3W - 0L
1,660 SR
Queue Stats
176W - 157L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
PoAb96
Sun Wukong
Level 65
God Stats
8W - 7L
1,653 SR
Queue Stats
79W - 60L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
Puritania
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
darkchaosheart
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,390 Elo+
Solo
Danzaburou
Danzaburou
karlopuma
Danzaburou
Level 98
God Stats
11W - 8L
1,713 SR
Queue Stats
132W - 125L
1,528 Elo+
Party 1
Team Averages
Level 60
1,605 SR
1,507 Elo+

VS

Team Averages
Level 15
1,461 SR
1,392 Elo+
Achilles
Achilles
AdelardSanguin
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Luteul
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Da Ji
Da Ji
Selush
Da Ji
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Neith
Neith
kajetanxd
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
mxcfr
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hagen54
Kuzenbo
18
4 / 1 / 18
11,027
788
6,788
14,856
19,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PoAb96
Sun Wukong
20
11 / 0 / 12
13,265
948
15,561
15,977
14,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
Puritania
Guan Yu
16
0 / 4 / 23
10,351
739
5,362
12,688
9,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
20
13 / 5 / 20
12,589
899
19,001
14,007
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
karlopuma
Danzaburou
20
17 / 1 / 16
13,726
980
27,547
15,857
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 7 / 2
8,534
610
4,167
19,055
14,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Luteul
Zeus
16
2 / 8 / 1
9,795
700
17,371
13,129
3,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Selush
Da Ji
15
3 / 11 / 3
9,307
665
9,886
17,409
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
kajetanxd
Neith
16
1 / 7 / 3
9,583
685
11,288
15,412
4,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
mxcfr
Fenrir
15
3 / 12 / 1
9,172
655
6,958
19,001
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
19
45
Kills
9
11
Deaths
45
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
7
2
0.14
W
Kuzenbo
Hagen54
Kuzenbo
4
1
18
13
L
Zeus
Luteul
Zeus
2
8
1
0.31
W
Sun Wukong
PoAb96
Sun Wukong
11
0
12
17
W
Guan Yu
Puritania
Guan Yu
0
4
23
2.88
L
Da Ji
Selush
Da Ji
3
11
3
0.41
W
Poseidon
13
5
20
4.6
L
Neith
kajetanxd
Neith
1
7
3
0.36
W
Danzaburou
karlopuma
Danzaburou
17
1
16
25
L
Fenrir
mxcfr
Fenrir
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,259
Damage
49,670
73,385
Taken
84,006
55,474
Mitigated
33,508
21,003
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,167
1,132
49
598
19,055
14,387
0
6,186
12,345
0
11,629
W
Kuzenbo
Hagen54
Kuzenbo
6,788
1,413
0
2,798
14,856
19,188
34
2,849
12,007
19,897
0
L
Zeus
Luteul
Zeus
17,371
1,597
0
0
13,129
3,104
0
3,227
9,642
46,397
0
W
Sun Wukong
PoAb96
Sun Wukong
15,561
3,759
0
4,933
15,977
14,617
4,644
2,207
13,770
0
66,446
W
Guan Yu
Puritania
Guan Yu
5,362
316
2,288
2,622
12,688
9,897
156
3,576
7,304
143
20,344
L
Da Ji
Selush
Da Ji
9,886
1,942
0
700
17,409
5,666
0
5,311
11,967
0
23,205
W
Poseidon
19,001
3,124
0
2,045
14,007
5,011
834
4,255
9,752
43,153
0
L
Neith
kajetanxd
Neith
11,288
3,034
0
1,298
15,412
4,503
0
4,833
10,098
0
46,919
W
Danzaburou
karlopuma
Danzaburou
27,547
10,975
0
6,317
15,857
6,761
2,015
4,484
11,373
0
70,688
L
Fenrir
mxcfr
Fenrir
6,958
2,458
0
1,931
19,001
5,848
0
5,132
13,601
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,958
Gold Earned
46,391
307
Minions Killed
203
0
Camps Cleared
0
1,516,935
Distance Traveled
1,191,879
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,534
610
13
1
0
259,273
1
W
Kuzenbo
11,027
788
19
1
0
317,650
0
L
Zeus
9,795
700
73
5
0
238,201
1
W
Sun Wukong
13,265
948
116
8
0
300,901
1
W
Guan Yu
10,351
739
22
2
0
277,273
1
L
Da Ji
9,307
665
28
2
0
220,564
1
W
Poseidon
12,589
899
68
5
0
310,057
2
L
Neith
9,583
685
62
4
0
248,354
0
W
Danzaburou
13,726
980
82
6
0
311,054
1
L
Fenrir
9,172
655
27
2
0
225,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role