Player Matchup

Bakasura
Bakasura
Jeferson_Braga
Bakasura
Level 144
God Stats
30W - 29L
1,397 SR
Queue Stats
348W - 356L
1,424 Elo+
Solo
Chaac
Chaac
KidFlazh30
Chaac
Level 89
God Stats
9W - 8L
1,471 SR
Queue Stats
156W - 154L
1,570 Elo+
Solo
Chronos
Chronos
RubeMendoza98
Chronos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 211L
1,492 Elo+
Party 1
Bastet
Bastet
Shiido-San
Bastet
Level 127
God Stats
2W - 4L
1,645 SR
Queue Stats
216W - 199L
1,489 Elo+
Party 1
Chang'e
Chang'e
Suzue-San
Chang'e
Level 119
God Stats
2W - 1L
1,517 SR
Queue Stats
61W - 59L
1,522 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,499 Elo+

VS

Team Averages
Level 125
1,603 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CoryLee
Merlin
Level 154
God Stats
8W - 4L
1,686 SR
Queue Stats
231W - 229L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ExileRenegade
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,428 Elo+
Solo
Athena
Athena
For-The-Promote
Athena
Level 39
God Stats
2W - 1L
1,828 SR
Queue Stats
19W - 20L
1,520 Elo+
Solo
Set
Set
Mac35421
Set
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 191L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
7 / 0 / 4
7,165
717
4,141
4,242
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
4 / 0 / 1
6,945
695
5,622
7,511
4,632
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
9
0 / 2 / 8
5,368
537
3,700
7,751
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
Shiido-San
Bastet
10
6 / 1 / 3
6,165
617
7,053
5,413
1,404
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Suzue-San
Chang'e
10
0 / 1 / 3
5,755
576
4,514
6,593
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 1
5,873
587
2,675
7,257
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
CoryLee
Merlin
11
2 / 3 / 0
6,031
603
6,451
5,186
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ExileRenegade
Danzaburou
9
1 / 3 / 1
5,248
525
2,894
6,387
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 3
4,829
483
2,321
10,112
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
5,368
537
3,190
7,784
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
4
4
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
L
Merlin
CoryLee
Merlin
2
3
0
0.67
L
Danzaburou
ExileRenegade
Danzaburou
1
3
1
0.5
L
0
3
3
0.5
W
Bakasura
7
0
4
9
W
Chaac
4
0
1
4.5
L
0
5
1
0.1
W
Chronos
0
2
8
2
W
Bastet
Shiido-San
Bastet
6
1
3
7.5
W
Chang'e
Suzue-San
Chang'e
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
17,531
31,510
Taken
36,726
11,990
Mitigated
13,449
10,636
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,675
1,156
0
500
7,257
2,069
0
985
6,272
0
37,112
L
Merlin
CoryLee
Merlin
6,451
45
0
480
5,186
1,376
0
1,979
3,082
41,137
0
L
Danzaburou
ExileRenegade
Danzaburou
2,894
697
0
1,692
6,387
1,396
0
1,036
5,204
0
28,256
L
2,321
809
158
2,695
10,112
3,846
0
4,214
5,663
8,685
0
W
Bakasura
4,141
2,813
0
1,398
4,242
1,512
444
238
4,004
0
34,485
W
Chaac
5,622
1,210
0
3,088
7,511
4,632
0
0
7,205
0
42,240
L
3,190
1,341
0
1,700
7,784
4,762
0
0
7,634
0
26,679
W
Chronos
3,700
1,829
0
1,936
7,751
2,646
19
3,995
3,756
20,855
0
W
Bastet
Shiido-San
Bastet
7,053
1,502
0
1,195
5,413
1,404
0
1,168
4,245
0
22,550
W
Chang'e
Suzue-San
Chang'e
4,514
266
426
2,593
6,593
1,796
350
3,371
3,222
34,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
27,349
322
Minions Killed
291
0
Camps Cleared
0
1,041,036
Distance Traveled
1,014,972
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,873
587
75
8
0
240,359
1
L
Merlin
6,031
603
80
8
0
202,007
0
L
Danzaburou
5,248
525
62
6
0
181,503
1
L
Athena
4,829
483
16
2
0
207,651
1
W
Bakasura
7,165
717
84
8
0
251,978
5
W
Chaac
6,945
695
97
10
0
191,489
1
L
Set
5,368
537
58
6
0
183,452
1
W
Chronos
5,368
537
27
3
0
166,581
1
W
Bastet
6,165
617
33
3
0
235,174
2
W
Chang'e
5,755
576
81
8
0
195,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role