Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ByLucioSM
Danzaburou
Level 84
God Stats
1W - 1L
1,621 SR
Queue Stats
51W - 45L
1,553 Elo+
Party 1
Anubis
Anubis
Franquitobenitez
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,753 Elo+
Party 1
Fenrir
Fenrir
KalaKiddo
Fenrir
Level 27
God Stats
4W - 1L
1,523 SR
Queue Stats
52W - 34L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
Nahue20
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,515 Elo+
Party 1
Team Averages
Level 51
1,529 SR
1,593 Elo+

VS

Team Averages
Level 53
1,434 SR
1,444 Elo+
Sobek
Sobek
TobGame1
Sobek
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
254W - 286L
1,473 Elo+
Party 2
Chaac
Chaac
Xx_Anubis_Br_xX
Chaac
Level 34
God Stats
3W - 3L
1,271 SR
Queue Stats
47W - 72L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
brugiuliani23
Zhong Kui
Level 42
God Stats
4W - 5L
1,515 SR
Queue Stats
53W - 70L
1,393 Elo+
Solo
Fenrir
Fenrir
lLeaanl
Fenrir
Level 28
God Stats
6W - 7L
1,398 SR
Queue Stats
207W - 221L
1,480 Elo+
Party 2
Charybdis
Charybdis
yubashiri-xD
Charybdis
Level 41
God Stats
1W - 2L
1,489 SR
Queue Stats
20W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 2
9,697
570
8,951
15,247
12,584
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
ByLucioSM
Danzaburou
17
11 / 0 / 8
11,372
669
16,597
10,745
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 6 / 13
10,809
636
15,611
11,207
5,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KalaKiddo
Fenrir
17
11 / 4 / 7
10,800
635
11,285
16,428
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Nahue20
Ne Zha
14
2 / 4 / 19
9,692
570
7,033
15,238
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TobGame1
Sobek
11
0 / 9 / 6
6,992
411
4,545
18,878
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 1
8,572
504
13,448
17,949
15,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
brugiuliani23
Zhong Kui
14
6 / 6 / 6
9,117
536
10,943
13,119
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
lLeaanl
Fenrir
15
7 / 5 / 3
9,469
557
8,472
13,024
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
yubashiri-xD
Charybdis
11
1 / 8 / 1
7,061
415
3,728
13,497
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
34
Kills
16
18
Deaths
34
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
4
2
1
W
Danzaburou
ByLucioSM
Danzaburou
11
0
8
15
W
7
6
13
2.25
W
Fenrir
KalaKiddo
Fenrir
11
4
7
3.63
W
Ne Zha
Nahue20
Ne Zha
2
4
19
2.88
L
Sobek
TobGame1
Sobek
0
9
6
0.33
L
2
6
1
0.42
L
Zhong Kui
brugiuliani23
Zhong Kui
6
6
6
1.5
L
Fenrir
lLeaanl
Fenrir
7
5
3
1.7
L
Charybdis
yubashiri-xD
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,477
Damage
41,136
68,865
Taken
76,467
39,765
Mitigated
47,960
24,810
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,951
3,404
0
2,404
15,247
12,584
292
2,110
13,137
0
54,628
W
Danzaburou
ByLucioSM
Danzaburou
16,597
8,493
0
7,093
10,745
3,866
3,462
2,343
8,402
0
79,982
W
15,611
1,540
0
4,480
11,207
5,471
696
5,727
5,480
50,869
0
W
Fenrir
KalaKiddo
Fenrir
11,285
4,310
0
7,646
16,428
6,776
0
1,188
15,240
0
74,321
W
Ne Zha
Nahue20
Ne Zha
7,033
1,691
0
3,187
15,238
11,068
0
3,844
11,394
0
26,683
L
Sobek
TobGame1
Sobek
4,545
969
0
3,277
18,878
16,715
0
3,237
15,641
17,091
3,491
L
13,448
3,271
0
5,587
17,949
15,637
432
1,720
16,229
0
62,739
L
Zhong Kui
brugiuliani23
Zhong Kui
10,943
1,822
0
3,245
13,119
6,787
0
5,818
7,301
49,600
0
L
Fenrir
lLeaanl
Fenrir
8,472
2,268
0
2,501
13,024
6,372
0
2,551
10,473
0
47,602
L
Charybdis
yubashiri-xD
Charybdis
3,728
1,900
0
2,839
13,497
2,449
0
2,285
11,212
0
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,370
Gold Earned
41,211
418
Minions Killed
380
0
Camps Cleared
0
1,666,801
Distance Traveled
1,489,911
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,697
570
95
6
0
306,045
0
W
Danzaburou
11,372
669
128
8
0
341,218
5
W
Anubis
10,809
636
81
5
0
299,188
2
W
Fenrir
10,800
635
89
5
0
360,811
5
W
Ne Zha
9,692
570
25
1
0
359,539
5
L
Sobek
6,992
411
13
1
0
328,034
4
L
Chaac
8,572
504
122
7
0
303,925
1
L
Zhong Kui
9,117
536
93
5
0
251,616
0
L
Fenrir
9,469
557
75
4
0
318,137
2
L
Charybdis
7,061
415
77
5
0
288,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role