Player Matchup

Arachne
Arachne
Amirrezabhmmm
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
KIRITO3_3
Hou Yi
Level 129
God Stats
2W - 4L
1,535 SR
Queue Stats
13W - 9L
1,617 Elo+
Party 3
Ganesha
Ganesha
RaclettePutain
Ganesha
Level 39
God Stats
50W - 31L
1,587 SR
Queue Stats
81W - 89L
1,446 Elo+
Party 2
Chang'e
Chang'e
Shisuta_girl15
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
tetezgaming
Janus
Level 86
God Stats
2W - 3L
1,278 SR
Queue Stats
49W - 55L
1,480 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,509 Elo+

VS

Team Averages
Level 91
1,530 SR
1,514 Elo+
He Bo
He Bo
CoMMaNDrCARL
He Bo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 221L
1,362 Elo+
Solo
Susano
Susano
DownBadMace
Susano
Level 131
God Stats
7W - 3L
1,717 SR
Queue Stats
460W - 404L
1,568 Elo+
Party 1
Mulan
Mulan
SteveHOnly
Mulan
Level 139
God Stats
29W - 20L
1,590 SR
Queue Stats
149W - 148L
1,557 Elo+
Party 1
Cerberus
Cerberus
VENOM09492
Cerberus
Level 39
God Stats
1W - 4L
1,340 SR
Queue Stats
31W - 37L
1,483 Elo+
Solo
Danzaburou
Danzaburou
WhatsSimir
Danzaburou
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 250L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
1 / 1 / 0
3,961
566
1,897
4,974
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
KIRITO3_3
Hou Yi
6
1 / 0 / 1
3,982
569
3,512
2,340
467
6
0 / 2 / 1
3,904
558
1,404
6,375
1,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 2 / 0
2,953
422
311
990
147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
4,540
649
1,111
4,056
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,656
665
2,204
3,325
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
9
2 / 0 / 1
4,912
702
1,830
3,909
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
10
2 / 0 / 0
5,509
787
1,608
3,234
1,058
Cerberus
VENOM09492
Cerberus
6
0 / 2 / 1
4,008
573
1,369
5,807
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WhatsSimir
Danzaburou
6
1 / 0 / 0
4,067
581
2,476
1,624
340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
6
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
1
0
1
W
1
2
0
0.5
W
Susano
2
0
1
2.5
L
Hou Yi
KIRITO3_3
Hou Yi
1
0
1
1.5
L
0
2
1
0.25
L
0
2
0
0
W
Mulan
2
0
0
2
W
Cerberus
VENOM09492
Cerberus
0
2
1
0.25
W
Danzaburou
WhatsSimir
Danzaburou
1
0
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,235
Damage
9,487
18,735
Taken
17,899
4,340
Mitigated
5,413
5,049
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,897
1,356
0
1,233
4,974
1,311
0
678
4,230
0
16,485
W
2,204
0
0
361
3,325
882
0
962
2,256
20,908
0
W
Susano
1,830
504
0
2,644
3,909
1,109
0
42
3,867
0
22,536
L
Hou Yi
KIRITO3_3
Hou Yi
3,512
2,060
0
620
2,340
467
0
514
1,826
0
21,282
L
1,404
247
655
1,666
6,375
1,540
0
855
5,520
7,524
0
L
311
66
0
0
990
147
0
0
990
1,076
0
W
Mulan
1,608
333
0
1,679
3,234
1,058
403
231
2,923
0
31,683
W
Cerberus
VENOM09492
Cerberus
1,369
88
100
1,220
5,807
2,024
0
1,330
4,477
9,941
0
W
Danzaburou
WhatsSimir
Danzaburou
2,476
1,056
173
547
1,624
340
0
74
1,550
0
15,830
L
1,111
80
0
875
4,056
875
0
1,324
2,596
19,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
23,152
139
Minions Killed
235
0
Camps Cleared
0
616,849
Distance Traveled
738,770
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,961
566
37
5
0
153,755
0
W
He Bo
4,656
665
43
6
0
141,925
6
W
Susano
4,912
702
58
8
0
176,976
0
L
Hou Yi
3,982
569
47
7
0
132,325
0
L
Ganesha
3,904
558
5
1
0
140,233
0
L
Chang'e
2,953
422
2
0
0
30,675
0
W
Mulan
5,509
787
73
10
0
147,480
1
W
Cerberus
4,008
573
34
5
0
135,316
1
W
Danzaburou
4,067
581
27
4
0
137,073
2
L
Janus
4,540
649
48
7
0
159,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role