Player Matchup

Neith
Neith
Gold IV
AmineBahri
Neith
Gold IV
Level 139
God Stats
11W - 14L
1,542 SR
Queue Stats
99W - 141L
1,475 MMR
Solo
Ares
Ares
Bronze V
Floki232
Ares
Bronze V
Level 141
God Stats
2W - 3L
1,394 SR
Queue Stats
26W - 23L
1,499 MMR
Party 1
Discordia
Discordia
Bronze V
Szityi
Discordia
Bronze V
Level 146
God Stats
10W - 6L
1,726 SR
Queue Stats
29W - 34L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,554 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,538 SR
1,487 MMR
Cthulhu
Cthulhu
Bronze V
 
Cthulhu
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Dezzer666
Anubis
Bronze III
Level 67
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 5L
1,479 MMR
Solo
Hou Yi
Hou Yi
Gold V
NexuSh4me
Hou Yi
Gold V
Level 160
God Stats
6W - 12L
1,533 SR
Queue Stats
108W - 123L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 0 / 8
9,380
782
14,803
10,527
4,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
13
3 / 1 / 8
9,147
762
9,888
11,693
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Szityi
Discordia
15
6 / 1 / 6
9,221
768
10,169
5,826
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaTiamatThothGilgameshAphrodite

VS

Bans
BastetAgniAh Muzen CabBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 6 / 1
6,954
580
8,305
15,279
13,244
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Dezzer666
Anubis
10
1 / 5 / 1
7,067
589
4,806
11,297
4,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
NexuSh4me
Hou Yi
10
0 / 3 / 2
6,736
561
8,021
12,100
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
W
Neith
5
0
8
9
L
Anubis
Dezzer666
Anubis
1
5
1
0.3
W
Ares
3
1
8
7
L
Hou Yi
NexuSh4me
Hou Yi
0
3
2
0.33
W
Discordia
Szityi
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
21,132
28,046
Taken
38,676
18,412
Mitigated
20,963
10,551
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,305
125
393
1,735
15,279
13,244
0
8,687
6,193
20,075
0
W
Neith
14,803
6,983
0
4,975
10,527
4,281
2,176
5,722
4,805
0
48,909
L
Anubis
Dezzer666
Anubis
4,806
175
73
2,368
11,297
4,411
0
4,545
6,494
20,044
0
W
Ares
9,888
305
0
3,855
11,693
11,557
16
4,659
7,034
16,179
0
L
Hou Yi
NexuSh4me
Hou Yi
8,021
1,968
0
2,505
12,100
3,308
0
6,647
5,129
0
20,208
W
Discordia
Szityi
Discordia
10,169
590
0
1,721
5,826
2,574
529
3,660
2,166
32,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
20,757
139
Minions Killed
91
7
Camps Cleared
2
685,975
Distance Traveled
622,223
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,954
580
19
2
1
229,041
2
W
Neith
9,380
782
69
6
4
209,463
2
L
Anubis
7,067
589
35
3
0
182,023
3
W
Ares
9,147
762
7
1
2
243,140
2
L
Hou Yi
6,736
561
37
3
1
211,159
4
W
Discordia
9,221
768
63
5
1
233,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role