Player Matchup

Medusa
Medusa
 
Medusa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Wofih
Shiva
Level 63
God Stats
11W - 7L
1,456 SR
Queue Stats
165W - 206L
1,334 Elo+
Party 3
Athena
Athena
Wrath1200
Athena
Level 41
God Stats
6W - 5L
1,380 SR
Queue Stats
174W - 230L
1,352 Elo+
Party 3
Da Ji
Da Ji
Zabraxis1202
Da Ji
Level 103
God Stats
3W - 1L
1,802 SR
Queue Stats
224W - 263L
1,347 Elo+
Party 3
Olorun
Olorun
exprezident
Olorun
Level 48
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 80L
1,489 Elo+
Solo
Team Averages
Level 65
1,485 SR
1,404 Elo+

VS

Team Averages
Level 39
1,505 SR
1,358 Elo+
Ares
Ares
Azottt
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
K3nWay
Medusa
Level 100
God Stats
2W - 1L
1,525 SR
Queue Stats
23W - 21L
1,351 Elo+
Party 2
Bacchus
Bacchus
Natorez
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,376 Elo+
Party 1
Thor
Thor
kakventje
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,376 Elo+
Party 1
Freya
Freya
klorel1997
Freya
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 19L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
11 / 2 / 2
8,262
689
8,393
7,207
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Wofih
Shiva
12
6 / 1 / 2
7,067
589
5,934
6,889
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
Wrath1200
Athena
11
1 / 0 / 13
7,303
609
4,608
5,283
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 5
6,732
561
4,159
6,958
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
13
6 / 2 / 2
7,690
641
7,174
7,862
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azottt
Ares
8
0 / 3 / 3
5,045
420
2,209
7,873
4,857
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
K3nWay
Medusa
11
3 / 6 / 1
6,693
558
6,028
6,805
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Natorez
Bacchus
8
1 / 8 / 2
5,169
431
2,180
10,052
5,852
Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
9
2 / 5 / 4
5,920
493
3,865
9,578
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
11
2 / 4 / 2
6,249
521
4,145
7,725
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
8
8
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
2
6
L
Ares
Azottt
Ares
0
3
3
0.5
L
Medusa
K3nWay
Medusa
3
6
1
0.58
L
Bacchus
Natorez
Bacchus
1
8
2
0.25
W
Shiva
Wofih
Shiva
6
1
2
7
W
Athena
Wrath1200
Athena
1
0
13
7.5
W
2
3
5
1.5
W
Olorun
6
2
2
3.5
L
Thor
2
5
4
0.8
L
Freya
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
18,427
34,199
Taken
42,033
19,493
Mitigated
18,246
12,309
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,393
3,684
0
1,224
7,207
2,754
803
1,151
6,056
0
48,888
L
Ares
Azottt
Ares
2,209
336
0
460
7,873
4,857
24
1,717
5,862
13,029
0
L
Medusa
K3nWay
Medusa
6,028
2,458
0
545
6,805
2,332
118
968
5,797
0
32,191
L
Bacchus
Natorez
Bacchus
2,180
611
0
280
10,052
5,852
27
3,461
6,478
11,297
0
W
Shiva
Wofih
Shiva
5,934
723
0
2,000
6,889
6,464
371
2,646
4,243
0
23,587
W
Athena
Wrath1200
Athena
4,608
1,272
1,522
1,586
5,283
4,476
514
865
4,418
18,199
0
W
4,159
1,075
0
2,463
6,958
2,562
0
857
6,101
0
37,602
W
Olorun
7,174
3,776
80
3,434
7,862
3,237
1,004
3,015
4,847
50,299
0
L
Thor
3,865
1,159
0
2,740
9,578
2,660
0
1,131
8,197
0
24,712
L
Freya
4,145
1,581
0
1,250
7,725
2,545
0
4,056
3,472
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
29,076
334
Minions Killed
213
0
Camps Cleared
0
1,139,540
Distance Traveled
1,112,160
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,262
689
92
8
0
224,067
5
L
Ares
5,045
420
23
2
0
252,899
2
L
Medusa
6,693
558
56
5
0
211,391
1
L
Bacchus
5,169
431
22
2
0
217,730
0
W
Shiva
7,067
589
38
3
0
209,418
4
W
Athena
7,303
609
32
3
0
263,807
4
W
Da Ji
6,732
561
76
6
0
223,350
2
W
Olorun
7,690
641
96
8
0
218,898
2
L
Thor
5,920
493
55
5
0
214,193
0
L
Freya
6,249
521
57
5
0
215,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role