Player Matchup

Skadi
Skadi
DvUniverse
Skadi
Level 17
God Stats
8W - 16L
1,291 SR
Queue Stats
15W - 39L
1,137 Elo+
Party 1
Zeus
Zeus
Porklord8460
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 1
Kuzenbo
Kuzenbo
Pyuck
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 1
Achilles
Achilles
XxNaked pigZxX2
Achilles
Level 13
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 7L
1,071 Elo+
Party 1
Pele
Pele
xXCrizTokXx
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,137 Elo+
Party 1
Team Averages
Level 43
1,454 SR
1,143 Elo+

VS

Team Averages
Level 68
1,530 SR
1,433 Elo+
Zeus
Zeus
BossManBezzy
Zeus
Level 60
God Stats
19W - 27L
1,483 SR
Queue Stats
57W - 65L
1,431 Elo+
Party 2
Pele
Pele
DaShip_
Pele
Level 23
God Stats
35W - 34L
1,433 SR
Queue Stats
125W - 146L
1,363 Elo+
Solo
Sobek
Sobek
JustaBigDog
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 82L
1,436 Elo+
Party 2
Merlin
Merlin
KingRaa_
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Solo
Amaterasu
Amaterasu
LordSilverVII
Amaterasu
Level 91
God Stats
17W - 8L
1,735 SR
Queue Stats
55W - 41L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
3 / 5 / 3
12,006
706
9,684
18,274
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 13 / 7
10,949
644
15,205
18,070
5,661
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Pyuck
Kuzenbo
18
4 / 3 / 5
11,618
683
19,354
22,513
23,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
17
2 / 4 / 4
11,158
656
7,111
16,479
19,111
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 9 / 4
11,442
673
8,806
16,374
5,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 10
12,822
754
24,815
11,910
4,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
DaShip_
Pele
20
5 / 2 / 12
12,890
758
14,157
16,818
11,321
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 20
12,769
751
13,827
20,108
27,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
KingRaa_
Merlin
17
2 / 4 / 10
10,779
634
6,688
9,861
5,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
LordSilverVII
Amaterasu
20
12 / 1 / 12
13,041
767
18,914
22,267
25,652
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
13
Kills
34
34
Deaths
13
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
Pele
DaShip_
Pele
5
2
12
5.5
L
Skadi
3
5
3
0.9
W
4
4
20
3.5
W
Merlin
KingRaa_
Merlin
2
4
10
1.75
W
Amaterasu
LordSilverVII
Amaterasu
12
1
12
18
L
2
13
7
0.42
L
Kuzenbo
Pyuck
Kuzenbo
4
3
5
2.17
L
Achilles
2
4
4
1
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,160
Damage
78,401
91,710
Taken
80,964
60,559
Mitigated
74,036
5,680
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,815
2,267
882
1,853
11,910
4,282
585
7,376
4,222
48,487
0
W
Pele
DaShip_
Pele
14,157
4,750
962
5,674
16,818
11,321
854
5,542
11,086
0
62,500
L
Skadi
9,684
5,084
0
1,657
18,274
6,373
1,013
8,353
9,800
0
51,697
W
13,827
298
923
3,877
20,108
27,702
128
5,971
13,558
37,519
0
W
Merlin
KingRaa_
Merlin
6,688
462
240
77
9,861
5,079
380
5,281
4,298
25,546
0
W
Amaterasu
LordSilverVII
Amaterasu
18,914
5,732
253
10,173
22,267
25,652
509
8,473
13,090
795
34,345
L
15,205
2,267
0
353
18,070
5,661
0
8,276
9,547
28,361
0
L
Kuzenbo
Pyuck
Kuzenbo
19,354
4,335
0
1,947
22,513
23,927
0
12,860
9,294
43,487
0
L
Achilles
7,111
2,189
0
674
16,479
19,111
0
7,512
8,672
0
18,006
L
8,806
1,417
367
682
16,374
5,487
267
8,571
7,619
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
62,301
199
Minions Killed
249
0
Camps Cleared
0
1,526,325
Distance Traveled
1,693,683
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,822
754
54
3
0
339,320
0
W
Pele
12,890
758
87
5
0
381,405
2
L
Skadi
12,006
706
61
4
0
281,072
0
W
Sobek
12,769
751
42
2
0
337,723
0
W
Merlin
10,779
634
29
2
0
273,299
0
W
Amaterasu
13,041
767
37
2
0
361,936
0
L
Zeus
10,949
644
31
2
0
276,127
0
L
Kuzenbo
11,618
683
46
3
0
374,170
4
L
Achilles
11,158
656
17
1
0
302,193
1
L
Pele
11,442
673
44
3
0
292,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role