Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Candieee
Artemis
Level 125
God Stats
29W - 32L
1,554 SR
Queue Stats
211W - 206L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Give Up Nerds
Ne Zha
Level 160
God Stats
0W - 6L
1,190 SR
Queue Stats
333W - 340L
1,572 Elo+
Party 1
Merlin
Merlin
IHaveFinally
Merlin
Level 81
God Stats
13W - 13L
1,759 SR
Queue Stats
88W - 86L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
o0DG0o
Nu Wa
Level 44
God Stats
5W - 6L
1,527 SR
Queue Stats
62W - 76L
1,428 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,520 Elo+

VS

Team Averages
Level 69
1,462 SR
1,513 Elo+
Bastet
Bastet
BigBenDaSlayer4
Bastet
Level 83
God Stats
3W - 2L
1,171 SR
Queue Stats
24W - 30L
1,379 Elo+
Party 3
Medusa
Medusa
Callsign Void
Medusa
Level 11
God Stats
2W - 0L
1,662 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 3
Loki
Loki
MirageMainn
Loki
Level 102
God Stats
1W - 0L
1,285 SR
Queue Stats
68W - 56L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBrick001
Kuzenbo
Level 27
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 3L
1,653 Elo+
Solo
Persephone
Persephone
Thebanshees-wail
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 3 / 5
8,933
687
5,618
12,810
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Candieee
Artemis
16
1 / 6 / 1
8,877
683
6,540
11,336
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 8 / 1
9,117
701
15,475
15,978
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
3 / 3 / 3
9,001
692
13,953
8,461
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
o0DG0o
Nu Wa
15
3 / 5 / 2
9,144
703
12,473
9,882
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
10,827
833
6,067
12,353
6,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
9,255
712
6,586
14,409
4,695
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 9
11,611
893
11,140
12,599
5,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TheBrick001
Kuzenbo
18
5 / 0 / 18
11,490
884
16,792
23,232
41,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Thebanshees-wail
Persephone
17
3 / 3 / 12
10,777
829
9,192
8,928
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
24
25
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
5
0.83
W
3
3
8
2.33
W
1
3
6
1.33
L
Artemis
Candieee
Artemis
1
6
1
0.25
L
3
8
1
0.44
L
Merlin
3
3
3
1.5
W
12
1
9
16.5
W
Kuzenbo
TheBrick001
Kuzenbo
5
0
18
14
W
Persephone
Thebanshees-wail
Persephone
3
3
12
3
L
Nu Wa
o0DG0o
Nu Wa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,059
Damage
49,777
58,467
Taken
71,521
29,028
Mitigated
60,800
8,013
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,618
1,361
0
2,314
12,810
10,548
0
4,374
8,436
7,303
16,762
W
6,067
1,513
0
5,762
12,353
6,218
982
3,260
9,093
0
48,843
W
6,586
1,761
3
303
14,409
4,695
486
8,262
6,147
0
19,959
L
Artemis
Candieee
Artemis
6,540
2,297
0
1,541
11,336
4,497
1,072
5,962
5,374
0
30,030
L
15,475
4,076
0
2,918
15,978
7,372
0
7,008
8,970
0
40,477
L
Merlin
13,953
1,647
0
1,240
8,461
3,245
46
4,456
4,005
31,909
0
W
11,140
1,760
0
3,841
12,599
5,001
1,975
5,186
7,413
0
37,179
W
Kuzenbo
TheBrick001
Kuzenbo
16,792
4,844
0
6,278
23,232
41,723
66
8,598
14,634
34,798
0
W
Persephone
Thebanshees-wail
Persephone
9,192
265
0
1,181
8,928
3,163
2,120
2,205
6,720
35,465
0
L
Nu Wa
o0DG0o
Nu Wa
12,473
3,623
0
0
9,882
3,366
151
4,184
5,698
28,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
53,960
233
Minions Killed
274
0
Camps Cleared
0
1,265,373
Distance Traveled
1,456,621
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,933
687
47
4
0
301,596
0
W
Bastet
10,827
833
92
7
0
281,335
2
W
Medusa
9,255
712
28
2
0
288,536
1
L
Artemis
8,877
683
57
4
0
230,621
2
L
Ne Zha
9,117
701
50
4
0
236,370
3
L
Merlin
9,001
692
47
4
0
241,050
4
W
Loki
11,611
893
58
4
0
302,625
2
W
Kuzenbo
11,490
884
31
2
0
300,019
4
W
Persephone
10,777
829
65
5
0
284,106
0
L
Nu Wa
9,144
703
32
2
0
255,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role