Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Akroma
Jormungandr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,891 Elo+
Solo
Artemis
Artemis
AtlasTheGuardian
Artemis
Level 109
God Stats
2W - 3L
1,720 SR
Queue Stats
320W - 303L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
ikexaa
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 359L
1,560 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,612 Elo+

VS

Team Averages
Level 135
1,560 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Daegl
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,375 Elo+
Solo
Neith
Neith
NehruvianDoom
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,609 Elo+
Solo
Cthulhu
Cthulhu
spa-wdam
Cthulhu
Level 154
God Stats
14W - 15L
1,802 SR
Queue Stats
1,110W - 1,119L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 6 / 1
7,639
955
2,947
13,802
10,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
 
The Morrigan
13
1 / 6 / 3
6,630
829
7,087
4,907
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Akroma
Jormungandr
11
1 / 5 / 4
6,330
791
7,531
9,710
8,925
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 3
5,869
734
9,095
10,356
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
ikexaa
Ao Kuang
12
2 / 5 / 2
6,710
839
4,845
11,551
9,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 1 / 26
8,832
1,104
8,609
11,370
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
 
Zhong Kui
14
9 / 3 / 8
8,504
1,063
10,955
9,046
5,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Daegl
Arachne
14
7 / 1 / 19
8,487
1,061
7,054
8,792
3,920
14
5 / 1 / 24
8,465
1,058
12,990
6,358
3,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
spa-wdam
Cthulhu
14
6 / 1 / 21
8,388
1,049
7,545
9,192
9,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
7
Kills
31
31
Deaths
7
13
Assists
98
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
1
0.58
L
The Morrigan
 
The Morrigan
1
6
3
0.42
W
Cerberus
 
Cerberus
4
1
26
17
W
Zhong Kui
 
Zhong Kui
9
3
8
4.33
L
Jormungandr
Akroma
Jormungandr
1
5
4
0.6
L
0
9
3
0.17
W
Arachne
Daegl
Arachne
7
1
19
16.5
W
5
1
24
17
L
Ao Kuang
ikexaa
Ao Kuang
2
5
2
0.6
W
Cthulhu
spa-wdam
Cthulhu
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
47,153
50,326
Taken
44,758
35,866
Mitigated
33,940
7,028
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,947
322
341
1,537
13,802
10,865
0
7,624
6,178
0
5,753
L
The Morrigan
 
The Morrigan
7,087
436
228
324
4,907
2,072
0
2,248
2,608
15,672
0
W
Cerberus
 
Cerberus
8,609
1,423
1,116
5,097
11,370
11,939
534
4,580
6,790
18,662
0
W
Zhong Kui
 
Zhong Kui
10,955
1,442
0
3,438
9,046
5,615
1,212
4,521
4,525
20,699
0
L
Jormungandr
Akroma
Jormungandr
7,531
408
189
657
9,710
8,925
0
5,087
4,623
18,583
0
L
9,095
3,932
0
76
10,356
4,181
0
5,394
4,962
0
13,142
W
Arachne
Daegl
Arachne
7,054
4,530
1,048
4,706
8,792
3,920
1,610
3,253
5,539
0
10,093
W
12,990
6,015
1,784
2,672
6,358
3,027
1,864
3,815
2,543
0
29,345
L
Ao Kuang
ikexaa
Ao Kuang
4,845
320
621
3,055
11,551
9,823
0
6,705
4,846
10,139
0
W
Cthulhu
spa-wdam
Cthulhu
7,545
609
3,253
3,161
9,192
9,439
100
3,294
5,898
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
42,676
80
Minions Killed
103
0
Camps Cleared
0
588,341
Distance Traveled
844,923
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,639
955
5
1
0
110,122
1
L
The Morrigan
6,630
829
27
3
0
106,525
1
W
Cerberus
8,832
1,104
29
4
0
191,009
1
W
Zhong Kui
8,504
1,063
13
2
0
136,724
2
L
Jormungandr
6,330
791
28
4
0
126,783
0
L
Artemis
5,869
734
11
1
0
127,572
1
W
Arachne
8,487
1,061
11
1
0
192,436
3
W
Neith
8,465
1,058
31
4
0
159,300
2
L
Ao Kuang
6,710
839
9
1
0
117,339
2
W
Cthulhu
8,388
1,049
19
2
0
165,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role