Player Matchup

Zeus
Zeus
BlueSonic6969
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
JoeyWinsAgain
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,143 Elo+
Party 1
Artio
Artio
SuperiorityCmplx
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 1
Medusa
Medusa
elitduckling23
Medusa
Level 31
God Stats
4W - 13L
1,147 SR
Queue Stats
6W - 20L
1,199 Elo+
Party 1
Artemis
Artemis
rusticbarbaque
Artemis
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 16L
1,166 Elo+
Party 1
Team Averages
Level 25
1,386 SR
1,245 Elo+

VS

Team Averages
Level 84
1,440 SR
1,362 Elo+
Vulcan
Vulcan
JrDouglas666
Vulcan
Level 103
God Stats
3W - 4L
1,304 SR
Queue Stats
47W - 57L
1,419 Elo+
Solo
Eset
Eset
Lildarrell96
Eset
Level 63
God Stats
7W - 14L
1,414 SR
Queue Stats
42W - 68L
1,298 Elo+
Solo
King Arthur
King Arthur
TheDeathtoall
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,326 Elo+
Solo
Neith
Neith
Tipsy_Jokerr
Neith
Level 84
God Stats
6W - 7L
1,454 SR
Queue Stats
130W - 173L
1,335 Elo+
Solo
Hou Yi
Hou Yi
xMLGxSLOTHx
Hou Yi
Level 63
God Stats
12W - 5L
1,527 SR
Queue Stats
140W - 141L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,452
621
420
8,045
1,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
8,184
682
5,194
12,081
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 1
7,615
635
4,181
16,619
14,549
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 7 / 1
8,617
718
6,808
16,889
6,228
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 2
9,444
787
8,048
9,739
3,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 0 / 10
10,752
896
14,567
7,283
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 1
8,749
729
2,588
3,227
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
TheDeathtoall
King Arthur
17
9 / 4 / 6
10,419
868
8,897
11,364
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 0 / 12
10,295
858
10,610
6,325
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
18
7 / 2 / 7
10,418
868
15,230
12,834
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
27
27
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
5
2
0.4
W
Vulcan
5
0
10
10
W
2
0
1
2.5
L
0
5
1
0.1
W
King Arthur
TheDeathtoall
King Arthur
9
4
6
3
W
4
0
12
10
L
2
7
1
0.36
L
3
3
2
1.33
W
Hou Yi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
51,892
63,373
Taken
41,033
34,116
Mitigated
20,434
5,152
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
420
420
0
281
8,045
1,736
30
3,239
4,536
2,408
0
L
5,194
850
0
1,330
12,081
8,094
0
2,635
9,012
0
16,874
W
Vulcan
14,567
4,216
0
2,464
7,283
3,266
382
1,515
5,708
46,477
0
W
2,588
0
0
1,009
3,227
808
1,167
0
3,151
10,992
0
L
4,181
416
60
849
16,619
14,549
607
5,530
10,906
12,757
0
W
King Arthur
TheDeathtoall
King Arthur
8,897
755
31
693
11,364
7,381
554
694
10,481
0
26,360
W
10,610
5,072
0
2,427
6,325
3,236
2,187
1,214
5,075
0
41,873
L
6,808
2,221
310
979
16,889
6,228
753
3,847
12,808
0
36,098
L
8,048
2,921
259
1,084
9,739
3,509
0
1,120
8,273
0
32,752
W
Hou Yi
15,230
9,629
0
3,569
12,834
5,743
4,699
1,178
11,529
0
44,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
50,633
161
Minions Killed
244
0
Camps Cleared
0
996,717
Distance Traveled
1,109,775
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,452
621
3
0
0
104,106
1
L
Fenrir
8,184
682
25
2
0
248,333
0
W
Vulcan
10,752
896
72
6
0
245,482
3
W
Eset
8,749
729
19
2
0
127,573
1
L
Artio
7,615
635
18
2
0
230,521
0
W
King Arthur
10,419
868
35
3
0
238,421
0
W
Neith
10,295
858
59
5
0
255,917
2
L
Medusa
8,617
718
62
5
0
205,754
1
L
Artemis
9,444
787
53
4
0
208,003
0
W
Hou Yi
10,418
868
59
5
0
242,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role