Player Matchup

Bacchus
Bacchus
IIFenix98II
Bacchus
Level 128
God Stats
1W - 3L
1,166 SR
Queue Stats
94W - 102L
1,586 Elo+
Party 1
Ra
Ra
Manoloelbutanero
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 1
Neith
Neith
t41sl
Neith
Level 82
God Stats
6W - 27L
1,415 SR
Queue Stats
16W - 44L
1,303 Elo+
Solo
Team Averages
Level 73
1,360 SR
1,437 Elo+

VS

Team Averages
Level 113
1,500 SR
1,458 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Quosannte
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIFenix98II
Bacchus
14
4 / 7 / 3
10,170
848
9,994
17,145
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 6 / 3
8,744
729
5,814
9,072
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
t41sl
Neith
12
2 / 9 / 4
8,635
720
7,877
13,569
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
8 / 4 / 11
10,799
900
12,149
11,538
5,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
 
Sobek
13
3 / 1 / 16
10,151
846
6,728
18,127
20,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Quosannte
Baron Samedi
16
11 / 3 / 9
11,412
951
15,148
10,990
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
22
22
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
4
11
3.38
W
Sobek
 
Sobek
3
1
16
11
L
Bacchus
IIFenix98II
Bacchus
4
7
3
0.79
L
2
6
3
0.58
W
Baron Samedi
Quosannte
Baron Samedi
11
3
9
5.17
L
Neith
t41sl
Neith
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
34,025
39,786
Taken
40,655
27,146
Mitigated
32,782
6,273
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,149
7,168
0
3,445
11,538
5,168
1,463
5,886
5,652
0
56,861
W
Sobek
 
Sobek
6,728
764
0
3,086
18,127
20,756
76
3,746
13,061
12,679
0
L
Bacchus
IIFenix98II
Bacchus
9,994
1,191
0
2,460
17,145
19,823
0
8,609
8,536
24,022
0
L
5,814
545
312
959
9,072
3,277
0
6,579
2,481
27,171
0
W
Baron Samedi
Quosannte
Baron Samedi
15,148
1,361
1,814
4,381
10,990
6,858
834
6,496
4,494
37,386
0
L
Neith
t41sl
Neith
7,877
5,096
51
2,491
13,569
4,046
0
6,733
6,836
0
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
32,362
86
Minions Killed
148
2
Camps Cleared
8
655,273
Distance Traveled
661,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,799
900
97
8
8
213,128
0
W
Sobek
10,151
846
8
1
0
233,630
0
L
Bacchus
10,170
848
30
3
1
246,155
1
L
Ra
8,744
729
30
3
0
233,356
1
W
Baron Samedi
11,412
951
43
4
0
214,744
2
L
Neith
8,635
720
26
2
1
175,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role