Player Matchup

Hercules
Hercules
A187Deaths Wish
Hercules
Level 139
God Stats
2W - 2L
1,658 SR
Queue Stats
62W - 44L
1,593 Elo+
Solo
The Morrigan
The Morrigan
MrStealYourUwU
The Morrigan
Level 160
God Stats
6W - 3L
1,749 SR
Queue Stats
278W - 196L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
OIBigRigs
Ne Zha
Level 149
God Stats
2W - 1L
1,860 SR
Queue Stats
32W - 35L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
ThaPizzaGod
Cthulhu
Level 140
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 18L
1,636 Elo+
Party 1
Skadi
Skadi
x9Juice9Wrld9
Skadi
Level 115
God Stats
0W - 2L
1,315 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Team Averages
Level 141
1,672 SR
1,572 Elo+

VS

Team Averages
Level 141
1,498 SR
1,498 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HarryBushwaker6
Geb
Level 146
God Stats
6W - 2L
1,624 SR
Queue Stats
106W - 108L
1,509 Elo+
Party 2
Awilix
Awilix
xginks
Awilix
Level 156
God Stats
16W - 13L
1,365 SR
Queue Stats
413W - 409L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 5
8,991
692
9,251
16,113
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
MrStealYourUwU
The Morrigan
17
4 / 5 / 3
9,543
734
15,365
10,409
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
OIBigRigs
Ne Zha
16
2 / 3 / 4
9,270
713
13,114
13,197
7,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ThaPizzaGod
Cthulhu
14
0 / 7 / 6
8,367
644
7,976
17,167
16,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 7 / 6
8,651
665
4,443
13,812
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 0 / 8
12,052
927
27,668
8,209
5,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Olorun
 
Olorun
19
5 / 1 / 13
10,960
843
15,830
15,117
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
 
Guan Yu
17
3 / 3 / 14
9,731
749
9,201
18,670
16,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 14
10,092
776
5,430
13,304
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
xginks
Awilix
17
4 / 3 / 9
9,862
759
4,553
9,401
3,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
8
Kills
24
24
Deaths
8
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
8
15
W
Olorun
 
Olorun
5
1
13
11.5
W
Guan Yu
 
Guan Yu
3
3
14
3.33
L
Hercules
2
2
5
2.25
W
1
1
14
8
L
The Morrigan
MrStealYourUwU
The Morrigan
4
5
3
1.1
L
Ne Zha
OIBigRigs
Ne Zha
2
3
4
1.33
L
Cthulhu
ThaPizzaGod
Cthulhu
0
7
6
0.43
L
0
7
6
0.43
W
Awilix
xginks
Awilix
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
62,682
70,698
Taken
64,701
43,263
Mitigated
46,820
12,244
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,668
4,650
0
1,330
8,209
5,244
930
2,642
5,539
79,074
0
W
Olorun
 
Olorun
15,830
9,617
1,752
8,573
15,117
6,523
3,356
7,715
7,333
54,506
0
W
Guan Yu
 
Guan Yu
9,201
1,101
2,279
4,460
18,670
16,695
598
5,502
12,886
7,105
23,699
L
Hercules
9,251
1,759
0
4,935
16,113
10,882
0
10,764
5,349
0
22,130
W
5,430
299
0
1,255
13,304
14,400
122
4,263
8,853
14,534
0
L
The Morrigan
MrStealYourUwU
The Morrigan
15,365
2,363
0
267
10,409
3,673
0
7,744
2,541
40,643
0
L
Ne Zha
OIBigRigs
Ne Zha
13,114
645
0
2,774
13,197
7,642
0
10,231
2,966
0
40,522
L
Cthulhu
ThaPizzaGod
Cthulhu
7,976
61
819
1,199
17,167
16,700
0
12,839
4,328
21,618
0
L
4,443
1,499
0
2,250
13,812
4,366
0
9,400
4,412
0
32,025
W
Awilix
xginks
Awilix
4,553
1,756
0
1,067
9,401
3,958
1,154
3,324
6,041
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
52,697
231
Minions Killed
284
0
Camps Cleared
0
1,292,540
Distance Traveled
1,442,874
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,052
927
127
10
0
292,511
4
W
Olorun
10,960
843
82
6
0
248,250
0
W
Guan Yu
9,731
749
39
3
0
278,234
0
L
Hercules
8,991
692
34
3
0
258,719
4
W
Geb
10,092
776
4
0
0
311,287
1
L
The Morrigan
9,543
734
63
5
0
246,270
2
L
Ne Zha
9,270
713
64
5
0
296,354
1
L
Cthulhu
8,367
644
18
1
0
260,197
3
L
Skadi
8,651
665
52
4
0
231,000
6
W
Awilix
9,862
759
32
2
0
312,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role