Player Matchup

Sun Wukong
Sun Wukong
Arckaes
Sun Wukong
Level 67
God Stats
7W - 5L
1,753 SR
Queue Stats
264W - 266L
1,436 Elo+
Solo
Chaac
Chaac
BreadEater12
Chaac
Level 158
God Stats
3W - 2L
1,688 SR
Queue Stats
147W - 122L
1,619 Elo+
Party 1
Eset
Eset
Brummieboii
Eset
Level 158
God Stats
14W - 5L
1,673 SR
Queue Stats
274W - 202L
1,655 Elo+
Party 1
Thanatos
Thanatos
Speknekje
Thanatos
Level 100
God Stats
4W - 6L
1,677 SR
Queue Stats
273W - 210L
1,637 Elo+
Party 1
Hera
Hera
ZemGaming
Hera
Level 46
God Stats
2W - 5L
1,523 SR
Queue Stats
142W - 69L
1,683 Elo+
Party 1
Team Averages
Level 106
1,663 SR
1,606 Elo+

VS

Team Averages
Level 44
1,471 SR
1,499 Elo+
Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DeLoVoD
Shiva
Level 122
God Stats
8W - 10L
1,531 SR
Queue Stats
37W - 48L
1,390 Elo+
Solo
Ares
Ares
Maligain
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 2
Thor
Thor
Paarthurnaxx
Thor
Level 4
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 2
Zeus
Zeus
lordomination
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arckaes
Sun Wukong
10
0 / 2 / 6
5,680
568
3,088
6,808
4,148
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 3
5,609
561
4,147
8,717
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 7
5,798
580
4,098
4,675
1,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Speknekje
Thanatos
12
12 / 0 / 1
7,376
738
7,398
6,280
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
10
1 / 1 / 3
5,571
557
1,406
3,597
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 3 / 0
5,269
527
2,815
6,782
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
DeLoVoD
Shiva
8
2 / 3 / 0
5,559
556
3,560
7,923
3,677
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
7
0 / 3 / 0
4,660
466
952
5,660
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
2 / 3 / 1
4,785
479
1,530
5,170
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
4,647
465
2,401
4,622
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
6
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
0
0.67
W
Sun Wukong
Arckaes
Sun Wukong
0
2
6
1.5
W
3
2
3
2.25
W
1
1
7
4.5
L
Shiva
DeLoVoD
Shiva
2
3
0
0.67
L
Ares
0
3
0
0
L
2
3
1
0.83
W
Thanatos
Speknekje
Thanatos
12
0
1
12.5
W
Hera
1
1
3
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
11,258
30,077
Taken
30,157
12,839
Mitigated
9,043
14,759
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,815
1,412
0
1,463
6,782
1,627
0
2,161
4,621
0
32,381
W
Sun Wukong
Arckaes
Sun Wukong
3,088
610
0
1,503
6,808
4,148
0
485
6,323
0
24,140
W
4,147
1,849
0
3,011
8,717
3,455
0
712
8,005
0
30,315
W
4,098
858
475
1,547
4,675
1,749
345
509
4,166
23,082
2,182
L
Shiva
DeLoVoD
Shiva
3,560
960
0
826
7,923
3,677
0
283
7,640
0
22,836
L
Ares
952
0
0
290
5,660
2,056
0
2,085
3,575
3,745
0
L
1,530
596
0
868
5,170
933
0
229
4,941
0
10,466
W
Thanatos
Speknekje
Thanatos
7,398
1,640
0
7,277
6,280
2,535
0
1,509
4,611
0
38,309
W
Hera
1,406
331
46
900
3,597
952
1,269
138
3,459
27,311
0
L
2,401
972
0
0
4,622
750
0
536
4,086
12,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
24,920
247
Minions Killed
181
0
Camps Cleared
0
1,078,454
Distance Traveled
901,143
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,269
527
62
6
0
198,127
5
W
Sun Wukong
5,680
568
38
4
0
212,793
0
W
Chaac
5,609
561
55
6
0
218,732
1
W
Eset
5,798
580
41
4
0
200,440
2
L
Shiva
5,559
556
55
6
0
146,560
3
L
Ares
4,660
466
10
1
0
171,494
0
L
Thor
4,785
479
25
3
0
214,509
0
W
Thanatos
7,376
738
69
7
0
252,990
3
W
Hera
5,571
557
44
4
0
193,499
2
L
Zeus
4,647
465
29
3
0
170,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role