Player Matchup

Nu Wa
Nu Wa
BIG BAD R33DER
Nu Wa
Level 99
God Stats
4W - 5L
1,546 SR
Queue Stats
122W - 124L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
WheelchairJames
Sylvanus
Level 24
God Stats
34W - 25L
1,580 SR
Queue Stats
39W - 39L
1,505 Elo+
Party 2
Medusa
Medusa
XxMINIMAYH3MxX
Medusa
Level 147
God Stats
2W - 2L
1,821 SR
Queue Stats
122W - 130L
1,552 Elo+
Party 2
Team Averages
Level 90
1,649 SR
1,531 Elo+

VS

Team Averages
Level 112
1,433 SR
1,372 Elo+
Bastet
Bastet
Bloody2Bones
Bastet
Level 149
God Stats
30W - 26L
1,317 SR
Queue Stats
116W - 164L
1,328 Elo+
Party 1
Geb
Geb
IchNixWasDu
Geb
Level 123
God Stats
17W - 16L
1,481 SR
Queue Stats
179W - 237L
1,415 Elo+
Party 1
Thoth
Thoth
THeLaSTDeViL879
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 238L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
10,014
715
10,159
6,220
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
1 / 1 / 10
10,144
725
800
9,179
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 5
10,633
760
13,045
9,103
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 4 / 0
8,406
600
8,627
10,148
2,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 2
8,734
624
6,046
11,139
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 2
7,858
561
5,507
8,005
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Bastet
2
4
0
0.5
L
0
2
2
0.5
L
0
7
2
0.14
W
Sylvanus
1
1
10
6
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
20,180
24,502
Taken
29,292
9,340
Mitigated
15,290
10,368
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,159
3,166
0
781
6,220
1,928
1,293
3,298
2,922
36,703
0
L
Bastet
8,627
1,164
0
1,041
10,148
2,547
0
3,697
6,275
0
30,153
L
6,046
0
0
2,734
11,139
11,115
0
3,429
7,301
32,416
0
L
5,507
48
0
274
8,005
1,628
0
3,249
4,451
31,645
0
W
Sylvanus
800
332
4,419
4,668
9,179
4,217
147
4,681
4,498
6,098
0
W
13,045
3,869
0
500
9,103
3,195
1,411
4,116
4,987
0
58,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
24,998
186
Minions Killed
164
10
Camps Cleared
3
790,907
Distance Traveled
698,397
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,014
715
66
5
4
248,987
4
L
Bastet
8,406
600
62
4
3
243,199
0
L
Geb
8,734
624
40
3
0
244,596
2
L
Thoth
7,858
561
62
4
0
210,602
2
W
Sylvanus
10,144
725
10
1
0
256,724
0
W
Medusa
10,633
760
110
8
6
285,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role