Player Matchup

Gilgamesh
Gilgamesh
Apx Broken
Gilgamesh
Level 57
God Stats
1W - 6L
1,374 SR
Queue Stats
23W - 32L
1,429 Elo+
Solo
Thanatos
Thanatos
BalmierTea35
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,524 Elo+
Party 2
Tyr
Tyr
ElderBloodDemon
Tyr
Level 44
God Stats
3W - 4L
1,606 SR
Queue Stats
43W - 43L
1,473 Elo+
Party 2
Anubis
Anubis
R0b-THE-G0d007
Anubis
Level 86
God Stats
4W - 7L
1,660 SR
Queue Stats
116W - 129L
1,437 Elo+
Solo
Sol
Sol
SkywardEcho
Sol
Level 27
God Stats
0W - 5L
1,511 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Team Averages
Level 56
1,530 SR
1,473 Elo+

VS

Team Averages
Level 53
1,437 SR
1,411 Elo+
Amaterasu
Amaterasu
FreeZ-o-R
Amaterasu
Level 29
God Stats
5W - 6L
1,443 SR
Queue Stats
36W - 56L
1,363 Elo+
Party 1
Izanami
Izanami
Tenchon2001
Izanami
Level 35
God Stats
4W - 4L
1,380 SR
Queue Stats
15W - 21L
1,375 Elo+
Solo
Arachne
Arachne
amgtil101
Arachne
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Sol
Sol
kimbacon
Sol
Level 137
God Stats
151W - 122L
1,495 SR
Queue Stats
395W - 421L
1,420 Elo+
Solo
Cerberus
Cerberus
xXExodusXx-
Cerberus
Level 42
God Stats
4W - 9L
1,366 SR
Queue Stats
65W - 91L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apx Broken
Gilgamesh
11
2 / 5 / 6
7,309
522
8,459
13,184
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
BalmierTea35
Thanatos
12
3 / 7 / 2
7,568
541
5,143
11,366
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 4
7,149
511
5,587
9,754
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 7 / 0
6,870
491
6,187
8,693
3,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 3
7,436
531
9,775
7,994
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FreeZ-o-R
Amaterasu
14
7 / 2 / 7
8,591
614
7,438
13,136
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Tenchon2001
Izanami
12
1 / 3 / 7
6,893
492
3,887
7,642
2,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
amgtil101
Arachne
14
7 / 2 / 8
8,292
592
6,484
10,836
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 9
8,739
624
10,641
11,669
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xXExodusXx-
Cerberus
12
3 / 1 / 10
7,319
523
8,623
15,618
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
11
Kills
25
26
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apx Broken
Gilgamesh
2
5
6
1
L
Thanatos
BalmierTea35
Thanatos
3
7
2
0.57
L
1
3
4
1
W
Amaterasu
FreeZ-o-R
Amaterasu
7
2
7
5.25
L
2
7
0
0.29
L
3
4
3
1.13
W
Izanami
Tenchon2001
Izanami
1
3
7
1.5
W
Arachne
amgtil101
Arachne
7
2
8
5.5
W
7
3
9
3.83
W
Cerberus
xXExodusXx-
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
37,073
50,991
Taken
58,901
27,385
Mitigated
24,371
11,258
Healing
27,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apx Broken
Gilgamesh
8,459
2,433
0
1,930
13,184
9,300
0
4,172
8,779
0
35,411
L
Thanatos
BalmierTea35
Thanatos
5,143
1,603
0
3,657
11,366
3,354
0
4,711
6,535
0
27,014
L
5,587
1,356
0
1,822
9,754
9,550
0
2,210
7,473
0
28,431
W
Amaterasu
FreeZ-o-R
Amaterasu
7,438
4,045
182
7,451
13,136
5,303
448
610
12,276
0
45,215
L
6,187
98
0
1,297
8,693
3,437
502
3,732
4,833
31,015
0
L
9,775
2,773
0
2,552
7,994
1,744
460
2,794
5,058
41,768
0
W
Izanami
Tenchon2001
Izanami
3,887
2,797
261
2,475
7,642
2,161
48
3,425
4,181
0
34,972
W
Arachne
amgtil101
Arachne
6,484
3,957
0
4,154
10,836
3,838
0
2,761
7,968
0
43,518
W
10,641
4,021
0
6,467
11,669
3,816
1,166
2,471
9,163
51,519
6,552
W
Cerberus
xXExodusXx-
Cerberus
8,623
930
0
6,058
15,618
9,253
0
6,695
8,923
24,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
39,834
275
Minions Killed
354
0
Camps Cleared
0
1,289,996
Distance Traveled
1,410,988
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,309
522
57
4
0
284,256
2
L
Thanatos
7,568
541
45
3
0
277,772
0
L
Tyr
7,149
511
51
4
0
268,708
2
W
Amaterasu
8,591
614
82
6
0
304,364
2
L
Anubis
6,870
491
52
4
0
199,502
8
L
Sol
7,436
531
70
5
0
259,758
1
W
Izanami
6,893
492
63
5
0
247,154
5
W
Arachne
8,292
592
66
5
0
280,258
2
W
Sol
8,739
624
89
6
0
273,561
1
W
Cerberus
7,319
523
54
4
0
305,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role