Player Matchup

Thoth
Thoth
I_Obey_Jalen
Thoth
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 248L
1,382 Elo+
Party 1
Apollo
Apollo
Jack28717
Apollo
Level 95
God Stats
14W - 13L
1,555 SR
Queue Stats
662W - 675L
1,471 Elo+
Solo
Set
Set
Littt Party
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,479 Elo+
Solo
Shiva
Shiva
Luna_Muerta77
Shiva
Level 87
God Stats
18W - 17L
1,599 SR
Queue Stats
429W - 464L
1,423 Elo+
Party 1
Achilles
Achilles
nt29
Achilles
Level 110
God Stats
1W - 5L
1,133 SR
Queue Stats
309W - 316L
1,460 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,443 Elo+

VS

Team Averages
Level 82
1,449 SR
1,459 Elo+
Chaac
Chaac
FreeSpeech2020
Chaac
Level 69
God Stats
33W - 31L
1,583 SR
Queue Stats
86W - 103L
1,444 Elo+
Party 2
Thor
Thor
Senor DeadSh0T
Thor
Level 99
God Stats
3W - 5L
1,314 SR
Queue Stats
72W - 66L
1,528 Elo+
Solo
Izanami
Izanami
TrbTimes
Izanami
Level 87
God Stats
2W - 3L
1,308 SR
Queue Stats
81W - 87L
1,461 Elo+
Party 2
Atlas
Atlas
VVormwood9303
Atlas
Level 65
God Stats
39W - 38L
1,516 SR
Queue Stats
196W - 232L
1,482 Elo+
Solo
Chang'e
Chang'e
mojotyson
Chang'e
Level 88
God Stats
3W - 3L
1,523 SR
Queue Stats
65W - 74L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,280
520
4,544
6,951
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Jack28717
Apollo
12
4 / 3 / 0
7,361
526
7,265
8,776
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 2
8,669
619
8,536
12,086
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 3
6,647
475
4,291
13,016
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
nt29
Achilles
13
2 / 6 / 3
7,788
556
9,825
18,206
10,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
8,550
611
15,067
19,376
14,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 5 / 2
8,561
612
6,762
10,077
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TrbTimes
Izanami
12
2 / 3 / 2
7,709
551
7,364
7,146
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 7
8,079
577
5,916
9,365
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
mojotyson
Chang'e
13
1 / 2 / 2
7,158
511
5,783
8,992
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
14
Kills
19
19
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
1
4
2
0.5
L
Apollo
Jack28717
Apollo
4
3
0
1.33
L
6
2
2
3.5
L
1
4
3
0.63
W
9
5
2
2
W
Izanami
TrbTimes
Izanami
2
3
2
1
W
2
0
7
5.5
W
Chang'e
mojotyson
Chang'e
1
2
2
1
L
Achilles
nt29
Achilles
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
40,892
59,035
Taken
54,956
27,175
Mitigated
31,275
17,657
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,067
5,644
0
8,354
19,376
14,502
574
1,141
18,191
0
54,972
L
4,544
638
0
492
6,951
2,075
568
2,155
4,796
42,055
0
L
Apollo
Jack28717
Apollo
7,265
4,316
0
2,800
8,776
2,423
0
2,621
6,155
0
42,814
L
8,536
4,112
0
2,168
12,086
4,869
0
3,905
8,181
0
52,369
L
4,291
632
774
4,133
13,016
6,999
0
3,018
9,998
0
22,493
W
6,762
1,392
0
250
10,077
3,136
0
694
9,291
0
36,091
W
Izanami
TrbTimes
Izanami
7,364
4,500
0
1,674
7,146
2,155
1,100
0
7,146
0
50,749
W
5,916
2,407
0
3,123
9,365
7,820
264
665
8,640
20,250
0
W
Chang'e
mojotyson
Chang'e
5,783
258
275
4,481
8,992
3,662
606
1,686
7,144
48,841
0
L
Achilles
nt29
Achilles
9,825
5,137
0
7,290
18,206
10,809
718
0
18,206
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
40,057
395
Minions Killed
360
0
Camps Cleared
0
1,342,005
Distance Traveled
1,284,821
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,550
611
86
6
0
244,467
1
L
Thoth
7,280
520
96
7
0
265,558
2
L
Apollo
7,361
526
91
7
0
264,616
4
L
Set
8,669
619
94
7
0
298,272
0
L
Shiva
6,647
475
38
3
0
282,960
4
W
Thor
8,561
612
61
4
0
266,467
1
W
Izanami
7,709
551
101
7
0
252,854
4
W
Atlas
8,079
577
27
2
0
271,510
4
W
Chang'e
7,158
511
85
6
0
249,523
2
L
Achilles
7,788
556
76
5
0
230,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role