Player Matchup

Gilgamesh
Gilgamesh
CoffeeCascade26
Gilgamesh
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
453W - 460L
1,535 Elo+
Solo
Charybdis
Charybdis
DocAquarius7
Charybdis
Level 117
God Stats
18W - 22L
1,533 SR
Queue Stats
205W - 216L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
WZX-Silvexz
Hun Batz
Level 100
God Stats
0W - 4L
1,257 SR
Queue Stats
350W - 364L
1,401 Elo+
Solo
Atlas
Atlas
bachergang
Atlas
Level 74
God Stats
4W - 1L
1,725 SR
Queue Stats
79W - 83L
1,387 Elo+
Party 2
Sol
Sol
juanjorios2003
Sol
Level 88
God Stats
17W - 15L
1,545 SR
Queue Stats
71W - 64L
1,564 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,457 Elo+

VS

Team Averages
Level 96
1,503 SR
1,448 Elo+
Artemis
Artemis
Chromedragon483
Artemis
Level 118
God Stats
5W - 3L
1,720 SR
Queue Stats
179W - 167L
1,574 Elo+
Party 1
Khepri
Khepri
Zombie Clone
Khepri
Level 93
God Stats
17W - 16L
1,522 SR
Queue Stats
196W - 225L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
abdiasxd_silva98
Erlang Shen
Level 59
God Stats
2W - 0L
1,722 SR
Queue Stats
86W - 88L
1,429 Elo+
Solo
Agni
Agni
shadowman950
Agni
Level 87
God Stats
2W - 8L
1,163 SR
Queue Stats
176W - 197L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
xDarkXMangomanx
Ao Kuang
Level 122
God Stats
7W - 10L
1,387 SR
Queue Stats
500W - 498L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoffeeCascade26
Gilgamesh
19
2 / 4 / 3
11,770
512
15,848
21,992
22,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DocAquarius7
Charybdis
17
1 / 4 / 2
10,046
437
11,571
18,075
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
WZX-Silvexz
Hun Batz
17
4 / 5 / 0
10,569
460
8,588
17,542
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
16
2 / 5 / 4
10,745
467
10,339
23,809
22,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 6 / 0
11,588
504
14,640
24,058
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
13,123
571
26,529
19,264
8,770
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
18
2 / 1 / 13
11,668
507
7,295
12,392
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
abdiasxd_silva98
Erlang Shen
18
1 / 4 / 5
11,464
498
10,499
22,245
20,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 9
11,173
486
15,882
12,165
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
20
13 / 0 / 5
13,513
588
17,641
15,972
10,079
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
24
24
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Gilgamesh
CoffeeCascade26
Gilgamesh
2
4
3
0.88
L
Charybdis
DocAquarius7
Charybdis
1
4
2
0.5
L
Hun Batz
WZX-Silvexz
Hun Batz
4
5
0
0.8
W
Khepri
2
1
13
8.5
W
Erlang Shen
abdiasxd_silva98
Erlang Shen
1
4
5
0.88
L
Atlas
2
5
4
0.8
L
4
6
0
0.67
W
2
6
9
1.08
W
Ao Kuang
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,986
Damage
77,846
105,476
Taken
82,038
63,551
Mitigated
60,773
31,194
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,529
16,228
0
12,050
19,264
8,770
2,728
4,654
14,517
0
120,297
L
Gilgamesh
CoffeeCascade26
Gilgamesh
15,848
6,392
0
3,969
21,992
22,483
104
6,297
15,695
0
88,055
L
Charybdis
DocAquarius7
Charybdis
11,571
7,755
0
6,727
18,075
5,150
682
4,746
13,329
0
81,171
L
Hun Batz
WZX-Silvexz
Hun Batz
8,588
2,912
0
1,661
17,542
5,690
0
3,436
14,106
0
77,399
W
Khepri
7,295
1,184
0
2,025
12,392
15,257
518
5,098
7,294
33,942
0
W
Erlang Shen
abdiasxd_silva98
Erlang Shen
10,499
6,086
0
3,656
22,245
20,453
285
2,082
19,352
0
66,180
L
Atlas
10,339
3,187
3,331
3,551
23,809
22,396
232
10,704
13,105
36,905
0
L
14,640
3,656
0
11,955
24,058
7,832
994
15,023
9,035
105,092
3,822
W
15,882
335
81
1,247
12,165
6,214
632
6,446
5,675
74,250
0
W
Ao Kuang
17,641
2,811
0
10,737
15,972
10,079
0
6,205
9,677
93,404
20,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,718
Gold Earned
60,941
638
Minions Killed
627
0
Camps Cleared
0
2,064,539
Distance Traveled
2,237,848
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,123
571
187
8
0
403,496
6
L
Gilgamesh
11,770
512
147
6
0
415,554
3
L
Charybdis
10,046
437
139
6
0
411,235
7
L
Hun Batz
10,569
460
119
5
0
452,867
1
W
Khepri
11,668
507
44
2
0
464,381
2
W
Erlang Shen
11,464
498
136
6
0
419,602
1
L
Atlas
10,745
467
54
2
0
402,379
3
L
Sol
11,588
504
179
8
0
382,504
3
W
Agni
11,173
486
125
5
0
423,639
3
W
Ao Kuang
13,513
588
135
6
0
526,730
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role