Player Matchup

Neith
Neith
KrotecKrot
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
NEITRIK
Yemoja
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,691 Elo+
Party 2
Mulan
Mulan
VegétaSenpai
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Thoth
Thoth
itsekSaS
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Thanatos
Thanatos
kmlkmljkl2
Thanatos
Level 8
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Team Averages
Level 37
1,457 SR
1,418 Elo+

VS

Team Averages
Level 66
1,486 SR
1,523 Elo+
Neith
Neith
LuciferKaotic
Neith
Level 20
God Stats
4W - 6L
1,488 SR
Queue Stats
25W - 29L
1,483 Elo+
Party 4
Bellona
Bellona
Merilinda
Bellona
Level 106
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo
Da Ji
Da Ji
Raihto
Da Ji
Level 49
God Stats
4W - 5L
1,441 SR
Queue Stats
52W - 52L
1,556 Elo+
Party 4
Nox
Nox
cuoya
Nox
Level 42
God Stats
10W - 19L
1,592 SR
Queue Stats
100W - 175L
1,480 Elo+
Party 3
Kuzenbo
Kuzenbo
mahoemada
Kuzenbo
Level 112
God Stats
7W - 6L
1,424 SR
Queue Stats
240W - 318L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 5 / 5
14,561
520
20,064
17,628
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
NEITRIK
Yemoja
20
3 / 1 / 5
12,113
433
4,469
17,380
20,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 4 / 7
15,853
566
33,611
37,029
46,126
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
itsekSaS
Thoth
18
3 / 6 / 4
12,259
438
11,813
11,767
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
kmlkmljkl2
Thanatos
20
11 / 10 / 8
14,504
518
18,125
29,747
11,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
12,779
456
12,439
15,304
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Merilinda
Bellona
19
2 / 9 / 5
12,102
432
6,982
25,637
22,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Raihto
Da Ji
20
12 / 10 / 3
14,767
527
25,100
26,736
12,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
cuoya
Nox
19
4 / 7 / 4
12,924
462
9,228
18,786
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
mahoemada
Kuzenbo
19
6 / 6 / 8
12,418
444
19,796
28,396
40,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
35
Kills
25
26
Deaths
35
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
6
5
5
1.7
L
1
3
7
1.5
L
Bellona
Merilinda
Bellona
2
9
5
0.5
W
Yemoja
NEITRIK
Yemoja
3
1
5
5.5
L
Da Ji
Raihto
Da Ji
12
10
3
1.35
W
12
4
7
3.88
L
Nox
cuoya
Nox
4
7
4
0.86
W
Thoth
itsekSaS
Thoth
3
6
4
0.83
W
Thanatos
kmlkmljkl2
Thanatos
11
10
8
1.5
L
Kuzenbo
mahoemada
Kuzenbo
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,082
Damage
73,545
113,551
Taken
114,859
88,542
Mitigated
87,393
43,755
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,064
7,981
4
2,058
17,628
6,899
1,539
3,572
14,056
0
121,170
L
12,439
2,512
0
6,679
15,304
6,045
228
2,045
13,213
0
103,345
L
Bellona
Merilinda
Bellona
6,982
2,978
0
6,562
25,637
22,276
1,320
1,121
23,832
0
61,304
W
Yemoja
NEITRIK
Yemoja
4,469
907
1,738
2,320
17,380
20,365
348
3,672
13,708
40,183
0
L
Da Ji
Raihto
Da Ji
25,100
7,124
0
6,806
26,736
12,258
0
1,403
24,906
0
111,522
W
33,611
8,158
0
15,360
37,029
46,126
1,673
8,317
28,712
1,493
120,865
L
Nox
cuoya
Nox
9,228
335
323
3,437
18,786
6,752
526
6,299
12,269
56,641
0
W
Thoth
itsekSaS
Thoth
11,813
315
0
1,969
11,767
3,680
1,315
4,844
6,923
61,829
0
W
Thanatos
kmlkmljkl2
Thanatos
18,125
6,425
0
20,306
29,747
11,472
215
8,619
20,837
0
116,735
L
Kuzenbo
mahoemada
Kuzenbo
19,796
6,485
0
500
28,396
40,062
132
6,860
21,027
62,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,290
Gold Earned
64,990
689
Minions Killed
603
0
Camps Cleared
0
2,270,799
Distance Traveled
2,409,900
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,561
520
223
8
0
428,036
3
L
Neith
12,779
456
182
7
0
463,747
11
L
Bellona
12,102
432
116
4
0
419,080
1
W
Yemoja
12,113
433
47
2
0
524,419
11
L
Da Ji
14,767
527
128
5
0
470,404
8
W
Mulan
15,853
566
187
7
0
464,662
0
L
Nox
12,924
462
124
4
0
521,402
3
W
Thoth
12,259
438
109
4
0
398,416
1
W
Thanatos
14,504
518
123
4
0
455,266
3
L
Kuzenbo
12,418
444
53
2
0
535,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role