Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DerGingMitG
Pele
Level 63
God Stats
7W - 2L
1,754 SR
Queue Stats
181W - 67L
1,642 Elo+
Party 3
Ra
Ra
HooVna
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,716 Elo+
Party 3
Sol
Sol
Silibrin
Sol
Level 101
God Stats
1W - 1L
1,838 SR
Queue Stats
201W - 168L
1,454 Elo+
Party 2
Hachiman
Hachiman
TeddyLeiers
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 40
1,618 SR
1,562 Elo+

VS

Team Averages
Level 45
1,520 SR
1,590 Elo+
Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Maligain
Ymir
Level 6
God Stats
2W - 4L
1,470 SR
Queue Stats
2W - 7L
1,398 Elo+
Party 1
Thor
Thor
Paarthurnaxx
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,811 Elo+
Party 1
Nu Wa
Nu Wa
SneakyFingerIn
Nu Wa
Level 128
God Stats
18W - 19L
1,413 SR
Queue Stats
382W - 410L
1,429 Elo+
Solo
Guan Yu
Guan Yu
lordomination
Guan Yu
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 3
4,558
651
1,013
3,761
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 2
5,500
786
2,554
3,370
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
9
2 / 1 / 0
5,086
727
1,735
3,351
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 2 / 0
4,927
704
4,706
3,259
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
TeddyLeiers
Hachiman
7
0 / 1 / 2
4,346
621
2,147
2,858
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
3 / 0 / 1
4,828
690
3,907
4,286
1,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
5
1 / 3 / 1
4,005
572
727
4,473
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 1
4,009
573
993
4,785
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
2,907
415
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
7
1 / 3 / 0
3,984
569
1,178
4,330
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Apollo
 
Apollo
3
0
1
3.5
W
4
0
2
5
W
Ra
2
1
0
2
L
Ymir
1
3
1
0.5
L
0
3
1
0.17
W
3
2
0
1.5
L
0
0
0
0
W
Hachiman
TeddyLeiers
Hachiman
0
1
2
1
L
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
6,805
16,599
Taken
17,874
4,746
Mitigated
6,111
5,610
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,013
54
0
792
3,761
1,542
108
465
3,296
6,528
0
L
Apollo
 
Apollo
3,907
2,846
0
992
4,286
1,005
0
3,073
1,213
0
21,798
W
2,554
1,020
0
2,115
3,370
894
0
36
3,311
0
28,573
W
Ra
1,735
345
0
870
3,351
1,026
144
0
3,351
27,739
0
L
Ymir
727
216
0
257
4,473
1,547
0
3,198
1,275
4,506
0
L
993
473
0
344
4,785
1,203
0
1,121
3,664
0
9,400
W
4,706
2,594
0
1,298
3,259
656
624
226
3,033
33,305
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
TeddyLeiers
Hachiman
2,147
1,397
0
535
2,858
628
122
0
2,772
0
13,379
L
Guan Yu
1,178
200
0
754
4,330
2,356
0
62
4,268
0
6,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
19,733
237
Minions Killed
95
0
Camps Cleared
0
722,768
Distance Traveled
603,189
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,558
651
0
0
0
147,154
2
L
Apollo
4,828
690
37
5
0
152,915
3
W
Pele
5,500
786
71
10
0
179,774
0
W
Ra
5,086
727
64
9
0
150,873
0
L
Ymir
4,005
572
11
2
0
144,373
1
L
Thor
4,009
573
32
5
0
158,997
0
W
Sol
4,927
704
76
11
0
133,008
2
L
Nu Wa
2,907
415
0
0
0
0
0
W
Hachiman
4,346
621
26
4
0
111,959
0
L
Guan Yu
3,984
569
15
2
0
146,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role