Player Matchup

The Morrigan
The Morrigan
AleksaAandar
The Morrigan
Level 26
God Stats
6W - 3L
1,903 SR
Queue Stats
100W - 90L
1,501 Elo+
Party 1
Hachiman
Hachiman
PutimirVladin
Hachiman
Level 158
God Stats
1W - 2L
1,792 SR
Queue Stats
137W - 97L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Timotije
Cthulhu
Level 108
God Stats
9W - 9L
1,646 SR
Queue Stats
66W - 55L
1,499 Elo+
Party 1
Odin
Odin
lNTERCEPT0R
Odin
Level 160
God Stats
28W - 13L
1,723 SR
Queue Stats
444W - 422L
1,496 Elo+
Party 1
Zeus
Zeus
smally
Zeus
Level 39
God Stats
14W - 14L
1,506 SR
Queue Stats
157W - 161L
1,456 Elo+
Solo
Team Averages
Level 98
1,714 SR
1,502 Elo+

VS

Team Averages
Level 49
1,526 SR
1,426 Elo+
Zeus
Zeus
Garj0
Zeus
Level 41
God Stats
20W - 19L
1,465 SR
Queue Stats
346W - 335L
1,543 Elo+
Party 3
Hera
Hera
Snailbear
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,279 Elo+
Party 2
Janus
Janus
Trafikante9
Janus
Level 43
God Stats
5W - 3L
1,634 SR
Queue Stats
16W - 12L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
Zooduid
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,279 Elo+
Party 2
Medusa
Medusa
strelata1926
Medusa
Level 65
God Stats
9W - 10L
1,529 SR
Queue Stats
49W - 53L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AleksaAandar
The Morrigan
17
9 / 0 / 13
11,786
1,179
18,959
4,034
1,854
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
PutimirVladin
Hachiman
17
8 / 0 / 13
11,898
1,190
22,799
11,085
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Timotije
Cthulhu
17
2 / 0 / 18
10,719
1,072
7,897
8,966
9,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 0 / 15
10,431
1,043
5,265
7,978
7,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
smally
Zeus
17
7 / 0 / 11
11,498
1,150
17,145
5,384
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

338

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Garj0
Zeus
14
0 / 3 / 0
8,958
896
5,943
7,188
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
15
0 / 8 / 0
9,591
959
7,073
18,070
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
8,738
874
1,360
4,185
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zooduid
Cthulhu
14
0 / 7 / 0
9,233
923
8,581
25,416
23,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
14
0 / 6 / 0
9,063
906
6,550
19,527
7,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
0
28
Kills
0
0
Deaths
28
70
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AleksaAandar
The Morrigan
9
0
13
15.5
W
Zeus
Garj0
Zeus
0
3
0
0
L
Hachiman
PutimirVladin
Hachiman
8
0
13
14.5
W
Hera
0
8
0
0
L
Cthulhu
Timotije
Cthulhu
2
0
18
11
W
0
4
0
0
W
Cthulhu
Zooduid
Cthulhu
0
7
0
0
L
2
0
15
9.5
L
Zeus
smally
Zeus
7
0
11
12.5
W
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,065
Damage
29,507
37,447
Taken
74,386
26,861
Mitigated
39,639
6,162
Healing
1,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AleksaAandar
The Morrigan
18,959
2,469
0
225
4,034
1,854
0
2,760
1,137
37,670
683
W
Zeus
Garj0
Zeus
5,943
644
0
190
7,188
2,201
0
5,004
2,184
20,898
0
L
Hachiman
PutimirVladin
Hachiman
22,799
13,454
0
4,032
11,085
5,818
0
6,139
4,769
0
45,742
W
Hera
7,073
1,048
0
215
18,070
5,935
0
11,572
6,498
30,398
0
L
Cthulhu
Timotije
Cthulhu
7,897
685
874
230
8,966
9,563
0
5,399
3,304
15,182
0
W
1,360
196
0
0
4,185
1,301
0
1,831
2,354
7,632
0
W
Cthulhu
Zooduid
Cthulhu
8,581
423
117
652
25,416
23,200
0
14,499
10,917
23,855
0
L
5,265
624
0
420
7,978
7,158
0
3,692
4,215
100
17,913
L
Zeus
smally
Zeus
17,145
2,221
0
381
5,384
2,468
0
4,190
1,065
40,211
0
W
Medusa
6,550
3,136
0
305
19,527
7,002
0
10,631
8,896
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
45,583
198
Minions Killed
164
9
Camps Cleared
4
1,118,972
Distance Traveled
733,400
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,786
1,179
51
5
6
220,364
0
W
Zeus
8,958
896
34
3
3
116,272
3
L
Hachiman
11,898
1,190
50
5
0
209,132
0
W
Hera
9,591
959
67
7
0
184,905
0
L
Cthulhu
10,719
1,072
19
2
1
239,948
0
W
Janus
8,738
874
9
1
1
61,558
1
W
Cthulhu
9,233
923
26
3
0
177,901
0
L
Odin
10,431
1,043
27
3
0
245,711
1
L
Zeus
11,498
1,150
51
5
2
203,817
1
W
Medusa
9,063
906
28
3
0
192,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role