Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Housted
Hercules
Level 124
God Stats
5W - 7L
1,481 SR
Queue Stats
112W - 82L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
MaMkInHyI
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 74L
1,438 Elo+
Solo
Izanami
Izanami
asudeme
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Solo
Cabrakan
Cabrakan
helerspvp
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 72L
1,609 Elo+
Party 1
Team Averages
Level 70
1,496 SR
1,568 Elo+

VS

Team Averages
Level 38
1,500 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DankBobRoss
Hun Batz
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 118L
1,531 Elo+
Solo
Achilles
Achilles
Dragonstart
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
metropa
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
qwe123
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 156L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
17 / 2 / 17
12,748
911
29,340
13,091
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Housted
Hercules
19
5 / 1 / 27
11,096
793
15,723
23,129
37,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
MaMkInHyI
Sun Wukong
18
6 / 3 / 25
10,905
779
14,514
22,823
27,960
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
asudeme
Izanami
16
3 / 5 / 19
10,096
721
12,871
12,615
6,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
helerspvp
Cabrakan
17
7 / 3 / 22
11,566
826
10,875
18,685
19,280
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 12 / 5
8,729
624
9,780
17,066
7,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
DankBobRoss
Hun Batz
16
6 / 8 / 4
10,052
718
13,892
13,910
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Dragonstart
Achilles
16
3 / 5 / 6
9,411
672
12,976
30,024
21,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
metropa
Morgan Le Fay
16
1 / 9 / 3
8,730
624
10,688
13,489
4,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
qwe123
Neith
18
1 / 4 / 8
9,920
709
14,587
14,314
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
40
38
Kills
14
14
Deaths
38
110
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
17
2
17
12.75
L
Da Ji
 
Da Ji
3
12
5
0.46
L
Hun Batz
DankBobRoss
Hun Batz
6
8
4
1
L
Achilles
Dragonstart
Achilles
3
5
6
1.2
W
Hercules
Housted
Hercules
5
1
27
18.5
W
Sun Wukong
MaMkInHyI
Sun Wukong
6
3
25
6.17
W
Izanami
asudeme
Izanami
3
5
19
2.5
W
Cabrakan
helerspvp
Cabrakan
7
3
22
6
L
Morgan Le Fay
metropa
Morgan Le Fay
1
9
3
0.28
L
Neith
qwe123
Neith
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,323
Damage
61,923
90,343
Taken
88,803
98,945
Mitigated
45,345
39,810
Healing
25,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
29,340
663
2,093
5,275
13,091
8,012
2,348
2,050
11,041
54,717
0
L
Da Ji
 
Da Ji
9,780
2,959
338
1,179
17,066
7,364
0
7,431
9,350
0
13,253
L
Hun Batz
DankBobRoss
Hun Batz
13,892
2,207
568
1,684
13,910
5,918
0
6,636
7,159
0
21,700
L
Achilles
Dragonstart
Achilles
12,976
2,049
1,073
11,128
30,024
21,395
70
11,192
18,419
0
23,468
W
Hercules
Housted
Hercules
15,723
4,128
3,298
11,551
23,129
37,509
1,089
3,361
19,768
0
20,380
W
Sun Wukong
MaMkInHyI
Sun Wukong
14,514
1,442
1,437
7,948
22,823
27,960
412
3,186
19,637
0
25,303
W
Izanami
asudeme
Izanami
12,871
7,256
778
861
12,615
6,184
1,080
907
11,708
0
39,879
W
Cabrakan
helerspvp
Cabrakan
10,875
1,352
1,118
5,451
18,685
19,280
150
1,184
17,169
14,325
0
L
Morgan Le Fay
metropa
Morgan Le Fay
10,688
681
144
1,462
13,489
4,938
0
7,475
5,902
22,376
0
L
Neith
qwe123
Neith
14,587
3,105
1,120
6,697
14,314
5,730
715
7,481
6,559
0
38,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
46,842
159
Minions Killed
127
0
Camps Cleared
0
1,355,138
Distance Traveled
1,123,117
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,748
911
53
4
0
279,608
0
L
Da Ji
8,729
624
9
1
0
183,450
0
L
Hun Batz
10,052
718
21
2
0
213,008
0
L
Achilles
9,411
672
16
1
0
273,764
0
W
Hercules
11,096
793
11
1
0
298,648
4
W
Sun Wukong
10,905
779
24
2
0
269,847
0
W
Izanami
10,096
721
60
4
0
234,828
1
W
Cabrakan
11,566
826
11
1
0
272,207
0
L
Morgan Le Fay
8,730
624
22
2
0
210,761
0
L
Neith
9,920
709
59
4
0
242,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role