Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AresEUA
Chang'e
Level 124
God Stats
1W - 3L
1,285 SR
Queue Stats
149W - 162L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Cleutim
Cthulhu
Level 128
God Stats
3W - 5L
1,728 SR
Queue Stats
388W - 376L
1,482 Elo+
Solo
Thor
Thor
maisoqueéisso
Thor
Level 87
God Stats
2W - 5L
1,486 SR
Queue Stats
396W - 409L
1,578 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,503 Elo+

VS

Team Averages
Level 144
1,427 SR
1,478 Elo+
Chiron
Chiron
Andrestupido
Chiron
Level 147
God Stats
3W - 1L
1,459 SR
Queue Stats
207W - 200L
1,479 Elo+
Solo
He Bo
He Bo
Olseum
He Bo
Level 154
God Stats
2W - 4L
1,609 SR
Queue Stats
215W - 230L
1,521 Elo+
Solo
Zeus
Zeus
OxioFel
Zeus
Level 160
God Stats
2W - 3L
1,063 SR
Queue Stats
276W - 289L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
ZxPOLARxZ
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1
Horus
Horus
zSUPBROSz
Horus
Level 156
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 4L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 6 / 2
7,345
816
8,765
10,186
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
 
Skadi
9
0 / 8 / 3
6,068
674
4,078
9,351
2,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
AresEUA
Chang'e
14
1 / 3 / 2
7,357
817
4,529
7,744
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Cleutim
Cthulhu
13
2 / 4 / 2
7,450
828
5,821
9,535
9,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 3
7,234
804
7,910
10,859
5,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
9 / 1 / 12
9,320
1,036
11,701
10,038
4,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Olseum
He Bo
14
2 / 2 / 11
8,246
916
6,181
5,285
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
OxioFel
Zeus
15
5 / 1 / 12
8,846
983
12,221
6,342
1,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ZxPOLARxZ
Baba Yaga
14
5 / 1 / 16
8,643
960
8,228
8,112
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
zSUPBROSz
Horus
14
3 / 1 / 17
8,782
976
5,027
11,260
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
6
Kills
24
24
Deaths
6
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
2
0.5
L
Skadi
 
Skadi
0
8
3
0.19
W
Chiron
9
1
12
15
L
Chang'e
AresEUA
Chang'e
1
3
2
0.67
L
Cthulhu
Cleutim
Cthulhu
2
4
2
0.75
W
He Bo
Olseum
He Bo
2
2
11
3.75
W
Zeus
OxioFel
Zeus
5
1
12
11
W
Baba Yaga
ZxPOLARxZ
Baba Yaga
5
1
16
13
L
1
3
3
0.83
W
Horus
zSUPBROSz
Horus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,103
Damage
43,358
47,675
Taken
41,037
24,670
Mitigated
23,146
12,134
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,765
3,887
300
1,313
10,186
4,123
0
6,283
3,903
0
18,106
L
Skadi
 
Skadi
4,078
1,250
42
434
9,351
2,442
0
5,291
4,060
0
8,721
W
Chiron
11,701
2,614
3,111
2,281
10,038
4,209
2,151
2,378
7,660
0
22,151
L
Chang'e
AresEUA
Chang'e
4,529
113
3,448
3,001
7,744
2,947
0
4,529
3,215
11,746
0
L
Cthulhu
Cleutim
Cthulhu
5,821
33
958
440
9,535
9,468
0
5,261
4,274
13,128
0
W
He Bo
Olseum
He Bo
6,181
239
807
1,050
5,285
1,548
1,215
1,097
4,188
19,242
0
W
Zeus
OxioFel
Zeus
12,221
760
948
586
6,342
1,919
826
1,141
5,201
28,827
0
W
Baba Yaga
ZxPOLARxZ
Baba Yaga
8,228
178
1,540
1,660
8,112
3,577
552
2,307
5,805
15,599
0
L
7,910
302
1,190
1,008
10,859
5,690
0
5,266
5,593
0
12,923
W
Horus
zSUPBROSz
Horus
5,027
2,250
7,954
6,103
11,260
11,893
137
3,427
7,833
0
6,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
43,837
65
Minions Killed
92
0
Camps Cleared
0
727,571
Distance Traveled
904,452
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,345
816
21
2
0
115,428
0
L
Skadi
6,068
674
10
1
0
137,393
2
W
Chiron
9,320
1,036
22
2
0
185,727
3
L
Chang'e
7,357
817
16
2
0
165,869
1
L
Cthulhu
7,450
828
11
1
0
141,810
4
W
He Bo
8,246
916
24
3
0
183,085
1
W
Zeus
8,846
983
31
3
0
166,723
0
W
Baba Yaga
8,643
960
12
1
0
188,261
2
L
Thor
7,234
804
7
1
0
167,071
0
W
Horus
8,782
976
3
0
0
180,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role