Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DinoAnteater
Vulcan
Level 157
God Stats
9W - 3L
1,606 SR
Queue Stats
49W - 36L
1,587 Elo+
Party 1
Artemis
Artemis
F2YN
Artemis
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
16W - 20L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lost Sphynx
Tsukuyomi
Level 89
God Stats
2W - 1L
1,519 SR
Queue Stats
66W - 47L
1,518 Elo+
Party 1
Scylla
Scylla
Syn Kogami
Scylla
Level 155
God Stats
1W - 1L
1,222 SR
Queue Stats
97W - 75L
1,490 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,512 Elo+

VS

Team Averages
Level 118
1,542 SR
1,492 Elo+
Danzaburou
Danzaburou
CharsAce
Danzaburou
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 319L
1,492 Elo+
Solo
Poseidon
Poseidon
LagGodCyn
Poseidon
Level 92
God Stats
14W - 7L
1,841 SR
Queue Stats
698W - 604L
1,558 Elo+
Party 2
Chaac
Chaac
Leshen--
Chaac
Level 136
God Stats
62W - 32L
1,670 SR
Queue Stats
909W - 802L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
Punkrockstar77
Ah Puch
Level 106
God Stats
0W - 2L
1,199 SR
Queue Stats
119W - 139L
1,415 Elo+
Party 3
Atlas
Atlas
darkwolf2489
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 12
7,651
765
4,929
10,194
10,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
16
4 / 1 / 12
8,599
860
12,182
7,614
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
F2YN
Artemis
13
1 / 1 / 7
7,491
749
4,216
5,250
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Lost Sphynx
Tsukuyomi
15
9 / 4 / 12
8,982
898
17,195
10,717
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Syn Kogami
Scylla
18
11 / 0 / 9
9,711
971
12,836
5,741
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharsAce
Danzaburou
14
3 / 5 / 2
7,948
795
6,106
11,467
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
LagGodCyn
Poseidon
14
3 / 3 / 1
7,855
786
6,980
6,526
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Leshen--
Chaac
13
0 / 5 / 3
7,064
706
6,994
15,604
17,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 1
7,256
726
6,076
10,046
2,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 5
7,719
772
4,277
13,992
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
26
Kills
7
7
Deaths
26
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
12
7
L
Danzaburou
CharsAce
Danzaburou
3
5
2
0.8
W
Vulcan
4
1
12
10
W
Artemis
F2YN
Artemis
1
1
7
4.5
L
Poseidon
LagGodCyn
Poseidon
3
3
1
1.17
L
Chaac
Leshen--
Chaac
0
5
3
0.3
W
Tsukuyomi
Lost Sphynx
Tsukuyomi
9
4
12
3.75
L
0
6
1
0.08
W
Scylla
Syn Kogami
Scylla
11
0
9
15.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
30,433
39,516
Taken
57,635
21,809
Mitigated
42,559
7,684
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,929
1,720
0
2,783
10,194
10,322
0
5,017
5,177
0
16,916
L
Danzaburou
CharsAce
Danzaburou
6,106
1,783
0
1,009
11,467
8,771
830
4,272
7,195
0
23,746
W
Vulcan
12,182
3,278
0
488
7,614
3,068
159
4,377
3,237
41,313
0
W
Artemis
F2YN
Artemis
4,216
1,722
0
696
5,250
1,953
1,287
1,287
3,963
0
14,131
L
Poseidon
LagGodCyn
Poseidon
6,980
936
0
83
6,526
1,953
0
2,426
4,100
21,984
0
L
Chaac
Leshen--
Chaac
6,994
1,491
254
6,757
15,604
17,157
0
5,482
10,122
0
17,653
W
Tsukuyomi
Lost Sphynx
Tsukuyomi
17,195
6,244
0
1,578
10,717
4,291
0
4,988
5,729
0
22,324
L
6,076
229
0
488
10,046
2,771
0
4,771
5,275
29,404
0
W
Scylla
Syn Kogami
Scylla
12,836
1,605
0
2,139
5,741
2,175
825
1,664
4,077
38,227
0
L
4,277
1,313
160
1,527
13,992
11,907
0
8,067
5,925
16,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
37,842
208
Minions Killed
188
0
Camps Cleared
0
1,054,600
Distance Traveled
965,840
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,651
765
33
3
0
191,374
2
L
Danzaburou
7,948
795
35
4
0
184,291
1
W
Vulcan
8,599
860
66
7
0
240,419
3
W
Artemis
7,491
749
27
3
0
167,137
0
L
Poseidon
7,855
786
45
5
0
220,299
0
L
Chaac
7,064
706
25
3
0
184,063
1
W
Tsukuyomi
8,982
898
12
1
0
225,154
2
L
Ah Puch
7,256
726
60
6
0
188,858
1
W
Scylla
9,711
971
70
7
0
230,516
2
L
Atlas
7,719
772
23
2
0
188,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role