Player Matchup

Jormungandr
Jormungandr
LUCKYSTYLE97
Jormungandr
Level 18
God Stats
19W - 7L
1,500 SR
Queue Stats
116W - 109L
1,500 Elo+
Party 1
Anubis
Anubis
Th3Prodigy5
Anubis
Level 100
God Stats
48W - 40L
1,570 SR
Queue Stats
305W - 308L
1,505 Elo+
Party 1
Artemis
Artemis
thekiller3635
Artemis
Level 89
God Stats
6W - 11L
1,661 SR
Queue Stats
137W - 129L
1,524 Elo+
Party 1
Team Averages
Level 69
1,577 SR
1,510 Elo+

VS

Team Averages
Level 69
1,483 SR
1,446 Elo+
Vulcan
Vulcan
SkidFastEaTrash
Vulcan
Level 86
God Stats
131W - 142L
1,450 SR
Queue Stats
162W - 222L
1,337 Elo+
Solo
Neith
Neith
ZoSoZephyr
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
commonshaman1
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUCKYSTYLE97
Jormungandr
12
3 / 1 / 8
8,105
811
5,028
9,167
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
13
8 / 0 / 4
8,778
878
12,978
6,786
3,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
2 / 3 / 8
7,590
759
8,562
5,472
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,242
624
5,962
9,495
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
4 / 5 / 0
7,537
754
2,593
8,533
4,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
commonshaman1
Cerberus
10
0 / 4 / 4
6,833
683
4,269
14,708
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LUCKYSTYLE97
Jormungandr
3
1
8
7
L
0
5
3
0.3
W
Anubis
8
0
4
10
L
Neith
4
5
0
0.8
L
Cerberus
commonshaman1
Cerberus
0
4
4
0.5
W
Artemis
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
12,824
21,425
Taken
32,736
12,901
Mitigated
17,934
6,971
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LUCKYSTYLE97
Jormungandr
5,028
1,180
0
1,881
9,167
7,644
259
3,643
5,524
15,015
0
L
5,962
1,677
0
956
9,495
2,669
0
5,509
3,835
26,842
0
W
Anubis
12,978
1,333
0
4,680
6,786
3,255
855
3,424
3,362
46,181
0
L
Neith
2,593
544
463
514
8,533
4,291
0
4,424
3,943
0
13,701
L
Cerberus
commonshaman1
Cerberus
4,269
219
239
2,832
14,708
10,974
0
7,807
6,571
11,438
0
W
Artemis
8,562
3,576
0
410
5,472
2,002
1,761
3,292
2,180
0
20,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
20,612
124
Minions Killed
77
6
Camps Cleared
2
524,914
Distance Traveled
485,975
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,105
811
17
2
0
189,224
4
L
Vulcan
6,242
624
36
4
1
181,393
1
W
Anubis
8,778
878
79
8
3
173,323
2
L
Neith
7,537
754
22
2
0
131,410
0
L
Cerberus
6,833
683
19
2
1
173,172
0
W
Artemis
7,590
759
28
3
3
162,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role