Player Matchup

Gilgamesh
Gilgamesh
Gold I
CobblerJohnEU
Gilgamesh
Gold I
Level 129
God Stats
16W - 8L
1,568 SR
Queue Stats
169W - 173L
1,234 MMR
Party 3
Bacchus
Bacchus
Silver I
Csm_Raider
Bacchus
Silver I
Level 66
God Stats
1W - 0L
1,607 SR
Queue Stats
4W - 6L
1,381 MMR
Solo
Merlin
Merlin
Gold II
OGC xDReamZ
Merlin
Gold II
Level 129
God Stats
6W - 1L
1,403 SR
Queue Stats
176W - 173L
1,497 MMR
Party 3
Chaac
Chaac
Bronze V
SixTimesInMadrid
Chaac
Bronze V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 75L
1,357 MMR
Party 1
Izanami
Izanami
Bronze V
WOAKELEY
Izanami
Bronze V
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 70L
1,357 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,516 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,457 SR
1,392 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
OrangeFlosse727
Tsukuyomi
Gold V
Level 121
God Stats
1W - 2L
1,358 SR
Queue Stats
23W - 26L
1,373 MMR
Solo
Hachiman
Hachiman
Gold IV
TurnOutForWhat
Hachiman
Gold IV
Level 137
God Stats
7W - 16L
1,408 SR
Queue Stats
97W - 96L
1,363 MMR
Solo
Athena
Athena
Silver I
luletdesigns
Athena
Silver I
Level 147
God Stats
15W - 20L
1,448 SR
Queue Stats
102W - 111L
1,335 MMR
Solo
Chang'e
Chang'e
Gold III
morgansito23
Chang'e
Gold III
Level 128
God Stats
26W - 24L
1,570 SR
Queue Stats
381W - 383L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CobblerJohnEU
Gilgamesh
20
17 / 4 / 11
16,213
649
31,457
25,511
9,602
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Csm_Raider
Bacchus
18
4 / 2 / 19
13,356
534
13,352
31,625
52,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
5 / 5 / 14
14,965
599
14,283
16,232
6,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 5
15,672
627
21,602
26,785
35,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
WOAKELEY
Izanami
20
5 / 3 / 8
14,569
583
11,777
22,172
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetOsirisArachneAtlas

VS

Bans
CliodhnaAgniShivaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 9 / 2
10,470
419
5,763
31,118
21,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OrangeFlosse727
Tsukuyomi
19
3 / 8 / 5
11,782
471
14,653
21,951
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
19
5 / 6 / 1
11,915
477
15,016
22,387
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
15
2 / 6 / 5
10,521
421
9,910
26,520
34,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
morgansito23
Chang'e
18
5 / 9 / 5
12,540
502
22,754
21,184
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
38
Kills
15
15
Deaths
38
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
9
2
0.11
W
Gilgamesh
CobblerJohnEU
Gilgamesh
17
4
11
5.63
W
Bacchus
Csm_Raider
Bacchus
4
2
19
6.75
W
Merlin
5
5
14
2.4
L
Tsukuyomi
OrangeFlosse727
Tsukuyomi
3
8
5
0.69
W
7
1
5
9.5
L
Hachiman
5
6
1
0.92
W
Izanami
WOAKELEY
Izanami
5
3
8
3
L
Athena
2
6
5
0.75
L
Chang'e
morgansito23
Chang'e
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,471
Damage
68,096
122,325
Taken
123,160
111,909
Mitigated
79,754
50,282
Healing
33,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,763
869
1,681
9,703
31,118
21,564
1,476
1,895
28,985
0
66,134
W
Gilgamesh
CobblerJohnEU
Gilgamesh
31,457
9,238
0
9,470
25,511
9,602
1,320
12,877
12,412
0
112,592
W
Bacchus
Csm_Raider
Bacchus
13,352
1,398
519
8,426
31,625
52,237
630
8,646
22,834
32,114
3,495
W
Merlin
14,283
545
0
795
16,232
6,123
3,297
6,694
9,538
114,947
0
L
Tsukuyomi
OrangeFlosse727
Tsukuyomi
14,653
3,670
0
5,528
21,951
8,297
0
4,529
17,338
0
90,048
W
21,602
7,331
0
17,610
26,785
35,333
3,373
6,073
20,213
0
117,225
L
Hachiman
15,016
6,912
0
6,435
22,387
8,377
880
3,972
18,341
0
92,836
W
Izanami
WOAKELEY
Izanami
11,777
7,790
0
13,462
22,172
8,614
6,804
2,331
19,841
0
148,346
L
Athena
9,910
2,318
157
2,843
26,520
34,972
46
8,224
18,124
40,218
0
L
Chang'e
morgansito23
Chang'e
22,754
1,215
2,354
5,006
21,184
6,544
684
7,293
13,133
89,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,775
Gold Earned
57,228
781
Minions Killed
613
0
Camps Cleared
0
2,435,341
Distance Traveled
2,247,327
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,470
419
140
6
0
415,780
4
W
Gilgamesh
16,213
649
136
5
0
538,036
5
W
Bacchus
13,356
534
38
2
0
525,099
10
W
Merlin
14,965
599
200
8
0
434,243
0
L
Tsukuyomi
11,782
471
129
5
0
485,596
8
W
Chaac
15,672
627
201
8
0
533,071
2
L
Hachiman
11,915
477
125
5
0
440,340
1
W
Izanami
14,569
583
206
8
0
404,892
5
L
Athena
10,521
421
58
2
0
468,123
5
L
Chang'e
12,540
502
161
6
0
437,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role