Player Matchup

Hun Batz
Hun Batz
ChocolatePAPITO
Hun Batz
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 261L
1,535 Elo+
Party 1
Anubis
Anubis
OfficialT982
Anubis
Level 64
God Stats
4W - 6L
1,396 SR
Queue Stats
269W - 281L
1,356 Elo+
Party 1
Odin
Odin
zailockett11
Odin
Level 29
God Stats
0W - 8L
1,009 SR
Queue Stats
416W - 495L
1,343 Elo+
Party 1
Team Averages
Level 67
1,301 SR
1,411 Elo+

VS

Team Averages
Level 57
1,623 SR
1,437 Elo+
Medusa
Medusa
DAPPER DAM3
Medusa
Level 83
God Stats
2W - 1L
1,240 SR
Queue Stats
26W - 36L
1,287 Elo+
Solo
Anubis
Anubis
Platinum-ZAwrldo
Anubis
Level 63
God Stats
20W - 16L
1,927 SR
Queue Stats
313W - 337L
1,523 Elo+
Party 2
Ymir
Ymir
ShadowHypnos
Ymir
Level 24
God Stats
26W - 17L
1,702 SR
Queue Stats
73W - 59L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 5 / 1
9,479
729
7,483
11,363
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
12
1 / 7 / 1
7,720
594
7,233
10,755
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,645
588
2,606
13,850
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 10
8,914
686
9,924
6,677
2,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 2 / 6
10,601
815
16,208
6,537
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 14
9,887
761
5,577
10,689
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
17
17
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
5
1
0.9
W
Medusa
4
2
10
4.5
L
Anubis
1
7
1
0.21
W
11
2
6
7
W
2
1
14
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
31,709
35,968
Taken
23,903
19,260
Mitigated
15,766
3,410
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,483
661
0
510
11,363
3,007
0
5,305
5,742
0
34,807
W
Medusa
9,924
5,010
0
1,784
6,677
2,024
761
3,071
3,606
0
23,681
L
Anubis
7,233
62
0
1,028
10,755
4,164
0
6,696
3,785
22,471
0
W
16,208
640
0
2,809
6,537
2,667
770
2,014
4,523
39,247
0
W
5,577
1,093
0
1,885
10,689
11,075
215
2,540
8,149
20,352
0
L
2,606
336
0
1,872
13,850
12,089
0
9,069
4,371
0
4,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
29,402
100
Minions Killed
133
4
Camps Cleared
7
618,988
Distance Traveled
671,482
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,479
729
65
5
3
222,531
0
W
Medusa
8,914
686
42
3
2
223,012
0
L
Anubis
7,720
594
28
2
1
192,821
0
W
Anubis
10,601
815
64
5
4
216,877
2
W
Ymir
9,887
761
27
2
1
231,593
0
L
Odin
7,645
588
7
1
0
203,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role