Player Matchup

Zeus
Zeus
Dakeyras38
Zeus
Level 89
God Stats
14W - 7L
1,614 SR
Queue Stats
120W - 125L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Lemiodius
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 151L
1,375 Elo+
Party 2
Awilix
Awilix
mamielamomie
Awilix
Level 65
God Stats
7W - 21L
1,290 SR
Queue Stats
181W - 198L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
purts34
Cthulhu
Level 24
God Stats
6W - 4L
1,572 SR
Queue Stats
52W - 49L
1,426 Elo+
Party 2
Charybdis
Charybdis
revy5009
Charybdis
Level 48
God Stats
1W - 3L
1,366 SR
Queue Stats
93W - 95L
1,427 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,438 Elo+

VS

Team Averages
Level 55
1,745 SR
1,689 Elo+
Thoth
Thoth
CharlesHardwood
Thoth
Level 62
God Stats
9W - 2L
1,606 SR
Queue Stats
123W - 134L
1,509 Elo+
Solo
Bastet
Bastet
JP220799
Bastet
Level 109
God Stats
20W - 1L
1,999 SR
Queue Stats
42W - 41L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
Obyte
Sylvanus
Level 61
God Stats
2W - 1L
1,647 SR
Queue Stats
16W - 5L
1,823 Elo+
Party 1
Odin
Odin
Ugnir
Odin
Level 18
God Stats
6W - 0L
1,638 SR
Queue Stats
13W - 2L
1,823 Elo+
Party 1
Neith
Neith
durnakk
Neith
Level 24
God Stats
3W - 2L
1,832 SR
Queue Stats
16W - 7L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 4
11,261
469
11,504
19,016
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lemiodius
Sun Wukong
14
0 / 7 / 2
9,220
384
12,985
29,366
15,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
17
8 / 8 / 0
11,946
498
10,577
21,404
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
purts34
Cthulhu
15
3 / 8 / 6
10,346
431
14,910
25,046
31,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
revy5009
Charybdis
18
4 / 8 / 3
10,853
452
12,478
20,538
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 2
12,435
518
11,405
12,698
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JP220799
Bastet
20
18 / 2 / 10
14,763
615
22,685
20,342
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Obyte
Sylvanus
17
1 / 3 / 11
10,445
435
16,631
26,949
29,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Ugnir
Odin
19
3 / 1 / 8
12,127
505
15,565
16,539
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
durnakk
Neith
18
11 / 4 / 13
12,703
529
21,789
13,188
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
16
Kills
41
42
Deaths
16
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
6
2
1.5
L
1
11
4
0.27
W
Bastet
JP220799
Bastet
18
2
10
11.5
L
Sun Wukong
Lemiodius
Sun Wukong
0
7
2
0.14
W
Sylvanus
Obyte
Sylvanus
1
3
11
2.17
W
Odin
Ugnir
Odin
3
1
8
7
W
Neith
durnakk
Neith
11
4
13
4.38
L
Awilix
8
8
0
1
L
Cthulhu
purts34
Cthulhu
3
8
6
0.75
L
Charybdis
revy5009
Charybdis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
88,075
115,370
Taken
89,716
64,330
Mitigated
59,597
25,360
Healing
29,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,405
283
0
420
12,698
3,765
0
5,446
6,978
71,224
0
L
11,504
1,059
0
1,934
19,016
3,683
449
6,353
12,663
84,200
0
W
Bastet
JP220799
Bastet
22,685
8,346
0
10,645
20,342
9,204
0
5,494
14,746
0
110,208
L
Sun Wukong
Lemiodius
Sun Wukong
12,985
2,353
0
7,651
29,366
15,571
0
2,648
25,763
0
54,664
W
Sylvanus
Obyte
Sylvanus
16,631
4,840
2,376
7,186
26,949
29,267
1,838
7,186
19,704
50,687
17,550
W
Odin
Ugnir
Odin
15,565
1,484
0
4,790
16,539
11,233
2,006
2,311
14,170
0
60,535
W
Neith
durnakk
Neith
21,789
10,436
0
3,952
13,188
6,128
375
5,077
8,111
0
66,752
L
Awilix
10,577
5,057
0
6,568
21,404
7,245
0
4,650
16,584
0
63,718
L
Cthulhu
purts34
Cthulhu
14,910
1,232
1,070
1,874
25,046
31,580
44
4,508
20,419
46,908
2,750
L
Charybdis
revy5009
Charybdis
12,478
7,850
260
6,003
20,538
6,251
849
7,146
13,298
0
79,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
62,473
529
Minions Killed
537
0
Camps Cleared
0
1,968,637
Distance Traveled
2,220,438
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,435
518
113
5
0
354,040
2
L
Zeus
11,261
469
163
7
0
354,091
1
W
Bastet
14,763
615
144
6
0
513,899
0
L
Sun Wukong
9,220
384
79
3
0
382,829
0
W
Sylvanus
10,445
435
85
4
0
414,831
1
W
Odin
12,127
505
112
5
0
499,097
4
W
Neith
12,703
529
83
3
0
438,571
3
L
Awilix
11,946
498
99
4
0
456,426
5
L
Cthulhu
10,346
431
69
3
0
390,763
2
L
Charybdis
10,853
452
119
5
0
384,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role