Player Matchup

Serqet
Serqet
CherryFlavorFluf
Serqet
Level 85
God Stats
6W - 4L
1,655 SR
Queue Stats
204W - 210L
1,484 Elo+
Solo
Skadi
Skadi
DefenseTheDemon
Skadi
Level 130
God Stats
5W - 3L
1,609 SR
Queue Stats
330W - 302L
1,474 Elo+
Solo
Chaac
Chaac
Littt Party
Chaac
Level 89
God Stats
3W - 0L
1,729 SR
Queue Stats
51W - 53L
1,479 Elo+
Solo
Terra
Terra
SignedRaccoon69
Terra
Level 82
God Stats
8W - 8L
1,561 SR
Queue Stats
158W - 169L
1,493 Elo+
Solo
Chang'e
Chang'e
zerockscronos
Chang'e
Level 118
God Stats
7W - 3L
1,727 SR
Queue Stats
316W - 315L
1,479 Elo+
Solo
Team Averages
Level 101
1,656 SR
1,482 Elo+

VS

Team Averages
Level 112
1,637 SR
1,470 Elo+
Scylla
Scylla
BloodandBone8
Scylla
Level 154
God Stats
4W - 5L
1,729 SR
Queue Stats
92W - 91L
1,445 Elo+
Solo
Xing Tian
Xing Tian
NothingMatters21
Xing Tian
Level 54
God Stats
1W - 3L
1,813 SR
Queue Stats
127W - 156L
1,470 Elo+
Solo
Achilles
Achilles
SlipCurs3_666
Achilles
Level 103
God Stats
2W - 3L
1,524 SR
Queue Stats
166W - 180L
1,478 Elo+
Party 1
Anhur
Anhur
flaviosalinas75-
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 331L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
radec9995
Ne Zha
Level 123
God Stats
6W - 7L
1,619 SR
Queue Stats
269W - 288L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,140
690
1,189
3,199
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
4,292
715
2,975
2,596
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,543
757
1,821
2,857
881
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 2
4,059
677
1,777
4,057
2,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
7
1 / 1 / 1
4,133
689
2,919
3,723
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,713
619
3,157
2,501
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
6
1 / 1 / 1
3,761
627
2,541
5,410
1,690
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SlipCurs3_666
Achilles
4
0 / 1 / 0
3,069
512
1,121
2,812
1,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
3,159
527
306
3,419
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
radec9995
Ne Zha
5
0 / 1 / 1
3,407
568
695
2,888
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
1
1
2.5
W
2
0
0
2
W
1
0
0
1
L
Xing Tian
1
1
1
1.5
W
0
0
2
1
L
Achilles
SlipCurs3_666
Achilles
0
1
0
0
L
0
2
0
0
L
Ne Zha
radec9995
Ne Zha
0
1
1
0.5
W
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,681
Damage
7,820
16,432
Taken
17,030
5,740
Mitigated
4,971
7,761
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,157
394
0
250
2,501
585
0
1,360
1,017
16,248
0
W
1,189
149
0
997
3,199
1,001
0
536
2,663
0
11,571
W
2,975
1,936
0
1,194
2,596
596
475
646
1,950
0
23,435
W
1,821
454
0
1,056
2,857
881
0
0
2,742
0
20,467
L
Xing Tian
2,541
488
150
1,409
5,410
1,690
0
1,691
3,521
11,064
0
W
1,777
837
1,162
1,287
4,057
2,146
0
2,318
1,739
7,341
0
L
Achilles
SlipCurs3_666
Achilles
1,121
409
0
955
2,812
1,479
0
0
2,812
0
5,704
L
306
214
0
926
3,419
506
0
379
3,040
0
8,118
L
Ne Zha
radec9995
Ne Zha
695
172
0
506
2,888
711
0
1,002
1,760
0
8,878
W
Chang'e
2,919
202
490
1,575
3,723
1,116
32
2,198
1,525
17,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,167
Gold Earned
17,109
175
Minions Killed
104
0
Camps Cleared
0
597,886
Distance Traveled
481,705
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,713
619
27
5
0
119,216
2
W
Serqet
4,140
690
31
5
0
140,897
0
W
Skadi
4,292
715
40
7
0
100,882
2
W
Chaac
4,543
757
54
9
0
118,129
0
L
Xing Tian
3,761
627
21
4
0
108,999
1
W
Terra
4,059
677
17
3
0
120,392
2
L
Achilles
3,069
512
15
3
0
86,627
2
L
Anhur
3,159
527
21
4
0
75,963
1
L
Ne Zha
3,407
568
20
3
0
90,900
0
W
Chang'e
4,133
689
33
6
0
117,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role