Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Perturb97
Mercury
Level 153
God Stats
17W - 3L
1,557 SR
Queue Stats
197W - 105L
1,564 Elo+
Party 1
Hercules
Hercules
TitouLmr_
Hercules
Level 160
God Stats
19W - 12L
1,854 SR
Queue Stats
640W - 461L
1,640 Elo+
Party 1
Team Averages
Level 153
1,637 SR
1,568 Elo+

VS

Team Averages
Level 113
1,762 SR
1,705 Elo+
Ullr
Ullr
YourNotThatGuyy
Ullr
Level 31
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
imRobyynD
Achilles
Level 160
God Stats
9W - 2L
2,169 SR
Queue Stats
201W - 44L
2,017 Elo+
Solo
Zeus
Zeus
takaashi_
Zeus
Level 148
God Stats
4W - 2L
1,765 SR
Queue Stats
144W - 130L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 10
8,037
804
7,931
5,042
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Perturb97
Mercury
12
3 / 4 / 8
8,358
836
3,937
6,834
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
TitouLmr_
Hercules
13
9 / 2 / 4
8,952
895
10,036
11,836
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
6,006
601
1,242
7,003
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
imRobyynD
Achilles
14
8 / 2 / 0
8,907
891
10,273
12,479
9,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 8 / 7
7,307
731
7,394
9,448
2,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
9
9
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
10
2.33
W
Mercury
Perturb97
Mercury
3
4
8
1.75
W
Hercules
TitouLmr_
Hercules
9
2
4
5.5
L
0
5
2
0.2
L
Achilles
imRobyynD
Achilles
8
2
0
4
L
Zeus
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
18,909
23,712
Taken
28,930
12,137
Mitigated
13,775
6,228
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,931
272
0
230
5,042
1,249
680
1,146
3,896
24,851
0
W
Mercury
Perturb97
Mercury
3,937
951
0
862
6,834
2,573
728
2,162
4,672
0
16,390
W
Hercules
TitouLmr_
Hercules
10,036
3,562
0
5,136
11,836
8,315
0
4,654
7,182
69
26,651
L
1,242
855
0
460
7,003
1,892
0
1,718
5,005
0
6,148
L
Achilles
imRobyynD
Achilles
10,273
3,553
310
1,894
12,479
9,172
0
4,066
7,831
0
30,967
L
Zeus
7,394
982
0
1,864
9,448
2,711
0
2,573
6,562
23,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
22,220
108
Minions Killed
100
6
Camps Cleared
3
634,508
Distance Traveled
460,653
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,037
804
48
5
1
216,841
4
W
Mercury
8,358
836
26
3
2
213,834
4
W
Hercules
8,952
895
34
3
3
203,833
4
L
Ullr
6,006
601
11
1
0
111,970
1
L
Achilles
8,907
891
52
5
3
194,878
2
L
Zeus
7,307
731
37
4
0
153,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role