Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BadarDraco2
Apollo
Level 115
God Stats
0W - 2L
1,320 SR
Queue Stats
115W - 120L
1,559 Elo+
Solo
Ganesha
Ganesha
iToxicSquaD
Ganesha
Level 144
God Stats
1W - 5L
1,479 SR
Queue Stats
66W - 54L
1,616 Elo+
Solo
Team Averages
Level 102
1,460 SR
1,535 Elo+

VS

Team Averages
Level 97
1,509 SR
1,497 Elo+
Set
Set
ItsOj242
Set
Level 63
God Stats
4W - 6L
1,382 SR
Queue Stats
101W - 97L
1,502 Elo+
Party 2
Serqet
Serqet
MasterWelfare
Serqet
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 145L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
jgerm2
Hou Yi
Level 101
God Stats
10W - 10L
1,500 SR
Queue Stats
89W - 84L
1,491 Elo+
Party 1
Poseidon
Poseidon
keano242
Poseidon
Level 57
God Stats
3W - 2L
1,679 SR
Queue Stats
95W - 103L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
samwise9400
Gilgamesh
Level 122
God Stats
41W - 50L
1,486 SR
Queue Stats
316W - 296L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 5 / 2
5,733
573
5,981
10,254
6,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
9
0 / 3 / 0
5,234
523
2,646
4,379
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
8
0 / 3 / 0
4,888
489
1,674
6,965
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
1 / 1 / 0
5,415
542
2,652
5,131
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
iToxicSquaD
Ganesha
10
2 / 2 / 1
6,157
616
3,275
8,610
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 2
6,995
700
7,278
7,612
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 3
5,305
531
4,050
7,141
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
jgerm2
Hou Yi
10
1 / 0 / 0
5,723
572
2,976
3,837
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
keano242
Poseidon
11
2 / 1 / 6
6,259
626
2,410
5,179
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
samwise9400
Gilgamesh
11
2 / 2 / 3
6,552
655
8,492
8,301
4,150
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
2
0.4
L
Zeus
 
Zeus
0
3
0
0
L
Nemesis
 
Nemesis
0
3
0
0
L
Apollo
1
1
0
1
W
9
0
2
10
W
0
1
3
1.5
L
Ganesha
iToxicSquaD
Ganesha
2
2
1
1.25
W
Hou Yi
jgerm2
Hou Yi
1
0
0
1
W
Poseidon
keano242
Poseidon
2
1
6
5
W
Gilgamesh
samwise9400
Gilgamesh
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
25,206
35,339
Taken
32,070
14,167
Mitigated
12,335
8,777
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,981
1,081
0
2,444
10,254
6,012
0
162
10,092
1,791
23,250
L
Zeus
 
Zeus
2,646
510
0
900
4,379
892
0
176
4,186
30,853
0
L
Nemesis
 
Nemesis
1,674
635
0
1,466
6,965
1,722
1,012
665
6,300
0
22,539
L
Apollo
2,652
1,525
0
1,086
5,131
1,228
0
0
5,008
0
34,237
W
7,278
3,922
0
1,876
7,612
2,687
639
1,324
6,288
0
37,894
W
4,050
931
164
2,100
7,141
3,377
0
1,818
5,323
0
12,738
L
Ganesha
iToxicSquaD
Ganesha
3,275
335
194
2,687
8,610
4,313
0
1,407
7,203
18,071
0
W
Hou Yi
jgerm2
Hou Yi
2,976
1,511
0
1,846
3,837
806
0
1,563
2,274
0
36,920
W
Poseidon
keano242
Poseidon
2,410
656
0
1,459
5,179
1,315
130
1,648
3,531
33,713
0
W
Gilgamesh
samwise9400
Gilgamesh
8,492
3,503
0
2,399
8,301
4,150
225
567
7,734
0
38,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
30,834
288
Minions Killed
332
0
Camps Cleared
0
1,005,659
Distance Traveled
1,070,567
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,733
573
53
5
0
204,942
3
L
Zeus
5,234
523
82
8
0
205,073
2
L
Nemesis
4,888
489
51
5
0
208,094
0
L
Apollo
5,415
542
89
9
0
188,215
5
W
Set
6,995
700
72
7
0
225,152
6
W
Serqet
5,305
531
17
2
0
244,803
0
L
Ganesha
6,157
616
13
1
0
199,335
3
W
Hou Yi
5,723
572
81
8
0
204,082
2
W
Poseidon
6,259
626
78
8
0
215,916
6
W
Gilgamesh
6,552
655
84
8
0
180,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role