Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Ambitions xo
Ah Muzen Cab
Silver II
Level 138
God Stats
1W - 1L
1,858 SR
Queue Stats
40W - 32L
1,499 MMR
Party 1
Chaac
Chaac
Bronze V
NocteMelodia
Chaac
Bronze V
Level 143
God Stats
1W - 0L
1,454 SR
Queue Stats
4W - 2L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Sduque01804
Baron Samedi
Bronze III
Level 68
God Stats
2W - 2L
1,467 SR
Queue Stats
5W - 8L
1,571 MMR
Solo
Bastet
Bastet
Gold V
s4va4ge
Bastet
Gold V
Level 147
God Stats
9W - 6L
1,749 SR
Queue Stats
65W - 71L
1,546 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,606 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,649 SR
1,530 MMR
Skadi
Skadi
Gold IV
BlueTorpedo0522
Skadi
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,514 MMR
Solo
Thoth
Thoth
Gold I
Gnasher9999
Thoth
Gold I
Level 118
God Stats
2W - 6L
1,459 SR
Queue Stats
261W - 246L
1,529 MMR
Solo
Da Ji
Da Ji
Gold III
MrBlouseIsBack
Da Ji
Gold III
Level 49
God Stats
6W - 2L
1,803 SR
Queue Stats
78W - 83L
1,543 MMR
Solo
Achilles
Achilles
Gold II
Tametoy
Achilles
Gold II
Level 106
God Stats
7W - 9L
1,697 SR
Queue Stats
300W - 278L
1,522 MMR
Solo
Fenrir
Fenrir
Bronze III
YozoraFPS
Fenrir
Bronze III
Level 121
God Stats
2W - 1L
1,784 SR
Queue Stats
6W - 7L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,320
664
445
1,510
460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Ambitions xo
Ah Muzen Cab
5
0 / 1 / 0
3,103
621
264
1,517
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,199
640
1,016
3,308
1,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sduque01804
Baron Samedi
5
0 / 1 / 0
2,955
591
261
1,855
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
s4va4ge
Bastet
6
0 / 0 / 0
3,275
655
786
2,256
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CliodhnaAtlasArtio

VS

Bans
GilgameshMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
912
182
0
0
0
6
1 / 0 / 0
3,675
735
1,102
1,399
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
2 / 0 / 0
3,855
771
1,018
2,364
666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Tametoy
Achilles
5
0 / 0 / 0
3,212
642
1,717
2,722
951
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
YozoraFPS
Fenrir
6
0 / 0 / 1
3,280
656
227
1,776
682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Ah Muzen Cab
Ambitions xo
Ah Muzen Cab
0
1
0
0
L
0
0
0
0
L
1
0
0
1
L
2
0
0
2
W
0
1
0
0
W
Baron Samedi
Sduque01804
Baron Samedi
0
1
0
0
L
Achilles
Tametoy
Achilles
0
0
0
0
L
Fenrir
YozoraFPS
Fenrir
0
0
1
0.5
W
Bastet
s4va4ge
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,772
Damage
4,064
10,446
Taken
8,261
3,624
Mitigated
2,621
4,488
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
445
36
395
355
1,510
460
0
131
1,379
8,977
0
W
Ah Muzen Cab
Ambitions xo
Ah Muzen Cab
264
0
0
321
1,517
483
0
0
1,517
0
14,500
L
0
0
0
0
0
0
0
0
0
0
0
L
1,102
15
0
538
1,399
322
0
706
693
15,937
0
L
1,018
157
0
375
2,364
666
0
0
2,364
0
13,602
W
1,016
281
0
1,920
3,308
1,634
0
0
3,308
0
10,217
W
Baron Samedi
Sduque01804
Baron Samedi
261
0
0
444
1,855
511
0
861
994
7,836
0
L
Achilles
Tametoy
Achilles
1,717
356
0
888
2,722
951
0
0
2,722
0
12,244
L
Fenrir
YozoraFPS
Fenrir
227
0
0
358
1,776
682
0
0
1,776
0
8,510
W
Bastet
s4va4ge
Bastet
786
199
0
1,053
2,256
536
0
110
2,146
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,852
Gold Earned
14,934
112
Minions Killed
123
0
Camps Cleared
0
467,139
Distance Traveled
411,809
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,320
664
15
3
0
77,505
0
W
Ah Muzen Cab
3,103
621
28
6
0
90,554
0
L
Skadi
912
182
0
0
0
0
0
L
Thoth
3,675
735
37
7
0
95,322
0
L
Da Ji
3,855
771
42
8
0
109,503
1
W
Chaac
3,199
640
22
4
0
97,782
0
W
Baron Samedi
2,955
591
18
4
0
87,274
0
L
Achilles
3,212
642
22
4
0
107,886
2
L
Fenrir
3,280
656
22
4
0
99,098
1
W
Bastet
3,275
655
29
6
0
114,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role