Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DankIndy
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,602 Elo+
Party 2
Cabrakan
Cabrakan
DarthMurse
Cabrakan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,792 Elo+
Solo
Cliodhna
Cliodhna
JustKegan
Cliodhna
Level 133
God Stats
2W - 5L
1,552 SR
Queue Stats
92W - 97L
1,593 Elo+
Solo
Fafnir
Fafnir
odWrath
Fafnir
Level 139
God Stats
0W - 2L
1,270 SR
Queue Stats
337W - 334L
1,538 Elo+
Party 2
Team Averages
Level 117
1,464 SR
1,605 Elo+

VS

Team Averages
Level 122
1,412 SR
1,609 Elo+
Da Ji
Da Ji
Mae_Borowski_Cat
Da Ji
Level 120
God Stats
1W - 1L
1,265 SR
Queue Stats
162W - 162L
1,620 Elo+
Party 1
Charybdis
Charybdis
Mexican-Disciple
Charybdis
Level 105
God Stats
19W - 20L
1,329 SR
Queue Stats
232W - 233L
1,533 Elo+
Party 1
Merlin
Merlin
SHM0P
Merlin
Level 152
God Stats
14W - 9L
1,550 SR
Queue Stats
72W - 78L
1,607 Elo+
Solo
Athena
Athena
SailedBeef1949
Athena
Level 126
God Stats
6W - 5L
1,637 SR
Queue Stats
155W - 111L
1,677 Elo+
Solo
Chaac
Chaac
gojira2004
Chaac
Level 108
God Stats
1W - 2L
1,276 SR
Queue Stats
90W - 95L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 1
8,246
515
4,860
8,809
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
DankIndy
Serqet
13
1 / 4 / 0
7,579
474
1,861
9,714
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
DarthMurse
Cabrakan
14
1 / 2 / 0
8,158
510
3,972
7,751
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
JustKegan
Cliodhna
15
2 / 2 / 1
8,701
544
10,062
13,547
6,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
odWrath
Fafnir
9
0 / 6 / 1
6,601
413
6,804
15,323
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,247
578
7,619
11,114
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
14
1 / 1 / 10
8,301
519
5,595
8,599
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SHM0P
Merlin
15
5 / 0 / 8
9,454
591
12,227
3,813
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 10
8,768
548
4,548
10,242
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
16
2 / 1 / 5
9,720
608
7,695
15,304
11,838
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
17
17
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
L
Serqet
DankIndy
Serqet
1
4
0
0.25
L
Cabrakan
DarthMurse
Cabrakan
1
2
0
0.5
L
Cliodhna
JustKegan
Cliodhna
2
2
1
1.25
W
7
2
6
5
W
Charybdis
1
1
10
6
W
Merlin
SHM0P
Merlin
5
0
8
9
W
2
1
10
7
W
Chaac
2
1
5
4.5
L
Fafnir
odWrath
Fafnir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
37,684
55,144
Taken
49,072
30,917
Mitigated
30,020
13,796
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,860
2,113
0
500
8,809
3,057
0
4,112
4,577
0
63,535
L
Serqet
DankIndy
Serqet
1,861
452
0
4,349
9,714
3,341
0
2,072
7,496
0
48,479
L
Cabrakan
DarthMurse
Cabrakan
3,972
411
159
1,312
7,751
4,666
0
2,181
5,430
49,600
0
L
Cliodhna
JustKegan
Cliodhna
10,062
1,339
0
4,748
13,547
6,019
0
1,949
11,564
0
59,499
W
7,619
2,201
0
3,431
11,114
4,344
0
3,153
7,868
0
52,133
W
Charybdis
5,595
2,522
0
3,465
8,599
3,031
2,138
1,811
6,765
0
65,176
W
Merlin
SHM0P
Merlin
12,227
267
0
143
3,813
1,605
736
580
3,049
66,391
0
W
4,548
1,372
0
2,130
10,242
9,202
572
3,690
6,288
25,635
3,159
W
Chaac
7,695
1,938
0
6,438
15,304
11,838
145
1,295
14,009
56
63,784
L
Fafnir
odWrath
Fafnir
6,804
2,122
0
2,728
15,323
13,834
0
5,628
9,365
18,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
45,490
498
Minions Killed
518
0
Camps Cleared
0
1,602,249
Distance Traveled
1,627,094
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,246
515
136
9
0
276,760
6
L
Serqet
7,579
474
98
6
0
373,672
4
L
Cabrakan
8,158
510
122
8
0
328,637
5
L
Cliodhna
8,701
544
125
8
0
324,631
5
W
Da Ji
9,247
578
82
5
0
351,873
4
W
Charybdis
8,301
519
117
7
0
298,892
8
W
Merlin
9,454
591
128
8
0
338,389
1
W
Athena
8,768
548
38
2
0
333,578
5
W
Chaac
9,720
608
153
10
0
304,362
4
L
Fafnir
6,601
413
17
1
0
298,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role