Player Matchup

Arachne
Arachne
Justindanillo
Arachne
Level 89
God Stats
28W - 23L
1,299 SR
Queue Stats
508W - 470L
1,600 Elo+
Party 1
Agni
Agni
KinKiJim69
Agni
Level 105
God Stats
7W - 5L
1,760 SR
Queue Stats
335W - 303L
1,600 Elo+
Party 1
Thor
Thor
LCambo
Thor
Level 129
God Stats
1W - 0L
1,519 SR
Queue Stats
17W - 16L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
SOCCERMOM74
Baron Samedi
Level 67
God Stats
1W - 0L
1,322 SR
Queue Stats
19W - 5L
1,760 Elo+
Solo
Apollo
Apollo
kjeldo
Apollo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 75L
1,585 Elo+
Party 1
Team Averages
Level 92
1,480 SR
1,623 Elo+

VS

Team Averages
Level 132
1,622 SR
1,594 Elo+
Kuzenbo
Kuzenbo
Barkot
Kuzenbo
Level 128
God Stats
0W - 1L
1,501 SR
Queue Stats
282W - 262L
1,595 Elo+
Solo
Guan Yu
Guan Yu
Garriez
Guan Yu
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 210L
1,544 Elo+
Solo
Rama
Rama
Laphis
Rama
Level 66
God Stats
2W - 3L
1,686 SR
Queue Stats
308W - 307L
1,580 Elo+
Solo
Zeus
Zeus
Wolmen27
Zeus
Level 154
God Stats
5W - 4L
1,768 SR
Queue Stats
244W - 226L
1,628 Elo+
Party 2
Loki
Loki
carlos922
Loki
Level 155
God Stats
4W - 4L
1,658 SR
Queue Stats
31W - 26L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
8 / 0 / 8
12,605
630
15,244
19,786
19,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 1 / 9
11,856
593
15,668
10,805
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
LCambo
Thor
18
6 / 2 / 7
11,517
576
12,970
15,866
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SOCCERMOM74
Baron Samedi
18
6 / 1 / 5
11,410
571
16,552
14,667
11,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
kjeldo
Apollo
18
5 / 1 / 8
11,340
567
9,017
13,499
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barkot
Kuzenbo
13
0 / 5 / 4
9,059
453
8,447
22,592
25,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Garriez
Guan Yu
11
0 / 4 / 1
7,717
386
3,556
10,604
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Laphis
Rama
17
1 / 8 / 0
10,060
503
5,773
20,292
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
13
0 / 10 / 1
8,317
416
14,384
15,509
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
4 / 4 / 0
9,507
475
7,801
18,740
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
31
Kills
5
5
Deaths
31
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Barkot
Kuzenbo
0
5
4
0.4
L
Guan Yu
Garriez
Guan Yu
0
4
1
0.13
W
Arachne
8
0
8
12
W
6
1
9
10.5
W
Thor
LCambo
Thor
6
2
7
4.75
L
Rama
Laphis
Rama
1
8
0
0.13
W
Baron Samedi
SOCCERMOM74
Baron Samedi
6
1
5
8.5
L
Zeus
0
10
1
0.05
L
Loki
4
4
0
1
W
Apollo
kjeldo
Apollo
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,451
Damage
39,961
74,623
Taken
87,737
46,609
Mitigated
49,580
36,366
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Barkot
Kuzenbo
8,447
2,854
2,160
2,753
22,592
25,352
0
8,104
14,488
30,889
0
L
Guan Yu
Garriez
Guan Yu
3,556
420
50
3,542
10,604
6,416
0
6,018
4,586
0
28,917
W
Arachne
15,244
10,648
1,760
8,891
19,786
19,296
1,942
6,506
12,758
4,201
86,241
W
15,668
488
100
4,377
10,805
4,128
973
4,688
5,863
94,667
0
W
Thor
LCambo
Thor
12,970
3,576
0
5,458
15,866
6,299
1,039
3,762
11,909
0
81,700
L
Rama
Laphis
Rama
5,773
4,603
0
4,987
20,292
6,517
0
4,482
15,810
0
88,172
W
Baron Samedi
SOCCERMOM74
Baron Samedi
16,552
2,221
2,030
7,786
14,667
11,674
292
3,793
10,387
72,254
0
L
Zeus
14,384
806
0
625
15,509
4,966
0
5,685
9,824
67,038
0
L
Loki
7,801
1,156
0
3,119
18,740
6,329
0
8,479
10,261
0
46,935
W
Apollo
kjeldo
Apollo
9,017
6,571
0
5,964
13,499
5,212
4,139
3,391
9,956
0
78,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,728
Gold Earned
44,660
643
Minions Killed
480
0
Camps Cleared
0
2,082,609
Distance Traveled
1,657,280
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,059
453
36
2
0
371,976
5
L
Guan Yu
7,717
386
71
4
0
227,088
3
W
Arachne
12,605
630
117
6
0
469,177
6
W
Agni
11,856
593
156
8
0
423,924
3
W
Thor
11,517
576
126
6
0
433,719
2
L
Rama
10,060
503
175
9
0
322,178
6
W
Baron Samedi
11,410
571
103
5
0
347,617
3
L
Zeus
8,317
416
121
6
0
309,371
8
L
Loki
9,507
475
77
4
0
426,667
2
W
Apollo
11,340
567
141
7
0
408,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role